Related papers: Input-Driven Double-Head Pushdown Automata
Input-driven pushdown automata with translucent input letters are investigated. Here, the use of translucent input letters means that the input is processed in several sweeps and that, depending on the current state of the automaton, some…
A two-dimensional finite automaton has a read-only input head that moves in four directions on a finite array of cells labelled by symbols of the input alphabet. A three-way two-dimensional automaton is prohibited from making upward moves,…
Input-driven pushdown automata (also known as visibly pushdown automata and as nested word automata) are a subclass of deterministic pushdown automata and a superclass of the parenthesis languages. Nguyen and Ogawa ("Event-clock visibly…
A typewriter automaton is a special variant of a two-dimensional automaton that receives two-dimensional words as input and is only capable of moving its input head through its input word in three directions: downward, leftward, and…
A three-way (resp., two-way) two-dimensional automaton has a read-only input head that moves in three (resp., two) directions on a finite array of cells labelled by symbols of the input alphabet. Restricting the input head movement of a…
The question if a deterministic finite automaton admits a software reset in the form of a so-called synchronizing word can be answered in polynomial time. In this paper, we extend this algorithmic question to deterministic automata beyond…
Deterministic 2-head finite automata which are machines that process an input word from both ends are analyzed for their ability to perform reversible computations. This implies that the automata are backward deterministic, enabling unique…
In various models of one-way pushdown automata, the explicit use of two designated endmarkers on a read-once input tape has proven to be extremely useful for making a conscious, final decision on the acceptance/rejection of each input word…
A two-dimensional automaton operates on arrays of symbols. While a standard (four-way) two-dimensional automaton can move its input head in four directions, restricted two-dimensional automata are only permitted to move their input heads in…
The number of states and stack symbols needed to determinize nondeterministic input-driven pushdown automata (NIDPDA) working over a fixed alphabet is determined precisely. It is proved that in the worst case exactly 2^{n^2} states are…
Recently, an infinite hierarchy of languages accepted by stateless deterministic pushdown automata has been established based on the number of pushdown symbols. However, the witness language for the n-th level of the hierarchy is over an…
Parallel communicating systems of pushdown automata (PCPA) were introduced in (Csuhaj-Varj{\'u} et. al. 2000) and in their centralized variants shown to be able to simulate nondeterministic one-way multi-head pushdown automata. A claimed…
We introduce the notion of adaptive synchronisation for pushdown automata, in which there is an external observer who has no knowledge about the current state of the pushdown automaton, but can observe the contents of the stack. The…
Visibly pushdown automata (VPA), introduced by Alur and Madhusuan in 2004, is a subclass of pushdown automata whose stack behavior is completely determined by the input symbol according to a fixed partition of the input alphabet. Since its…
We introduce the notion of multipass automata as a generalization of pushdown automata and study the classes of languages accepted by such machines. The class of languages accepted by deterministic multipass automata is exactly the Boolean…
The linear-time simulation of 2-way deterministic pushdown automata (2DPDA) by the Cook and Jones constructions is revisited. Following the semantics-based approach by Jones, an interpreter is given which, when extended with random-access…
In a jumping finite automaton, the input head can jump to an arbitrary position within the remaining input after reading and consuming a symbol. We characterize the corresponding class of languages in terms of special shuffle expressions…
We generalize the concept of synchronizing words for finite automata, which map all states of the automata to the same state, to deterministic visibly push-down automata. Here, a synchronizing word w does not only map all states to the same…
The simulation of deterministic pushdown automata defined over a one-letter alphabet by finite state automata is investigated from a descriptional complexity point of view. We show that each unary deterministic pushdown automaton of size s…
We propose a new extension of higher-order pushdown automata, which allows to use an infinite alphabet. The new automata recognize languages of data words (instead of normal words), which beside each its letter from a finite alphabet have a…