Related papers: Extended Dijkstra algorithm and Moore-Bellman-Ford…
Finding the shortest route in wireless mesh networks is an important aspect. Many techniques are used to solve this problem like dynamic programming, evolutionary algorithms, weighted-sum techniques, and others. In this paper, we use…
A distributed network is modeled by a graph having $n$ nodes (processors) and diameter $D$. We study the time complexity of approximating {\em weighted} (undirected) shortest paths on distributed networks with a $O(\log n)$ {\em bandwidth…
The shortest path problem in graphs is a cornerstone of AI theory and applications. Existing algorithms generally ignore edge weight computation time. We present a generalized framework for weighted directed graphs, where edge weight can be…
In this paper we introduce the concept of generalized d-graph (admitting cycles) as special dependency-graphs for modelling dynamic programming (DP) problems. We describe the d-graph versions of three famous single-source shortest…
Although Breadth-First Search (BFS) has several advantages over Depth-First Search (DFS) its prohibitive space requirements have meant that algorithm designers often pass it over in favor of DFS. To address this shortcoming, we introduce a…
We consider single-source shortest path algorithms that perform a sequence of relaxation steps whose ordering depends only on the input graph structure and not on its weights or the results of prior steps. Each step examines one edge of the…
The GC problem is to identify a pre-determined number of center vertices such that the distances or costs from (or to) the centers to (or from) other vertices is minimized. The bottleneck of a path is the minimum capacity of edges on the…
We devise an algorithm that approximately computes the number of paths of length $k$ in a given directed graph with $n$ vertices up to a multiplicative error of $1 \pm \varepsilon$. Our algorithm runs in time $\varepsilon^{-2} 4^k(n+m)…
Computing shortest paths is one of the central problems in the theory of distributed computing. For the last few years, substantial progress has been made on the approximate single source shortest paths problem, culminating in an algorithm…
Given an undirected $n$-vertex graph and $k$ pairs of terminal vertices $(s_1,t_1), \ldots, (s_k,t_k)$, the $k$-Disjoint Shortest Paths ($k$-DSP)-problem asks whether there are $k$ pairwise vertex-disjoint paths $P_1,\ldots, P_k$ such that…
The Single-Source Shortest Path (SSSP) problem is a cornerstone of computer science with vast applications, for which Dijkstra's algorithm has long been the classical baseline. While various quantum algorithms have been proposed, their…
The $k$ disjoint shortest paths problem ($k$-DSPP) on a graph with $k$ source-sink pairs $(s_i, t_i)$ asks for the existence of $k$ pairwise edge- or vertex-disjoint shortest $s_i$-$t_i$-paths. It is known to be NP-complete if $k$ is part…
In literature, Clustered Shortest-Path Tree Problem (CluSPT) is an NP-hard problem. Previous studies often search for an optimal solution in relatively large space. To enhance the performance of the search process, two approaches are…
Given an arbitrary, non-negatively weighted, directed graph $G=(V,E)$ we present an algorithm that computes all pairs shortest paths in time $\mathcal{O}(m^* n + m \lg n + nT_\psi(m^*, n))$, where $m^*$ is the number of different edges…
The Dijkstra algorithm is a classic path planning method, which operates in a discrete graph space to determine the shortest path from a specified source point to a target node or all other nodes based on non-negative edge weights. Numerous…
The approximate single-source shortest-path problem is as follows: given a graph with nonnegative edge weights and a designated source vertex $s$, return estimates of the distances from~$s$ to each other vertex such that the estimate falls…
This paper presents a new deterministic algorithm for single-source shortest paths (SSSP) on real non-negative edge-weighted directed graphs, with running time $O(m\sqrt{\log n}+\sqrt{mn\log n\log \log n})$, which is $O(m\sqrt{\log n\log…
One of the classical line of work in graph algorithms has been the Replacement Path Problem: given a graph $G$, $s$ and $t$, find shortest paths from $s$ to $t$ avoiding each edge $e$ on the shortest path from $s$ to $t$. These paths are…
In this paper, we study the shortest path problem (SPP) with multiple source-destination pairs (MSD), namely MSD-SPP, to minimize average travel time of all shortest paths. The inherent traffic capacity limits within a road network…
Given a directed graph $G$ with arbitrary real-valued weights, the single source shortest-path problem (SSSP) asks for, given a source $s$ in $G$, finding a shortest path from $s$ to each vertex $v$ in $G$. A classical SSSP algorithm…