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Learning to understand and infer object functionalities is an important step towards robust visual intelligence. Significant research efforts have recently focused on segmenting the object parts that enable specific types of human-object…

Computer Vision and Pattern Recognition · Computer Science 2020-04-21 Spyridon Thermos , Petros Daras , Gerasimos Potamianos

When interacting with objects, humans effectively reason about which regions of objects are viable for an intended action, i.e., the affordance regions of the object. They can also account for subtle differences in object regions based on…

Computer Vision and Pattern Recognition · Computer Science 2025-07-03 Marvin Heidinger , Snehal Jauhri , Vignesh Prasad , Georgia Chalvatzaki

Affordance information about a scene provides important clues as to what actions may be executed in pursuit of meeting a specified goal state. Thus, integrating affordance-based reasoning into symbolic action plannning pipelines would…

Robotics · Computer Science 2020-09-15 Fu-Jen Chu , Ruinian Xu , Chao Tang , Patricio A. Vela

We present an information-theoretic framework to learn fixed-dimensional embeddings for tasks in reinforcement learning. We leverage the idea that two tasks are similar if observing an agent's performance on one task reduces our uncertainty…

Machine Learning · Computer Science 2024-05-10 Mridul Mahajan , Georgios Tzannetos , Goran Radanovic , Adish Singla

Humans perceive and interact with the world with the awareness of equivariance, facilitating us in manipulating different objects in diverse poses. For robotic manipulation, such equivariance also exists in many scenarios. For example, no…

Robotics · Computer Science 2024-08-08 Yue Chen , Chenrui Tie , Ruihai Wu , Hao Dong

We are concerned with the question of how an agent can acquire its own representations from sensory data. We restrict our focus to learning representations for long-term planning, a class of problems that state-of-the-art learning methods…

Machine Learning · Computer Science 2022-05-05 Steven James , Benjamin Rosman , George Konidaris

Constructing a diverse repertoire of manipulation skills in a scalable fashion remains an unsolved challenge in robotics. One way to address this challenge is with unstructured human play, where humans operate freely in an environment to…

Robotics · Computer Science 2022-10-24 Suneel Belkhale , Dorsa Sadigh

Complex natural or engineered systems comprise multiple characteristic scales, multiple spatiotemporal domains, and even multiple physical closure laws. To address such challenges, we introduce an interface learning paradigm and put forth a…

Computational Physics · Physics 2020-11-18 Shady E. Ahmed , Omer San , Kursat Kara , Rami Younis , Adil Rasheed

Close and precise placement of irregularly shaped objects requires a skilled robotic system. The manipulation of objects that have sensitive top surfaces and a fixed set of neighbors is particularly challenging. To avoid damaging the…

Robotics · Computer Science 2024-10-14 Benedikt Kreis , Nils Dengler , Jorge de Heuvel , Rohit Menon , Hamsa Perur , Maren Bennewitz

This paper describes our research on AI agents embodied in visual, virtual or physical forms, enabling them to interact with both users and their environments. These agents, which include virtual avatars, wearable devices, and robots, are…

Multi-modal AI systems will likely become a ubiquitous presence in our everyday lives. A promising approach to making these systems more interactive is to embody them as agents within physical and virtual environments. At present, systems…

Dexterous robotic hands are appealing for their agility and human-like morphology, yet their high degree of freedom makes learning to manipulate challenging. We introduce an approach for learning dexterous grasping. Our key idea is to embed…

Robotics · Computer Science 2021-06-18 Priyanka Mandikal , Kristen Grauman

State abstraction is an effective technique for planning in robotics environments with continuous states and actions, long task horizons, and sparse feedback. In object-oriented environments, predicates are a particularly useful form of…

Robotics · Computer Science 2023-06-21 Amber Li , Tom Silver

Evidence-based decision-making entails collecting (costly) observations about an underlying phenomenon of interest, and subsequently committing to an (informed) decision on the basis of accumulated evidence. In this setting, active sensing…

Machine Learning · Statistics 2020-06-26 Daniel Jarrett , Mihaela van der Schaar

Short Term object-interaction Anticipation consists in detecting the location of the next active objects, the noun and verb categories of the interaction, as well as the time to contact from the observation of egocentric video. This ability…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Lorenzo Mur Labadia , Ruben Martinez-Cantin , Jose J. Guerrero , Giovanni M. Farinella , Antonino Furnari

Understanding spatial affordances -- comprising the contact regions of object interaction and the corresponding contact poses -- is essential for robots to effectively manipulate objects and accomplish diverse tasks. However, existing…

Robotics · Computer Science 2026-03-10 Zhanqi Xiao , Ruiping Wang , Xilin Chen

Transfer learning (TL) is a promising way to improve the sample efficiency of reinforcement learning. However, how to efficiently transfer knowledge across tasks with different state-action spaces is investigated at an early stage. Most…

Machine Learning · Computer Science 2021-05-11 Yu Chen , Yingfeng Chen , Zhipeng Hu , Tianpei Yang , Changjie Fan , Yang Yu , Jianye Hao

For effective interactions with the open world, robots should understand how interactions with known and novel objects help them towards their goal. A key aspect of this understanding lies in detecting an object's affordances, which…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Anne Kemmeren , Gertjan Burghouts , Michael van Bekkum , Wouter Meijer , Jelle van Mil

Learning long-range behaviors on complex high-dimensional agents is a fundamental problem in robot learning. For such tasks, we argue that transferring learned information from a morphologically simpler agent can massively improve the…

Machine Learning · Computer Science 2020-09-01 Donald J. Hejna , Pieter Abbeel , Lerrel Pinto

This paper tackles the problem of how to pre-train a model and make it generally reusable backbones for downstream task learning. In pre-training, we propose a method that builds an agent-environment interaction model by learning domain…

Machine Learning · Computer Science 2022-11-16 Jun Jin , Hongming Zhang , Jun Luo