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Inspired by recent work in attention models for image captioning and question answering, we present a soft attention model for the reinforcement learning domain. This model uses a soft, top-down attention mechanism to create a bottleneck in…

Machine Learning · Computer Science 2019-06-07 Alex Mott , Daniel Zoran , Mike Chrzanowski , Daan Wierstra , Danilo J. Rezende

Grasping occluded objects in cluttered environments is an essential component in complex robotic manipulation tasks. In this paper, we introduce an AffordanCE-driven Next-Best-View planning policy (ACE-NBV) that tries to find a feasible…

Multi-modality is an important feature of sensor based activity recognition. In this work, we consider two inherent characteristics of human activities, the spatially-temporally varying salience of features and the relations between…

Human-Computer Interaction · Computer Science 2019-05-23 Kaixuan Chen , Lina Yao , Dalin Zhang , Bin Guo , Zhiwen Yu

Quantum many-body systems realise many different phases of matter characterised by their exotic emergent phenomena. While some simple versions of these properties can occur in systems of free fermions, their occurrence generally implies…

Strongly Correlated Electrons · Physics 2019-10-04 Samuel Spillard , Christopher J. Turner , Konstantinos Meichanetzidis

In this paper we present a computational modeling account of an active self in artificial agents. In particular we focus on how an agent can be equipped with a sense of control and how it arises in autonomous situated action and, in turn,…

Artificial Intelligence · Computer Science 2021-12-13 Sebastian Kahl , Sebastian Wiese , Nele Russwinkel , Stefan Kopp

Lexical semantics and cognitive science point to affordances (i.e. the actions that objects support) as critical for understanding and representing nouns and verbs. However, study of these semantic features has not yet been integrated with…

Computation and Language · Computer Science 2022-07-07 Jack Merullo , Dylan Ebert , Carsten Eickhoff , Ellie Pavlick

Understanding how humans interact with the surrounding environment, and specifically reasoning about object interactions and affordances, is a critical challenge in computer vision, robotics, and AI. Current approaches often depend on…

Computer Vision and Pattern Recognition · Computer Science 2026-02-12 Harry Zhang , Luca Carlone

We need to look at our shoelaces as we first learn to tie them but having mastered this skill, can do it from touch alone. We call this phenomenon "sensory scaffolding": observation streams that are not needed by a master might yet aid a…

Machine Learning · Computer Science 2024-05-24 Edward S. Hu , James Springer , Oleh Rybkin , Dinesh Jayaraman

In order to interact with objects in our environment, humans rely on an understanding of the actions that can be performed on them, as well as their properties. When considering concrete motor actions, this knowledge has been called the…

Computation and Language · Computer Science 2021-05-12 Ka Chun Lam , Francisco Pereira , Maryam Vaziri-Pashkam , Kristin Woodard , Emalie McMahon

Agent-based modeling is a computational dynamic modeling technique that may be less familiar to some readers. Agent-based modeling seeks to understand the behaviour of complex systems by situating agents in an environment and studying the…

Multiagent Systems · Computer Science 2023-04-19 G. Wade McDonald , Nathaniel D. Osgood

Perception of artificial agents is one the grand challenges of AI research. Deep Learning and data-driven approaches are successful on constrained problems where perception can be learned using supervision, but do not scale to open-worlds.…

Artificial Intelligence · Computer Science 2021-02-01 Hugo Caselles-Dupré , Michael Garcia-Ortiz , David Filliat

Affordance grounding refers to the task of finding the area of an object with which one can interact. It is a fundamental but challenging task, as a successful solution requires the comprehensive understanding of a scene in multiple aspects…

Computer Vision and Pattern Recognition · Computer Science 2024-04-19 Shengyi Qian , Weifeng Chen , Min Bai , Xiong Zhou , Zhuowen Tu , Li Erran Li

Building embodied intelligent agents that can interact with 3D indoor environments has received increasing research attention in recent years. While most works focus on single-object or agent-object visual functionality and affordances, our…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Qi Li , Kaichun Mo , Yanchao Yang , Hang Zhao , Leonidas Guibas

This work proposes a novel method for estimating the influence that unknown static objects might have over mobile agents. Since the motion of agents can be affected by the presence of fixed objects, it is possible use the information about…

Machine Learning · Computer Science 2019-09-10 Damian Campo , Vahid Bastani , Lucio Marcenaro , Carlo Regazzoni

Localizing functional regions of objects or affordances is an important aspect of scene understanding. In this work, we cast the problem of affordance segmentation as that of semantic image segmentation. In order to explore various levels…

Computer Vision and Pattern Recognition · Computer Science 2016-08-01 Abhilash Srikantha , Juergen Gall

Embodied agents are evolving from passive reasoning systems into active executors that interact with tools, robots, and physical environments. Once granted execution authority, the central challenge becomes how to keep actions governable at…

Robotics · Computer Science 2026-05-22 Xue Qin , Simin Luan , John See , Cong Yang , Zhijun Li

Optimal control of complex environments with robotic systems faces two complementary and intertwined challenges: efficient organization of sensory state information and far-sighted action planning. Because the reinforcement learning…

Machine Learning · Computer Science 2026-01-30 Abdullah Akgül , Gulcin Baykal , Manuel Haußmann , Mustafa Mert Çelikok , Melih Kandemir

Learning task-oriented dialog policies via reinforcement learning typically requires large amounts of interaction with users, which in practice renders such methods unusable for real-world applications. In order to reduce the data…

Computation and Language · Computer Science 2022-07-04 Jorge A. Mendez , Alborz Geramifard , Mohammad Ghavamzadeh , Bing Liu

We propose a new approach for Zero-Shot Human-Object Interaction Recognition in the challenging setting that involves interactions with unseen actions (as opposed to just unseen combinations of seen actions and objects). Our approach makes…

Computer Vision and Pattern Recognition · Computer Science 2020-09-03 Alessio Sarullo , Tingting Mu

We are witnessing significant progress on perception models, specifically those trained on large-scale internet images. However, efficiently generalizing these perception models to unseen embodied tasks is insufficiently studied, which will…

Robotics · Computer Science 2023-03-21 Ya Jing , Tao Kong
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