English
Related papers

Related papers: Benchmark Environments for Multitask Learning in C…

200 papers

As deep learning applications continue to become more diverse, an interesting question arises: Can general problem solving arise from jointly learning several such diverse tasks? To approach this question, deep multi-task learning is…

Machine Learning · Computer Science 2019-10-29 Elliot Meyerson , Risto Miikkulainen

While games have been used extensively as milestones to evaluate game-playing AI, there exists no standardised framework for reporting the obtained observations. As a result, it remains difficult to draw general conclusions about the…

Artificial Intelligence · Computer Science 2020-07-07 Vanessa Volz , Boris Naujoks

Recognizing new objects by learning from a few labeled examples in an evolving environment is crucial to obtain excellent generalization ability for real-world machine learning systems. A typical setting across current meta learning…

Machine Learning · Computer Science 2021-09-30 Zhenyi Wang , Tiehang Duan , Le Fang , Qiuling Suo , Mingchen Gao

Recent research has shown that integrating domain knowledge into deep learning architectures is effective -- it helps reduce the amount of required data, improves the accuracy of the models' decisions, and improves the interpretability of…

Multitask learning is a powerful framework that enables one to simultaneously learn multiple related tasks by sharing information between them. Quantifying uncertainty in the estimated tasks is of pivotal importance for many downstream…

Machine Learning · Computer Science 2023-08-04 Pier Giuseppe Sessa , Pierre Laforgue , Nicolò Cesa-Bianchi , Andreas Krause

Most approaches to deep reinforcement learning (DRL) attempt to solve a single task at a time. As a result, most existing research benchmarks consist of individual games or suites of games that have common interfaces but little overlap in…

Deep reinforcement learning agents have recently been successful across a variety of discrete and continuous control tasks; however, they can be slow to train and require a large number of interactions with the environment to learn a…

Machine Learning · Computer Science 2018-12-19 Thomas Carr , Maria Chli , George Vogiatzis

Inevitable domain and task discrepancies in real-world scenarios can impair the generalization performance of the pre-trained deep models for medical data. Therefore, we audaciously propose that we should build a general-purpose medical AI…

Computer Vision and Pattern Recognition · Computer Science 2023-03-14 Huahui Yi , Ziyuan Qin , Qicheng Lao , Wei Xu , Zekun Jiang , Dequan Wang , Shaoting Zhang , Kang Li

Artificial Intelligence (AI) systems planned for deployment in real-world applications frequently are researched and developed in closed simulation environments where all variables are controlled and known to the simulator or labeled…

Artificial Intelligence · Computer Science 2023-03-08 Katarina Doctor , Christine Task , Eric Kildebeck , Mayank Kejriwal , Lawrence Holder , Russell Leong

Artificial Intelligence (AI) systems, trained in controlled environments, often struggle in real-world complexities. We propose a general framework for estimating domain complexity across diverse environments, like open-world learning and…

We present a Quality-Diversity benchmark suite for Deep Neuroevolution in Reinforcement Learning domains for robot control. The suite includes the definition of tasks, environments, behavioral descriptors, and fitness. We specify different…

Neural and Evolutionary Computing · Computer Science 2022-11-07 Manon Flageat , Bryan Lim , Luca Grillotti , Maxime Allard , Simón C. Smith , Antoine Cully

As the field progresses toward Artificial General Intelligence (AGI), there is a pressing need for more comprehensive and insightful evaluation frameworks that go beyond aggregate performance metrics. This paper introduces a unified rating…

In this article we introduce the Arcade Learning Environment (ALE): both a challenge problem and a platform and methodology for evaluating the development of general, domain-independent AI technology. ALE provides an interface to hundreds…

Artificial Intelligence · Computer Science 2013-06-24 Marc G. Bellemare , Yavar Naddaf , Joel Veness , Michael Bowling

Large Language Models (LLMs) demonstrate significant potential in multi-agent negotiation tasks, yet evaluation in this domain remains challenging due to a lack of robust and generalizable benchmarks. Abdelnabi et al. (2024) introduce a…

Machine Learning · Computer Science 2026-02-24 Jorge Carrasco Pollo , Ioannis Kapetangeorgis , Joshua Rosenthal , John Hua Yao

Despite groundbreaking progress in reinforcement learning for robotics, gameplay, and other complex domains, major challenges remain in applying reinforcement learning to the evolving, open-world problems often found in critical application…

The Arcade Learning Environment (ALE) is proposed as an evaluation platform for empirically assessing the generality of agents across dozens of Atari 2600 games. ALE offers various challenging problems and has drawn significant attention…

Artificial Intelligence · Computer Science 2023-02-28 Jiajun Fan

We present TextAtari, a benchmark for evaluating language agents on very long-horizon decision-making tasks spanning up to 100,000 steps. By translating the visual state representations of classic Atari games into rich textual descriptions,…

Computation and Language · Computer Science 2025-06-11 Wenhao Li , Wenwu Li , Chuyun Shen , Junjie Sheng , Zixiao Huang , Di Wu , Yun Hua , Wei Yin , Xiangfeng Wang , Hongyuan Zha , Bo Jin

Task transfer, transferring knowledge contained in related tasks, holds the promise of reducing the quantity of labeled data required to fine-tune language models. Dialogue understanding encompasses many diverse tasks, yet task transfer has…

Computation and Language · Computer Science 2022-10-17 Alon Albalak , Yi-Lin Tuan , Pegah Jandaghi , Connor Pryor , Luke Yoffe , Deepak Ramachandran , Lise Getoor , Jay Pujara , William Yang Wang

Scaling up data, parameters, and test-time computation has been the mainstream methods to improve LLM systems (LLMsys), but their upper bounds are almost reached due to the gradual depletion of high-quality data and marginal gains obtained…

Machine Learning · Computer Science 2026-05-12 Qingyao Ai , Yichen Tang , Changyue Wang , Jianming Long , Weihang Su , Yiqun Liu