Related papers: Space Subdivision to Speed-up Convex Hull Construc…
The $\texttt{IntegerHull}$ function is part of Maple's $\texttt{PolyhedralSets}$ library, which calculates the integer hull of a given polyhedral set. This algorithm works by translating the supporting hyperplanes of the facets of the input…
In this paper, we extend our previous results and formally propose the SCvx-fast algorithm, a new addition to the Successive Convexification algorithmic framework. The said algorithm solves non-convex optimal control problems with specific…
Finding the convex hull is a fundamental problem in computational geometry. Quickhull is a fast algorithm for finding convex hulls. In this paper, we present VQhull, a fast parallel implementation of Quickhull that exploits vector…
We consider the nonconvex set $\mathcal S_n = \{(x,X,z): X = x x^T, \; x (1-z) =0,\; x \geq 0,\; z \in \{0,1\}^n\}$, which is closely related to the feasible region of several difficult nonconvex optimization problems such as the best…
A programming tactic involving polyhedra is reported that has been widely applied in the polyhedral analysis of (constraint) logic programs. The method enables the computations of convex hulls that are required for polyhedral analysis to be…
In this paper, we present Ray-shooting Quickhull, which is a simple, randomized, outputsensitive version of the Quickhull algorithm for constructing the convex hull of a set of n points in the plane. We show that the randomized Ray-shooting…
Imprecise measurements of a point set P = (p1, ..., pn) can be modelled by a family of regions F = (R1, ..., Rn), where each imprecise region Ri contains a unique point pi. A retrieval models an accurate measurement by replacing an…
In this paper, we cope with the following problem: compute the size of the convex hull of a configuration C, where the given data is the number of separating lines between any two points of the configuration (where the lines are generated…
A new O(nlog(n)) algorithm is presented for performing Delaunay triangulation of sets of 2D points. The novel component of the algorithm is a radially propagating \emph{sweep-hull} (sequentially created from the radially sorted set of 2D…
Given $S= \{v_1, \dots, v_n\} \subset \mathbb{R} ^m$ and $p \in \mathbb{R} ^m$, testing if $p \in conv(S)$, the convex hull of $S$, is a fundamental problem in computational geometry and linear programming. First, we prove a Euclidean {\it…
Finding the coordinate-wise maxima and the convex hull of a planar point set are probably the most classic problems in computational geometry. We consider these problems in the self-improving setting. Here, we have $n$ distributions…
We give the first differentially private algorithms that estimate a variety of geometric features of points in the Euclidean space, such as diameter, width, volume of convex hull, min-bounding box, min-enclosing ball etc. Our work relies…
In this paper, we propose a method to segment regions in three-dimensional point clouds. We assume that (i) the shape and the number of regions in the point cloud are not known and (ii) the point cloud may be noisy. The method consists of…
In this paper, we present algorithms for computing approximate hulls and centerpoints for collections of matrices in positive definite space. There are many applications where the data under consideration, rather than being points in a…
In this paper we present several results on the expected complexity of a convex hull of $n$ points chosen uniformly and independently from a convex shape. (i) We show that the expected number of vertices of the convex hull of $n$ points,…
Convex hull data structures are fundamental in computational geometry. We study insertion-only data structures, supporting various containment and intersection queries. When $P$ is sorted by $x$- or $y$-coordinate, convex hulls can be…
Quickhull is an algorithm for computing the convex hull of points in a plane that performs well in practice, but has poor complexity on adversarial input. In this paper we show the same holds for the numerical stability of Quickhull.
In this paper, we present an algorithm that computes the generalized \v{C}ech complex for a finite set of disks where each may have a different radius in 2D space. An extension of this algorithm is also proposed for a set of balls in 3D…
This paper presents a new algorithm for the convex hull problem, which is based on a reduction to a combinatorial decision problem POLYTOPE-COMPLETENESS-COMBINATORIAL, which in turn can be solved by a simplicial homology computation. Like…
Necessary and sufficient conditions for the square-integrability of recently proposed unbiased estimators are established. A geometric characterization of a distribution that optimizes the performance of these estimators is given. An…