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We introduce a novel 3D generative method, Generative 3D Reconstruction (G3DR) in ImageNet, capable of generating diverse and high-quality 3D objects from single images, addressing the limitations of existing methods. At the heart of our…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Pradyumna Reddy , Ismail Elezi , Jiankang Deng

Although neural radiance fields (NeRF) have shown impressive advances for novel view synthesis, most methods typically require multiple input images of the same scene with accurate camera poses. In this work, we seek to substantially reduce…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Kai-En Lin , Lin Yen-Chen , Wei-Sheng Lai , Tsung-Yi Lin , Yi-Chang Shih , Ravi Ramamoorthi

Many scientific and engineering processes produce spatially unstructured data. However, most data-driven models require a feature matrix that enforces both a set number and order of features for each sample. They thus cannot be easily…

Machine Learning · Computer Science 2021-09-30 Francis Ogoke , Kazem Meidani , Amirreza Hashemi , Amir Barati Farimani

We propose a new method for reconstructing controllable implicit 3D human models from sparse multi-view RGB videos. Our method defines the neural scene representation on the mesh surface points and signed distances from the surface of a…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Tianhan Xu , Yasuhiro Fujita , Eiichi Matsumoto

Humans can predict the functionality of an object even without any surroundings, since their knowledge and experience would allow them to "hallucinate" the interaction or usage scenarios involving the object. We develop predictive and…

Computer Vision and Pattern Recognition · Computer Science 2020-06-30 Ruizhen Hu , Zihao Yan , Jingwen Zhang , Oliver van Kaick , Ariel Shamir , Hao Zhang , Hui Huang

3D Gaussian Splatting (3DGS) has emerged as a leading approach for high-quality novel view synthesis, with numerous variants extending its applicability to a broad spectrum of 3D and 4D scene reconstruction tasks. Despite its success, the…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Yiming Wang , Shaofei Wang , Marko Mihajlovic , Siyu Tang

Implicit neural representations have emerged as a powerful tool in learning 3D geometry, offering unparalleled advantages over conventional representations like mesh-based methods. A common type of INR implicitly encodes a shape's boundary…

Computer Vision and Pattern Recognition · Computer Science 2024-10-17 Shen Fan , Przemyslaw Musialski

3D modeling holds significant importance in the realms of AR/VR and gaming, allowing for both artistic creativity and practical applications. However, the process is often time-consuming and demands a high level of skill. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2024-02-28 Eddy Chu , Yiyang Chen , Chedy Raissi , Anand Bhojan

The abstraction of 3D objects with simple geometric primitives like cuboids allows to infer structural information from complex geometry. It is important for 3D shape understanding, structural analysis and geometric modeling. We introduce a…

Computer Vision and Pattern Recognition · Computer Science 2025-02-05 Gregor Kobsik , Morten Henkel , Yanjiang He , Victor Czech , Tim Elsner , Isaak Lim , Leif Kobbelt

Artificial intelligence (AI) systems power the world we live in. Deep neural networks (DNNs) are able to solve tasks in an ever-expanding landscape of scenarios, but our eagerness to apply these powerful models leads us to focus on their…

Computer Vision and Pattern Recognition · Computer Science 2022-04-22 Loris Giulivi , Mark James Carman , Giacomo Boracchi

Low-level 3D representations, such as point clouds, meshes, NeRFs and 3D Gaussians, are commonly used for modeling 3D objects and scenes. However, cognitive studies indicate that human perception operates at higher levels and interprets 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Zhirui Gao , Renjiao Yi , Yuhang Huang , Wei Chen , Chenyang Zhu , Kai Xu

In this paper PREMONN (PREdictive MOdular Neural Networks) model/architecture is generalized to functions of two variables and to non-Euclidean spaces. It is presented in the context of 3D invariant shape recognition and texture…

Computer Vision and Pattern Recognition · Computer Science 2020-05-26 Vasileios Petridis

Recently, Gaussian Splatting (GS) has received a lot of attention in surface reconstruction. However, while 3D objects can be of complex and diverse shapes in the real world, existing GS-based methods only limitedly use a single type of…

Computer Vision and Pattern Recognition · Computer Science 2025-07-16 Haoxuan Qu , Yujun Cai , Hossein Rahmani , Ajay Kumar , Junsong Yuan , Jun Liu

Neural implicit surface reconstruction using volume rendering techniques has recently achieved significant advancements in creating high-fidelity surfaces from multiple 2D images. However, current methods primarily target scenes with…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Lintao Xiang , Hongpei Zheng , Bailin Deng , Hujun Yin

3D shape models that directly classify objects from 3D information have become more widely implementable. Current state of the art models rely on deep convolutional and inception models that are resource intensive. Residual neural networks…

Computer Vision and Pattern Recognition · Computer Science 2017-10-04 Varun Arvind , Anthony Costa , Marcus Badgeley , Samuel Cho , Eric Oermann

Generation of 3D data by deep neural network has been attracting increasing attention in the research community. The majority of extant works resort to regular representations such as volumetric grids or collection of images; however, these…

Computer Vision and Pattern Recognition · Computer Science 2016-12-08 Haoqiang Fan , Hao Su , Leonidas Guibas

Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

The recent proliferation of 3D content that can be consumed on hand-held devices necessitates efficient tools for transmitting large geometric data, e.g., 3D meshes, over the Internet. Detailed high-resolution assets can pose a challenge to…

Computer Vision and Pattern Recognition · Computer Science 2023-08-11 Yun-Chun Chen , Vladimir G. Kim , Noam Aigerman , Alec Jacobson

Shape priors learned from data are commonly used to reconstruct 3D objects from partial or noisy data. Yet no such shape priors are available for indoor scenes, since typical 3D autoencoders cannot handle their scale, complexity, or…

Computer Vision and Pattern Recognition · Computer Science 2020-03-23 Chiyu Max Jiang , Avneesh Sud , Ameesh Makadia , Jingwei Huang , Matthias Nießner , Thomas Funkhouser

We present ShapeCrafter, a neural network for recursive text-conditioned 3D shape generation. Existing methods to generate text-conditioned 3D shapes consume an entire text prompt to generate a 3D shape in a single step. However, humans…

Computer Vision and Pattern Recognition · Computer Science 2023-04-11 Rao Fu , Xiao Zhan , Yiwen Chen , Daniel Ritchie , Srinath Sridhar
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