Related papers: The random k-matching-free process
We consider a modified random walk which uses unvisited edges whenever possible, and makes a simple random walk otherwise. We call such a walk an edge-process. We assume there is a rule A, which tells the walk which unvisited edge to use…
The area of sublinear algorithms have recently received a lot of attention. In this setting, one has to choose specific access model for the input, as the algorithm does not have time to pre-process or even to see the whole input. A…
We study the following combinatorial counting and sampling problems: can we efficiently sample from the Erd\H{o}s-R\'{e}nyi random graph $G(n,p)$ conditioned on triangle-freeness? Can we efficiently approximate the probability that $G(n,p)$…
A graph drawn in the plane with n vertices is k-fan-crossing free for k > 1 if there are no k+1 edges $g,e_1,...e_k$, such that $e_1,e_2,...e_k$ have a common endpoint and $g$ crosses all $e_i$. We prove a tight bound of 4n-8 on the maximum…
We deal with a random graph model where at each step, a vertex is chosen uniformly at random, and it is either duplicated or its edges are deleted. Duplication has a given probability. We analyse the limit distribution of the degree of a…
The random greedy algorithm for constructing a large partial Steiner-Triple-System is defined as follows. We begin with a complete graph on $n$ vertices and proceed to remove the edges of triangles one at a time, where each triangle removed…
Consider a random geometric graph $G$ with a vertex set defined by a Poisson point process with intensity $t>0$ in a convex body. We can generate a drawing of the graph by projecting the construction onto some plane $L$. Choosing different…
We consider a simple Preferential Attachment graph process, which begins with a finite graph, and in which a new $(t+1)$st vertex is added at each subsequent time step $t$, and connected to each previous vertex $u \leq t$ with probability…
In this paper, we develop efficient exact and approximate algorithms for computing a maximum independent set in random graphs. In a random graph $G$, each pair of vertices are joined by an edge with a probability $p$, where $p$ is a…
The $\mathcal{D}$-process is a single player game in which the player is initially presented the empty graph on $n$ vertices. In each step, a subset of edges $X$ is independently sampled according to a distribution $\mathcal{D}$. The player…
Consider the random process that starts with $n$ vertices and no edges, where the edges of $K_n$ are added one at a time in a uniformly chosen random order $e_1, e_2,\ldots, e_{\binom{n}{2}}$. Let $T$ be the earliest time at which $e_1$…
Consider the random graph process $\{G_t\}_{t\geq 0}$. For $k\geq 3$ let $G_{t}^{(k)}$ denote the $k$-core of $G_t$ and let $\tau_k$ be the minimum $t$ such that the $k$-core of $G_t$ is nonempty. It is well known that w.h.p. for…
A random walk is a basic stochastic process on graphs and a key primitive in the design of distributed algorithms. One of the most important features of random walks is that, under mild conditions, they converge to a stationary distribution…
We study the $k$-core of a random (multi)graph on $n$ vertices with a given degree sequence. In our previous paper [Random Structures Algorithms 30 (2007) 50--62] we used properties of empirical distributions of independent random variables…
In this paper, we study the {\sc Dominating Set} problem in random graphs. In a random graph, each pair of vertices are joined by an edge with a probability of $p$, where $p$ is a positive constant less than $1$. We show that, given a…
We find the asymptotic number of connected graphs with $k$ vertices and $k-1+l$ edges when $k,l$ approach infinity, reproving a result of Bender, Canfield and McKay. We use the {\em probabilistic method}, analyzing breadth-first search on…
Given two graphs $G$ and $H$, we investigate for which functions $p=p(n)$ the random graph $G_{n,p}$ (the binomial random graph on $n$ vertices with edge probability $p$) satisfies with probability $1-o(1)$ that every red-blue-coloring of…
The $k$-cap (or $k$-winners-take-all) process on a graph works as follows: in each iteration, exactly $k$ vertices of the graph are in the cap (i.e., winners); the next round winners are the vertices that have the highest total degree to…
In this paper we consider graph algorithms in models of computation where the space usage (random accessible storage, in addition to the read only input) is sublinear in the number of edges $m$ and the access to input data is constrained.…
The k-core of a graph is its maximal subgraph with minimum degree at least k. In this paper, we address robustness questions about k-cores. Given a k-core, remove one edge uniformly at random and find its new k-core. We are interested in…