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In this paper we report on a study conducted with a group of older adults in which they engaged in participatory design workshops to create a VR ATM training simulation. Based on observation, recordings and the developed VR application we…

The distinct abilities of older adults to interact with computers has motivated a wide range of contributions in the the form of design guidelines for making technologies usable and accessible for the elderly population. However, despite…

Human-Computer Interaction · Computer Science 2017-03-21 Leysan Nurgalieva , Juan Jose Jara Laconich , Marcos Baez , Fabio Casati , Maurizio Marchese

We present a participatory design method to design human-robot interactions with older adults and its application through a case study of designing an assistive robot for a senior living facility. The method, called Situated Participatory…

Robotics · Computer Science 2023-02-23 Laura Stegner , Emmanuel Senft , Bilge Mutlu

Participatory Design (PD) methods are effective in understanding older adults' perspectives, concerns, and wishes and generating ideas for new intelligent aids. The aim of our study was first to map perceptions and explore the needs of…

Human-Computer Interaction · Computer Science 2022-12-20 Adi Bulgaro , Ela Liberman-Pincu , Tal Oron-Gilad

Older users population is rapidly increasing all over the World. Presently, we observe efforts in the human-computer interaction domain aiming to improve life quality of age 65 and over through the use of mobile apps. Nonetheless, these…

Human-Computer Interaction · Computer Science 2017-07-26 Gabriela Villalobos Zuñiga , Mauro Cherubini

In this paper we present the report on the design and development of a platform for the inter-generational exchange of favors. This platform was designed using participatory design approach during a 24-hour hackathon by a team consisting of…

Social and Information Networks · Computer Science 2017-07-03 Bartłomiej Balcerzak , Wiesław Kopeć , Radosław Nielek , Sebastian Kruk , Kamil Warpechowski , Mateusz Wasik , Marek Węgrzyn

Active aging technologies are increasingly designed to support an active lifestyle. However, the way in which they are designed can raise different barriers to acceptance of and use by older adults. Their designers can adopt a negative…

Human-Computer Interaction · Computer Science 2021-05-13 Mladjan Jovanovic , Antonella De Angeli , Andrew McNeill , Lynne Coventry

Recent innovations in digital technology offer significant opportunities for older adults to engage in meaningful activities. To investigate older adults' perceptions of using existing and emerging technologies for meaningful activities, we…

Human-Computer Interaction · Computer Science 2024-05-24 Wei Zhao , Ryan M. Kelly , Melissa J. Rogerson , Jenny Waycott

The global population is rapidly aging, necessitating technologies that promote healthy aging. Voice User Interfaces (VUIs), leveraging natural language interaction, offer a promising solution for older adults due to their ease of use.…

Human-Computer Interaction · Computer Science 2024-09-16 Xinhui Hu , Smit Desai , Morgan Lundy , Jessie Chin

One of the main reasons that cause seniors to face accessibility barriers when trying to use software applications is that the age-related user interface (UI) needs of seniors (e.g., physical and cognitive limitations) are not properly…

Software Engineering · Computer Science 2023-07-11 Shavindra Wickramathilaka , Ingo Mueller

This position paper is part of a long-term research project on human-machine co-creativity with older adults. The goal is to investigate how robots and AI-generated content can contribute to older adults' creative experiences, with a focus…

Human-Computer Interaction · Computer Science 2023-09-14 Marianne Bossema , Rob Saunders , Somaya Ben Allouch

We present our ongoing research on applying a participatory design approach to using social robots for elderly care. Our approach involves four different groups of stakeholders: the elderly, (non-professional) caregivers, medical…

Human-Computer Interaction · Computer Science 2024-04-23 Barbara Sienkiewicz , Zuzanna Radosz-Knawa , Bipin Indurkhya

Seniors represent a growing user base for mobile applications; however, many apps fail to adequately address their accessibility challenges and usability preferences. To investigate this issue, we conducted an exploratory focus group study…

Software Engineering · Computer Science 2025-04-18 Shavindra Wickramathilaka , John Grundy , Kashumi Madampe , Omar Haggag

AI assistants are increasingly integrated into older adults' daily lives, offering new opportunities for social support and accessibility while raising important questions about privacy, autonomy, and trust. As these systems become embedded…

Computers and Society · Computer Science 2025-05-07 Karina LaRubbio , Malcolm Grba , Diana Freed

This paper presents a new method of engaging older participants in the process of application and IT solutions development for older adults for emerging IT and tech startups. A new method called SPIRAL (Support for Participant Involvement…

Software Engineering · Computer Science 2018-03-28 Wiesław Kopeć , Radosław Nielek , Adam Wierzbicki

We explore some of the existing research in HCI around technology for older adults and examine the role of LLMs in enhancing it. We also discuss the digital divide and emphasize the need for inclusive technology design. At the same time, we…

Human-Computer Interaction · Computer Science 2024-11-18 Sidharth Kaliappan , Abhay Sheel Anand , Koustuv Saha , Ravi Karkar

As open source software (OSS) becomes increasingly mature and popular, there are significant challenges with properly accounting for usability concerns for the diverse end users. Participatory design, where multiple stakeholders collaborate…

Human-Computer Interaction · Computer Science 2021-02-26 Jazlyn Hellman , Jinghui Cheng , Jin L. C. Guo

Virtual reality (VR) is increasingly used as a platform for social interaction, including as a means for older adults to maintain engagement. However, there has been limited research to examine the features of social VR that are most…

Human-Computer Interaction · Computer Science 2022-10-10 Tong Bill Xu , Armin Mostafavi , Benjamin Kim , Angella Lee , Walter Boot , Sara Czaja , Saleh Kalantari

AI-powered educational technologies have demonstrated measurable benefits for learners, but their design and evaluation have largely centered on K-12 contexts. As a result, many AI-supported learning systems remain poorly aligned with the…

Technology has the opportunity to assist older adults as they age in place, coordinate caregiving resources, and meet unmet needs through access to resources. Currently, older adults use consumer technologies to support everyday life,…

Computers and Society · Computer Science 2021-04-02 Christina N. Harrington , Ben Jelen , Amanda Lazar , Aqueasha Martin-Hammond , Alisha Pradhan , Blaine Reeder , Katie Siek
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