Related papers: The Coefficient-Choosing Game
We introduce a way to parameterize automata and games on finite graphs with natural numbers. The parameters are accessed essentially by allowing counting down from the parameter value to 0 and branching depending on whether 0 has been…
We introduce two-level discounted games played by two players on a perfect-information stochastic game graph. The upper level game is a discounted game and the lower level game is an undiscounted reachability game. Two-level games model…
Muller games are played by two players moving a token along a graph; the winner is determined by the set of vertices that occur infinitely often. The central algorithmic problem is to compute the winning regions for the players. Different…
A combinatorial game is a two-player game without hidden information or chance elements. The main object of combinatorial game theory is to obtain the outcome, which player has a winning strategy, of a given combinatorial game. Positions of…
Kopparty and Wang studied in [3] the relation between the roots of a univariate polhynomial over GF(q) and the zero-nonzero pattern of its coefficients. We generalize their results to polynomials in more variables.
We investigate game-theoretic variants of cardinal invariants of the continuum. The invariants we treat are the reaping number $\mathfrak{r}$, the bounding number $\mathfrak{b}$, the dominating number $\mathfrak{d}$, and the additivity…
The network coloring game has been proposed in the literature of social sciences as a model for conflict-resolution circumstances. The players of the game are the vertices of a graph with $n$ vertices and maximum degree $\Delta$. The game…
We present a novel two-player game in a chaotic dynamical system where players have opposing objectives regarding the system's behavior. The game is analyzed using a methodology from the field of chaos control known as partial control. Our…
The total domination game is a two-person competitive optimization game, where the players, Dominator and Staller, alternately select vertices of an isolate-free graph $G$. Each vertex chosen must strictly increase the number of vertices…
In a previous article Don Bennett and I looked for,found and proposed a game in which the Standard Model group S(U(2)XU(3)) gets singled out as the "winner". Here I propose to extend this "game" to construct a corresponding game between…
We consider the following two-player game played on a separable, infinite-dimensional Banach space X. Player S chooses a positive integer k_1 and a finite-codimensional subspace X_1 of X. Then player P chooses x_1 in the unit sphere of X_1.…
In the year 1876 the mathematician Charles Dodgson, who wrote fiction under the now more famous name of Lewis Carroll, devised a beautiful voting system that has long fascinated political scientists. However, determining the winner of a…
We study monic univariate polynomials whose coefficients are analytic functions of a real variable and whose roots lie in a specified analytic curve. These include characteristic polynomials of unitary and hermitian matrices whose entries…
We introduce a domination polynomial of a graph G. The domination polynomial of a graph G of order n is the polynomial D(G, x) =\sum_{i=1}^n d(G, i)x^i, where d(G, i) is the number of dominating sets of G of size i. We obtain some…
We prove that a player $\alpha$ has a winning strategy in the Banach--Mazur game on a space $X$ if and only if $X$ is F-Y countably $\pi$-domain representable. We show that Choquet complete spaces are F-Y countably domain representable. We…
We consider the following game, played on a $k$-uniform hypergraph $H$. There are $q$ colors available and two players take it in turns to color vertices. A partial coloring is proper if no edge is mono-chromatic. One player, A, wishes to…
We define a two-player combinatorial game in which players take alternate turns; each turn consists on deleting a vertex of a graph, together with all the edges containing such vertex. If any vertex became isolated by a player's move then…
The containment game is a full information game for two players, initialised with a set of occupied vertices in an infinite connected graph $G$. On the $t$-th turn, the first player, called Spreader, extends the occupied set to $g(t)$…
The domatic game with pallete size $k$ is a $2$-player game played on a graph $G$ recently introduced by Hartnell and Rall. Players Alice and Bob take turns choosing an uncolored vertex from $G$, and coloring it a color from…
We consider a two player simultaneous-move game where the two players each select any permissible $n$-sided die for a fixed integer $n$. A player wins if the outcome of his roll is greater than that of his opponent. Remarkably, for $n>3$,…