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Related papers: Almost Envy-Freeness with General Valuations

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Cake-cutting protocols aim at dividing a ``cake'' (i.e., a divisible resource) and assigning the resulting portions to several players in a way that each of the players feels to have received a ``fair'' amount of the cake. An important…

Computer Science and Game Theory · Computer Science 2009-10-19 Claudia Lindner , Joerg Rothe

A \emph{fair competition}, based on the concept of envy-freeness, is a non-eliminating competition where each contestant (team or individual player) may not play against all other contestants, but the total difficulty for each contestant is…

Data Structures and Algorithms · Computer Science 2021-02-09 Siddharth Gupta , Meirav Zehavi

A well-regarded fairness notion when dividing indivisible chores is envy-freeness up to one item (EF1), which requires that pairwise envy can be eliminated by the removal of a single item. While an EF1 and Pareto optimal (PO) allocation of…

Computer Science and Game Theory · Computer Science 2025-05-16 Hadi Hosseini , Joshua Kavner , Tomasz Wąs , Lirong Xia

We study the fair division of indivisible items. In the general model, the goal is to allocate $m$ indivisible items to $n$ agents while satisfying fairness criteria such as MMS, EF1, and EFX. We also study a recently-introduced graphical…

Computer Science and Game Theory · Computer Science 2025-10-15 Kevin Hsu

We study the fair division of a collection of $m$ indivisible goods amongst a set of $n$ agents. Whilst envy-free allocations typically do not exist in the indivisible goods setting, envy-freeness can be achieved if some amount of a…

Computer Science and Game Theory · Computer Science 2019-12-06 Johannes Brustle , Jack Dippel , Vishnu V. Narayan , Mashbat Suzuki , Adrian Vetta

We study the envy free pricing problem faced by a seller who wishes to maximize revenue by setting prices for bundles of items. If there is an unlimited supply of items and agents are single minded then we show that finding the revenue…

Computer Science and Game Theory · Computer Science 2016-09-08 Amos Fiat , Amiram Wingarten

The problem of fair division known as "cake cutting" has been the focus of multiple papers spanning several decades. The most prominent problem in this line of work has been to bound the query complexity of computing an envy-free outcome in…

Computer Science and Game Theory · Computer Science 2022-01-14 Ioannis Caragiannis , Vasilis Gkatzelis , Alexandros Psomas , Daniel Schoepflin

Envy-freeness and the relaxation to Envy-freeness up to one item (EF-1) have been used as fairness concepts in the economics, game theory, and social choice literatures since the 1960s, and have recently gained popularity within the…

Information Retrieval · Computer Science 2025-09-12 Amanda Aird , Ben Armstrong , Nicholas Mattei , Robin Burke

We study fair mechanisms for the classic job scheduling problem on unrelated machines with the objective of minimizing the makespan. This problem is equivalent to minimizing the egalitarian social cost in the fair division of chores. The…

Computer Science and Game Theory · Computer Science 2024-12-12 Michal Feldman , Jugal Garg , Vishnu V. Narayan , Tomasz Ponitka

We study the problem of fairly allocating indivisible goods to agents in an online setting, where goods arrive sequentially and must be allocated irrevocably. Focusing on the popular fairness notions of envy-freeness, proportionality, and…

Computer Science and Game Theory · Computer Science 2026-05-29 Tzeh Yuan Neoh , Jannik Peters , Nicholas Teh

We study the problem of allocating indivisible goods among agents in a fair manner. While envy-free allocations of indivisible goods are not guaranteed to exist, envy-freeness can be achieved by additionally providing some subsidy to the…

Computer Science and Game Theory · Computer Science 2022-01-20 Siddharth Barman , Anand Krishna , Y. Narahari , Soumyarup Sadhukhan

We study fair division of indivisible items under a variable input setting, where the set of agents or items may change over time. Starting from an arbitrary allocation, the goal is to restore envy-freeness up to one item (EF1) through item…

Computer Science and Game Theory · Computer Science 2026-04-28 Harish Chandramouleeswaran , Prajakta Nimbhorkar , Nidhi Rathi

A set of divisible resources becomes available over a sequence of rounds and needs to be allocated immediately and irrevocably. Our goal is to distribute these resources to maximize fairness and efficiency. Achieving any non-trivial…

Computer Science and Game Theory · Computer Science 2020-09-29 Vasilis Gkatzelis , Alexandros Psomas , Xizhi Tan

We consider the problem of fairly dividing indivisible goods among agents with additive valuations. It is known that an Epistemic EFX and $2/3$-MMS allocation can be obtained using the Envy-Cycle-Elimination (ECE) algorithm. In this work,…

Computer Science and Game Theory · Computer Science 2024-10-14 Jugal Garg , Eklavya Sharma

The current practice of envy-free rent division, lead by the fair allocation website Spliddit, is based on quasi-linear preferences. These preferences rule out agents' well documented financial constraints. To resolve this issue we consider…

Computer Science and Game Theory · Computer Science 2020-02-11 Rodrigo A. Velez

We study the fair allocation of indivisible goods among agents, with a focus on limiting envy. A central open question in this area is the existence of EFX allocations-allocations in which any envy of any agent i towards any agent j…

Computer Science and Game Theory · Computer Science 2025-12-29 Mahyar Afshinmehr , Arash Ashuri , Pouria Mahmoudkhan , Kurt Mehlhorn

We study the mechanism design problem of allocating a set of indivisible items without monetary transfers. Despite the vast literature on this very standard model, it still remains unclear how do truthful mechanisms look like. We focus on…

Computer Science and Game Theory · Computer Science 2017-05-31 Georgios Amanatidis , Georgios Birmpas , George Christodoulou , Evangelos Markakis

We study envy-free up to any item (EFX) allocations on simple graphs where vertices and edges represent agents and items respectively. An agent (vertex) is only interested in items (edges) that are incident to her and all other items always…

Computer Science and Game Theory · Computer Science 2025-02-06 Bo Li , Minming Li , Tianze Wei , Zekai Wu , Yu Zhou

Rankings have become the primary interface in two-sided online markets. Many have noted that the rankings not only affect the satisfaction of the users (e.g., customers, listeners, employers, travelers), but that the position in the ranking…

Information Retrieval · Computer Science 2022-08-31 Yuta Saito , Thorsten Joachims

We initiate the study of the communication complexity of fair division with indivisible goods. We focus on some of the most well-studied fairness notions (envy-freeness, proportionality, and approximations thereof) and valuation classes…

Computer Science and Game Theory · Computer Science 2020-03-25 Benjamin Plaut , Tim Roughgarden
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