Related papers: Optical Mapping Near-eye Three-dimensional Display…
We present an all-passive, transformable optical mapping (ATOM) near-eye display based on the "human-centric design" principle. By employing a diffractive optical element, a distorted grating, the ATOM display can project different portions…
Stereoscopic 3D (S3D) displays provide an additional sense of depth compared to non-stereoscopic displays by sending slightly different images to the two eyes. But conventional S3D displays do not reproduce all natural depth cues. In…
A method for displaying volumetric images, which exploits our binocular vision and does not require eyewear, is discussed. The display can be rendered as a matrix of pivoting micromirrors irradiated by a light beam; each micromirror focuses…
Depth estimation and 3D object detection are critical for scene understanding but remain challenging to perform with a single image due to the loss of 3D information during image capture. Recent models using deep neural networks have…
We propose a novel method to implement an optical see-through head mounted display which renders real aerial images with a wide viewing angle, called an Air Mounted Eyepiece (AME). To achieve the AMD design, we employ an off-the-shelf head…
Searching for the $k$-nearest neighbors (KNN) in multimodal data retrieval is computationally expensive, particularly due to the inherent difficulty in comparing similarity measures across different modalities. Recent advances in multimodal…
Ordinal embedding aims at finding a low dimensional representation of objects from a set of constraints of the form "item $j$ is closer to item $i$ than item $k$". Typically, each object is mapped onto a point vector in a low dimensional…
3D object detection from monocular images has proven to be an enormously challenging task, with the performance of leading systems not yet achieving even 10\% of that of LiDAR-based counterparts. One explanation for this performance gap is…
Viewing omnidirectional images (ODIs) in virtual reality (VR) represents a novel form of media that provides immersive experiences for users to navigate and interact with digital content. Nonetheless, this sense of immersion can be greatly…
Oblique plane microscopy (OPM) is a single objective light-sheet microscopy which performs three dimensional (3D) imaging by axial scan of the generated light-sheet. Recently, multiple techniques for lateral scan of the generated…
Optical see-through head-mounted displays (OST HMDs) typically display virtual content at a fixed focal distance while users need to integrate this information with real-world information at different depth layers. This problem is…
Imaging dynamical processes at interfaces and on the nanoscale is of great importance throughout science and technology. While light-optical imaging techniques often cannot provide the necessary spatial resolution, electron-optical…
In optical anti-counterfeiting, several distinct optically variable devices (OVDs) are often concurrently employed to compensate for the insufficient security level of constituent OVDs. Alternatively, metasurfaces that exhibit multiple…
Recent years have seen a considerable surge of research on developing heuristic approaches to realize analog computing using physical waves. Among these, neuromorphic computing using light waves is envisioned to feature performance metrics…
We demonstrate a method to optically map multiple modes of mechanical structures simultaneously. The fast and robust method, based on a modified phase-lock-loop, is demonstrated on a silicon nitride membrane and compared with three…
Autonomous robots that interact with their environment require a detailed semantic scene model. For this, volumetric semantic maps are frequently used. The scene understanding can further be improved by including object-level information in…
This paper presents Objectness SIMilarity (OSIM), a novel evaluation metric for 3D scenes that explicitly focuses on "objects," which are fundamental units of human visual perception. Existing metrics assess overall image quality, leading…
Chromatic dispersion, an inherent wavelength-dependent phenomenon in optical systems, has traditionally been regarded as a detrimental effect to be minimized in imaging and display. Here, we present a paradigm shift by deliberately…
Image-based scene understanding allows Augmented Reality systems to provide contextual visual guidance in unprepared, real-world environments. While effective on video see-through (VST) head-mounted displays (HMDs), such methods suffer on…
Since the history of display technologies began, people have dreamed an ultimate 3D display system. In order to get close to the dream, 3D displays should provide both of psychological and physiological cues for recognition of depth…