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In this paper, we present our localization method called CLAP, Clustering to Localize Across $n$ Possibilities, which helped us win the RoboCup 2024 adult-sized autonomous humanoid soccer competition. Competition rules limited our sensor…

Robotics · Computer Science 2025-09-11 Gabriel I. Fernandez , Ruochen Hou , Alex Xu , Colin Togashi , Dennis W. Hong

This technical report describes a modular and extensible architecture for computing visual statistics in RoboCup SPL (MARIO), presented during the SPL Open Research Challenge at RoboCup 2022, held in Bangkok (Thailand). MARIO is an…

Computer Vision and Pattern Recognition · Computer Science 2022-09-22 Domenico D. Bloisi , Andrea Pennisi , Cristian Zampino , Flavio Biancospino , Francesco Laus , Gianluca Di Stefano , Michele Brienza , Rocchina Romano

Soccer Simulation 2D League is one of the major leagues of RoboCup competitions. In a Soccer Simulation 2D (SS2D) game, two teams of 11 players and one coach compete against each other. The players are only allowed to communicate with the…

Artificial Intelligence · Computer Science 2022-05-24 Nader Zare , Arad Firouzkouhi , Omid Amini , Mahtab Sarvmaili , Aref Sayareh , Saba Ramezani Rad , Stan Matwin , Amilcar Soares

In imitation learning, behavior learning is generally done using the features extracted from the demonstration data. Recent deep learning algorithms enable the development of machine learning methods that can get high dimensional data as an…

Robotics · Computer Science 2018-07-25 Okan Aşık , Binnur Görer , H. Levent Akın

We present a method for fast training of vision based control policies on real robots. The key idea behind our method is to perform multi-task Reinforcement Learning with auxiliary tasks that differ not only in the reward to be optimized…

This work stages Foosball as a versatile platform for advancing scientific research, particularly in the realm of robot learning. We present an automated Foosball table along with its corresponding simulated counterpart, showcasing a…

Robotics · Computer Science 2024-09-10 Janosch Moos , Cedric Derstroff , Niklas Schröder , Debora Clever

In recent years, supervised and semi-supervised machine learning methods such as neural networks, support vector machines (SVM), and semi-supervised support vector machines (S4VM) have been widely used in quantum entanglement and quantum…

Quantum Physics · Physics 2023-11-30 Yi-Jun Luo , Jin-Ming Liu , Chengjie Zhang

In this paper, we explore some of the applications of computer vision to sports analytics. Sport analytics deals with understanding and discovering patterns from a corpus of sports data. Analysing such data provides important performance…

Computer Vision and Pattern Recognition · Computer Science 2020-04-15 Neha Bhargava , Fabio Cuzzolin

Satellite imagery is regarded as a great opportunity for citizen-based monitoring of activities of interest. Relevant imagery may however not be available at sufficiently high resolution, quality, or cadence -- let alone be uniformly…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Johannes Hoster , Sara Al-Sayed , Felix Biessmann , Alexander Glaser , Kristian Hildebrand , Igor Moric , Tuong Vy Nguyen

Ball 3D localization in team sports has various applications including automatic offside detection in soccer, or shot release localization in basketball. Today, this task is either resolved by using expensive multi-views setups, or by…

Computer Vision and Pattern Recognition · Computer Science 2023-09-08 Gabriel Van Zandycke , Christophe De Vleeschouwer

Advancing human-robot communication is crucial for autonomous systems operating in dynamic environments, where accurate real-time interpretation of human signals is essential. RoboCup provides a compelling scenario for testing these…

Learning fast and robust ball-kicking skills is a critical capability for humanoid soccer robots, yet it remains a challenging problem due to the need for rapid leg swings, postural stability on a single support foot, and robustness under…

The sports betting industry has experienced rapid growth, driven largely by technological advancements and the proliferation of online platforms. Machine learning (ML) has played a pivotal role in the transformation of this sector by…

Machine Learning · Computer Science 2024-10-30 René Manassé Galekwa , Jean Marie Tshimula , Etienne Gael Tajeuna , Kyamakya Kyandoghere

The sport-related concussion (SRC) battery relies heavily upon subjective symptom reporting in order to determine the diagnosis of a concussion. Unfortunately, athletes with SRC may return-to-play (RTP) too soon if they are untruthful of…

Robot programming typically makes use of a set of mechanical skills that is acquired by machine learning. Because there is in general no guarantee that machine learning produces robot programs that are free of surprising behavior, the safe…

Robotics · Computer Science 2021-07-02 Yi-Hsuan Hsieh , Pei-Chi Huang , Aloysius K Mok

Computer-aided support and analysis are becoming increasingly important in the modern world of sports. The scouting of potential prospective players, performance as well as match analysis, and the monitoring of training programs rely more…

Computer Vision and Pattern Recognition · Computer Science 2021-10-22 Jonas Theiner , Wolfgang Gritz , Eric Müller-Budack , Robert Rein , Daniel Memmert , Ralph Ewerth

The detection of small and medium-sized objects in three dimensions has always been a frontier exploration problem. This technology has a very wide application in sports analysis, games, virtual reality, human animation and other fields.…

Computer Vision and Pattern Recognition · Computer Science 2023-02-02 Lei Li , Tianfang Zhang , Zhongfeng Kang , Wenhan Zhang

Porting ML models trained on lab data to real-world situations has long been a challenge. This paper discusses porting a lab-trained lifting identification model to the real-world. With performance much lower than on training data, we…

Machine Learning · Computer Science 2023-09-13 Joseph Bertrand , Nick Griffey , Ming-Lun Lu , Rashmi Jha

We summarise the results of RoboCup 2D Soccer Simulation League in 2016 (Leipzig), including the main competition and the evaluation round. The evaluation round held in Leipzig confirmed the strength of RoboCup-2015 champion (WrightEagle,…

Multiagent Systems · Computer Science 2017-06-15 Mikhail Prokopenko , Peter Wang , Sebastian Marian , Aijun Bai , Xiao Li , Xiaoping Chen

The paper describes a deep neural network-based detector dedicated for ball and players detection in high resolution, long shot, video recordings of soccer matches. The detector, dubbed FootAndBall, has an efficient fully convolutional…

Computer Vision and Pattern Recognition · Computer Science 2020-10-28 Jacek Komorowski , Grzegorz Kurzejamski , Grzegorz Sarwas
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