Related papers: A Human and Group Behaviour Simulation Evaluation …
Models and simulations of collective behaviours are often based on considering them as assumed by interactive particle systems. The focus is then on behavioural and interaction rules by using approaches based on artificial agents designed…
We present a method to estimate human motion in a global scene from moving cameras. This is a highly challenging task due to the coupling of human and camera motions in the video. To address this problem, we propose a joint optimization…
Fine-grained visual categorization (FGVC), which aims at classifying objects with small inter-class variances, has been significantly advanced in recent years. However, ultra-fine-grained visual categorization (ultra-FGVC), which targets at…
In the area of human fixation prediction, dozens of computational saliency models are proposed to reveal certain saliency characteristics under different assumptions and definitions. As a result, saliency model benchmarking often requires…
Crowd scene analysis receives growing attention due to its wide applications. Grasping the accurate crowd location (rather than merely crowd count) is important for spatially identifying high-risk regions in congested scenes. In this paper,…
We present a novel, real-time algorithm to track the trajectory of each pedestrian in moderately dense crowded scenes. Our formulation is based on an adaptive particle-filtering scheme that uses a combination of various multi-agent…
A simulation model for the dynamic behaviour of pedestrian crowds is mathematically formulated in terms of a social force model, that means, pedestrians behave in a way as if they would be subject to an acceleration force and to repulsive…
In image captioning where fluency is an important factor in evaluation, e.g., $n$-gram metrics, sequential models are commonly used; however, sequential models generally result in overgeneralized expressions that lack the details that may…
Evaluating workers is a critical aspect of any crowdsourcing system. In this paper, we devise techniques for evaluating workers by finding confidence intervals on their error rates. Unlike prior work, we focus on "conciseness"---that is,…
With the increasing size and frequency of mass events, the study of crowd disasters and the simulation of pedestrian flows have become important research areas. Yet, even successful modeling approaches such as those inspired by Newtonian…
We present CoMet, a novel approach for computing a group's cohesion and using that to improve a robot's navigation in crowded scenes. Our approach uses a novel cohesion-metric that builds on prior work in social psychology. We compute this…
Despite significant progress, controlled generation of complex images with interacting people remains difficult. Existing layout generation methods fall short of synthesizing realistic person instances; while pose-guided generation…
The visual world is fundamentally compositional. Visual scenes are defined by the composition of objects and their relations. Hence, it is essential for computer vision systems to reflect and exploit this compositionality to achieve robust…
Crowdsensing is a promising sensing paradigm for smart city applications (e.g., traffic and environment monitoring) with the prevalence of smart mobile devices and advanced network infrastructure. Meanwhile, as tasks are performed by…
Referring expression segmentation aims to segment an object described by a language expression from an image. Despite the recent progress on this task, existing models tackling this task may not be able to fully capture semantics and visual…
This paper presents a video analysis application to detect personality, emotion and cultural aspects from pedestrians in video sequences, along with a visualizer of features. The proposed model considers a series of characteristics of the…
Tracking multiple people across multiple cameras is an open problem. It is typically divided into two tasks: (i) single-camera tracking (SCT) - identify trajectories in the same scene, and (ii) inter-camera tracking (ICT) - identify…
Video-based high-density crowd analysis and prediction has been a long-standing topic in computer vision. It is notoriously difficult due to, but not limited to, the lack of high-quality data and complex crowd dynamics. Consequently, it has…
We present a hybrid-driven trajectory prediction method based on group emotion. The data driven and model driven methods are combined to make a compromise between the controllability, generality, and efficiency of the method on the basis of…
This paper presents a new way of getting high-quality saliency maps for video, using a cheaper alternative to eye-tracking data. We designed a mouse-contingent video viewing system which simulates the viewers' peripheral vision based on the…