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Related papers: Skeleton-based Action Recognition Using LSTM and C…

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Skeleton-based action recognition task is entangled with complex spatio-temporal variations of skeleton joints, and remains challenging for Recurrent Neural Networks (RNNs). In this work, we propose a temporal-then-spatial recalibration…

Computer Vision and Pattern Recognition · Computer Science 2018-05-04 Chunyu Xie , Ce Li , Baochang Zhang , Chen Chen , Jungong Han , Changqing Zou , Jianzhuang Liu

There has been a dramatic increase in the volume of videos and their related content uploaded to the internet. Accordingly, the need for efficient algorithms to analyse this vast amount of data has attracted significant research interest.…

Computer Vision and Pattern Recognition · Computer Science 2021-11-08 Motasem Alsawadi , Miguel Rio

Ankle exoskeletons have garnered considerable interest for their potential to enhance mobility and reduce fall risks, particularly among the aging population. The efficacy of these devices relies on accurate real-time prediction of the…

Systems and Control · Electrical Eng. & Systems 2024-11-26 Silas Ruhrberg Estévez , Josée Mallah , Dominika Kazieczko , Chenyu Tang , Luigi G. Occhipinti

Image pre-training, the current de-facto paradigm for a wide range of visual tasks, is generally less favored in the field of video recognition. By contrast, a common strategy is to directly train with spatiotemporal convolutional neural…

Computer Vision and Pattern Recognition · Computer Science 2022-08-03 Xianhang Li , Huiyu Wang , Chen Wei , Jieru Mei , Alan Yuille , Yuyin Zhou , Cihang Xie

Skeleton-based human action recognition aims to classify human skeletal sequences, which are spatiotemporal representations of actions, into predefined categories. To reduce the reliance on costly annotations of skeletal sequences while…

Computer Vision and Pattern Recognition · Computer Science 2025-10-30 Zhigang Tu , Zhengbo Zhang , Jia Gong , Junsong Yuan , Bo Du

The self-supervised pretraining paradigm has achieved great success in learning 3D action representations for skeleton-based action recognition using contrastive learning. However, learning effective representations for skeleton-based…

Computer Vision and Pattern Recognition · Computer Science 2026-05-06 Qiushuo Cheng , Jingjing Liu , Catherine Morgan , Alan Whone , Majid Mirmehdi

The modeling, computational cost, and accuracy of traditional Spatio-temporal networks are the three most concentrated research topics in video action recognition. The traditional 2D convolution has a low computational cost, but it cannot…

Computer Vision and Pattern Recognition · Computer Science 2021-12-07 Zhaoqilin Yang , Gaoyun An

Human action recognition plays an important role when developing intelligent interactions between humans and machines. While there is a lot of active research on improving the machine learning algorithms for skeleton-based action…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Daniel Bermuth , Alexander Poeppel , Wolfgang Reif

Skeleton-based action recognition is vital for comprehending human-centric videos and has applications in diverse domains. One of the challenges of skeleton-based action recognition is dealing with low-quality data, such as skeletons that…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Cuiwei Liu , Youzhi Jiang , Chong Du , Zhaokui Li

Human action recognition has been one of the most active fields of research in computer vision for last years. Two dimensional action recognition methods are facing serious challenges such as occlusion and missing the third dimension of…

Computer Vision and Pattern Recognition · Computer Science 2019-03-26 Mozhgan Mokari , Hoda Mohammadzade , Benyamin Ghojogh

Graph Convolutional Networks (GCNs) have been widely used in skeleton-based human action recognition. In GCN-based methods, the spatio-temporal graph is fundamental for capturing motion patterns. However, existing approaches ignore the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-25 Chang Li , Qian Huang , Yingchi Mao

Action recognition is a critical task for social robots to meaningfully engage with their environment. 3D human skeleton-based action recognition is an attractive research area in recent years. Although, the existing approaches are good at…

Computer Vision and Pattern Recognition · Computer Science 2021-01-01 Hui Feng , Shanshan Wang , Shuzhi Sam Ge

This paper strives for self-supervised learning of a feature space suitable for skeleton-based action recognition. Our proposal is built upon learning invariances to input skeleton representations and various skeleton augmentations via a…

Computer Vision and Pattern Recognition · Computer Science 2021-08-10 Fida Mohammad Thoker , Hazel Doughty , Cees G. M. Snoek

Infrared (IR) imaging has the potential to enable more robust action recognition systems compared to visible spectrum cameras due to lower sensitivity to lighting conditions and appearance variability. While the action recognition task on…

Computer Vision and Pattern Recognition · Computer Science 2017-05-19 Zhuolin Jiang , Viktor Rozgic , Sancar Adali

Inspired by recent advances in neural machine translation, that jointly align and translate using encoder-decoder networks equipped with attention, we propose an attentionbased LSTM model for human activity recognition. Our model jointly…

Computer Vision and Pattern Recognition · Computer Science 2017-09-01 Atousa Torabi , Leonid Sigal

This chapter aims to aid the development of Cyber-Physical Systems (CPS) in automated understanding of events and activities in various applications of video-surveillance. These events are mostly captured by drones, CCTVs or novice and…

Computer Vision and Pattern Recognition · Computer Science 2021-11-04 Swarnabja Bhaumik , Prithwish Jana , Partha Pratim Mohanta

Human action recognition remains an important yet challenging task. This work proposes a novel action recognition system. It uses a novel Multiple View Region Adaptive Multi-resolution in time Depth Motion Map (MV-RAMDMM) formulation…

Computer Vision and Pattern Recognition · Computer Science 2019-04-15 Mahmoud Al-Faris , John P. Chiverton , Yanyan Yang , David L. Ndzi

This paper investigates body bones from skeleton data for skeleton based action recognition. Body joints, as the direct result of mature pose estimation technologies, are always the key concerns of traditional action recognition methods.…

Computer Vision and Pattern Recognition · Computer Science 2018-06-01 Xikun Zhang , Chang Xu , Xinmei Tian , Dacheng Tao

Skeleton-based action recognition methods are limited by the semantic extraction of spatio-temporal skeletal maps. However, current methods have difficulty in effectively combining features from both temporal and spatial graph dimensions…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Shengqin Wang , Yongji Zhang , Minghao Zhao , Hong Qi , Kai Wang , Fenglin Wei , Yu Jiang

The purpose of gesture recognition is to recognize meaningful movements of human bodies, and gesture recognition is an important issue in computer vision. In this paper, we present a multimodal gesture recognition method based on 3D densely…

Computer Vision and Pattern Recognition · Computer Science 2020-01-17 Yi Zhang , Chong Wang , Ye Zheng , Jieyu Zhao , Yuqi Li , Xijiong Xie