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Advances in learning-based trajectory prediction are enabled by large-scale datasets. However, in-depth analysis of such datasets is limited. Moreover, the evaluation of prediction models is limited to metrics averaged over all samples in…

Computer Vision and Pattern Recognition · Computer Science 2022-06-13 Julian Schmidt , Julian Jordan , David Raba , Tobias Welz , Klaus Dietmayer

Jointly forecasting trajectories of multiple interacting agents is a core challenge in sports analytics and other domains involving complex group dynamics. Accurate prediction enables realistic simulation and strategic understanding of…

Machine Learning · Computer Science 2025-12-16 Wei Zhen Teoh

Data analysis plays an increasingly important role in soccer, offering new ways to evaluate individual and team performance. One specific application is the evaluation of dribbles: one-on-one situations where an attacker attempts to bypass…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Michiel Schepers , Pieter Robberechts , Jan Van Haaren , Jesse Davis

This study proposes a statistically grounded framework for real-time win probability evaluation and player assessment in score-based team sports, based on minute-by-minute cumulative box-score data. We introduce a continuous dominance…

Applications · Statistics 2026-02-24 Yasutaka Shimizu , Atsushi Yamanobe

Current exergaming sensors and inertial systems attached to sports equipment or the human body can provide quantitative information about the movement or impact e.g. with the ball. However, the scope of these technologies is not to…

Human-Computer Interaction · Computer Science 2018-04-27 Boris Bačić

Robots in dynamic environments need fast, accurate models of how objects move in their environments to support agile planning. In sports such as ping pong, analytical models often struggle to accurately predict ball trajectories with spins…

Robotics · Computer Science 2025-02-24 Qingyu Xiao , Zixuan Wu , Matthew Gombolay

With recent advances in sensing and tracking technology, trajectory data is becoming increasingly pervasive and analysis of trajectory data is becoming exceedingly important. A fundamental problem in analyzing trajectory data is that of…

Computational Geometry · Computer Science 2013-03-08 Swaminathan Sankararaman , Pankaj K. Agarwal , Thomas Mølhave , Arnold P. Boedihardjo

We examine whether social data can be used to predict how members of Major League Baseball (MLB) and members of the National Basketball Association (NBA) transition between teams during their career. We find that incorporating social data…

Social and Information Networks · Computer Science 2020-09-02 Emily J. Evans , Rebecca Jones , Joseph Leung , Benjamin Z. Webb

We present evidence, based on play-by-play data from all 6087 games from the 2006/07--2009/10 seasons of the National Basketball Association (NBA), that basketball scoring is well described by a weakly-biased continuous-time random walk.…

Data Analysis, Statistics and Probability · Physics 2014-07-25 Alan Gabel , S. Redner

A popular quantitative approach to evaluating player performance in sports involves comparing an observed outcome to the expected outcome ignoring player involvement, which is estimated using statistical or machine learning methods. In…

Applications · Statistics 2026-05-22 Robert Bajons , Lucas Kook

The chances to win a football match can be significantly increased if the right tactic is chosen and the behavior of the opposite team is well anticipated. For this reason, every professional football club employs a team of game analysts.…

Machine Learning · Computer Science 2019-10-02 Eric Müller-Budack , Jonas Theiner , Robert Rein , Ralph Ewerth

Athletic performance follows a typical pattern of improvement and decline during a career. This pattern is also often observed within-seasons, as an athlete aims for their performance to peak at key events such as the Olympic Games or World…

Applications · Statistics 2026-01-12 M. Spyropoulou , J. G. Hopker , J. E. Griffin

Badminton, known for having the fastest ball speeds among all sports, presents significant challenges to the field of computer vision, including player identification, court line detection, shuttlecock trajectory tracking, and player…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Jing-Yuan Chang

Sports analytics has received significant attention from both academia and industry in recent years. Despite the growing interest and efforts in this field, several issues remain unresolved, including (1) data unavailability, (2) lack of an…

Computer Vision and Pattern Recognition · Computer Science 2025-08-18 Zheng Wang , Shihao Xu , Wei Shi

We use a simple machine learning model, logistically-weighted regularized linear least squares regression, in order to predict baseball, basketball, football, and hockey games. We do so using only the thirty-year record of which visiting…

Applications · Statistics 2017-05-16 Alexander Dubbs

Multi-Object Tracking over humans has improved rapidly with the development of object detection and re-identification. However, multi-actor tracking over humans with similar appearance and nonlinear movement can still be very challenging…

Computer Vision and Pattern Recognition · Computer Science 2022-09-28 Hsiang-Wei Huang , Cheng-Yen Yang , Jenq-Neng Hwang , Pyong-Kun Kim , Kwangju Kim , Kyoungoh Lee

The National Basketball Association(NBA) has expanded their data gathering and have heavily invested in new technologies to gather advanced performance metrics on players. This expanded data set allows analysts to use unique performance…

Machine Learning · Computer Science 2017-07-12 Neil Seward

In this paper, we model the trajectory of sea vessels and provide a service that predicts in near-real time the position of any given vessel in 4', 10', 20' and 40' time intervals. We explore the necessary tradeoffs between accuracy,…

Analysing human gait has found considerable interest in recent computer vision research. So far, however, contributions to this topic exclusively dealt with the tasks of person identification or activity recognition. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2010-04-28 Rohit Katiyar , Dr. Vinay Kumar Pathak

This study proposes a framework for enhancing the stroke quality of badminton players by generating personalized motion guides, utilizing a multimodal wearable dataset. These guides are based on counterfactual algorithms and aim to reduce…

Human-Computer Interaction · Computer Science 2024-05-21 Minwoo Seong , Gwangbin Kim , Yumin Kang , Junhyuk Jang , Joseph DelPreto , SeungJun Kim