English
Related papers

Related papers: Robustness Among Multiwinner Voting Rules

200 papers

We propose a new single-winner voting system using ranked ballots: Stable Voting. The motivating principle of Stable Voting is that if a candidate A would win without another candidate B in the election, and A beats B in a head-to-head…

Theoretical Economics · Economics 2023-02-14 Wesley H. Holliday , Eric Pacuit

We consider a voting model, where a number of candidates need to be selected subject to certain feasibility constraints. The model generalises committee elections (where there is a single constraint on the number of candidates that need to…

Computer Science and Game Theory · Computer Science 2025-09-24 Tomáš Masařík , Grzegorz Pierczyński , Piotr Skowron

Maximum likelihood estimation furnishes powerful insights into voting theory, and the design of voting rules. However the MLE can usually be badly corrupted by a single outlying sample. This means that a single voter or a group of colluding…

Data Structures and Algorithms · Computer Science 2022-07-19 Allen Liu , Ankur Moitra

Given a set of agents with approval preferences over each other, we study the task of finding $k$ matchings fairly representing everyone's preferences. We model the problem as an approval-based multiwinner election where the set of…

Computer Science and Game Theory · Computer Science 2021-02-16 Niclas Boehmer , Markus Brill , Ulrike Schmidt-Kraepelin

Schulze and ranked-pairs elections have received much attention recently, and the former has quickly become a quite widely used election system. For many cases these systems have been proven resistant to bribery, control, or manipulation,…

Computer Science and Game Theory · Computer Science 2014-06-24 Lane A. Hemaspaandra , Rahman Lavaee , Curtis Menton

The computational study of elections generally assumes that the preferences of the electorate come in as a list of votes. Depending on the context, it may be much more natural to represent the list succinctly, as the distinct votes of the…

Computer Science and Game Theory · Computer Science 2021-06-25 Zack Fitzsimmons , Edith Hemaspaandra

Various voting rules are based on ranking the candidates by scores induced by aggregating voter preferences. A winner (respectively, unique winner) is a candidate who receives a score not smaller than (respectively, strictly greater than)…

Computer Science and Game Theory · Computer Science 2021-02-01 Aviram Imber , Benny Kimelfeld

We study computational aspects of three prominent voting rules that use approval ballots to elect multiple winners. These rules are satisfaction approval voting, proportional approval voting, and reweighted approval voting. We first show…

Computer Science and Game Theory · Computer Science 2014-07-14 Haris Aziz , Serge Gaspers , Joachim Gudmundsson , Simon Mackenzie , Nicholas Mattei , Toby Walsh

We study the computational complexity of controlling the result of an election by breaking ties strategically. This problem is equivalent to the problem of deciding the winner of an election under parallel universes tie-breaking. When the…

Artificial Intelligence · Computer Science 2014-05-30 Nicholas Mattei , Nina Narodytska , Toby Walsh

In many real world elections, agents are not required to rank all candidates. We study three of the most common methods used to modify voting rules to deal with such partial votes. These methods modify scoring rules (like the Borda count),…

Computer Science and Game Theory · Computer Science 2014-06-02 Nina Narodytska , Toby Walsh

We consider the problem of stable matching with dynamic preference lists. At each time step, the preference list of some player may change by swapping random adjacent members. The goal of a central agency (algorithm) is to maintain an…

Computer Science and Game Theory · Computer Science 2016-06-29 Varun Kanade , Nikos Leonardos , Frédéric Magniez

Voting theory has become increasingly integrated with computational social choice and multiagent systems. Computational complexity has been extensively used as a shield against manipulation of voting systems, however for several voting…

Computer Science and Game Theory · Computer Science 2011-08-24 Curtis Menton , Preetjot Singh

We study positional voting rules when candidates and voters are embedded in a common metric space, and cardinal preferences are naturally given by distances in the metric space. In a positional voting rule, each candidate receives a score…

Computer Science and Game Theory · Computer Science 2017-11-22 Yu Cheng , Shaddin Dughmi , David Kempe

In the apportionment problem, a fixed number of seats must be distributed among parties in proportion to the number of voters supporting each party. We study a generalization of this setting, in which voters can support multiple parties by…

Computer Science and Game Theory · Computer Science 2022-03-31 Markus Brill , Paul Gölz , Dominik Peters , Ulrike Schmidt-Kraepelin , Kai Wilker

We consider different choice procedures such as scoring rules, rules, using majority relation, value function and tournament matrix, which are used in social and multi-criteria choice problems. We focus on the study of the properties that…

Optimization and Control · Mathematics 2016-11-03 Sergey Shvydun

Ranked Choice Voting (RCV) and Single Transferable Voting (STV) are widely valued; but are complex to understand due to intricate per-round vote transfers. Questions like determining how far a candidate is from winning or identifying…

Computer Science and Game Theory · Computer Science 2024-07-22 Sanyukta Deshpande , Nikhil Garg , Sheldon Jacobson

Instant runoff voting (IRV) is an increasingly-popular alternative to traditional plurality voting in which voters submit rankings over the candidates rather than single votes. In practice, elections using IRV often restrict the ballot…

Multiagent Systems · Computer Science 2022-12-06 Kiran Tomlinson , Johan Ugander , Jon Kleinberg

We propose two solution concepts for matchings under preferences: robustness and near stability. The former strengthens while the latter relaxes the classic definition of stability by Gale and Shapley (1962). Informally speaking, robustness…

Computer Science and Game Theory · Computer Science 2019-06-06 Jiehua Chen , Piotr Skowron , Manuel Sorge

We study the concept of bribery in the situation where voters are willing to change their votes as we ask them, but where their prices depend on the nature of the change we request. Our model is an extension of the one of Faliszewski et al.…

Computer Science and Game Theory · Computer Science 2007-12-03 Piotr Faliszewski

We study committee voting rules under ranked preferences, which map the voters' preference relations to a subset of the alternatives of predefined size. In this setting, the compatibility between proportional representation and committee…

Computer Science and Game Theory · Computer Science 2025-03-11 Haris Aziz , Patrick Lederer , Dominik Peters , Jannik Peters , Angus Ritossa