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Computational game theory has many applications in the modern world in both adversarial situations and the optimization of social good. While there exist many algorithms for computing solutions in two-player interactions, finding optimal…

Computer Science and Game Theory · Computer Science 2021-07-20 Youzhi Zhang , Bo An , Jakub Černý

We propose Scheduled Auxiliary Control (SAC-X), a new learning paradigm in the context of Reinforcement Learning (RL). SAC-X enables learning of complex behaviors - from scratch - in the presence of multiple sparse reward signals. To this…

This paper is about a set-based computing method for solving a general class of two-player zero-sum Stackelberg differential games. We assume that the game is modeled by a set of coupled nonlinear differential equations, which can be…

Optimization and Control · Mathematics 2019-09-10 Xuhui Feng , Mario E. Villanueva , Boris Houska

AlphaZero in 2017 was able to master chess and other games without human knowledge by playing millions of games against itself (self-play), with a computation budget running in the tens of millions of dollars. It used a variant of the Monte…

Artificial Intelligence · Computer Science 2025-04-11 Ameya Joshi

\emph{Ex ante} correlation is becoming the mainstream approach for \emph{sequential adversarial team games}, where a team of players faces another team in a zero-sum game. It is known that team members' asymmetric information makes both…

Computer Science and Game Theory · Computer Science 2022-06-22 Luca Carminati , Federico Cacciamani , Marco Ciccone , Nicola Gatti

This paper introduces MIX, a multi-task deep learning approach to solve open-ended question-answering. First, we design our system as a multi-stage pipeline of 3 building blocks: a BM25-based Retriever to reduce the search space, a…

Computation and Language · Computer Science 2025-03-14 Sofian Chaybouti , Achraf Saghe , Aymen Shabou

Many security and other real-world situations are dynamic in nature and can be modelled as strictly competitive (or zero-sum) dynamic games. In these domains, agents perform actions to affect the environment and receive observations --…

Computer Science and Game Theory · Computer Science 2020-10-23 Karel Horák , Branislav Bošanský , Vojtěch Kovařík , Christopher Kiekintveld

We consider the problem of maximizing the minimum (weighted) value of all components of a vector over a polymatroid. This is a special case of the lexicographically optimal base problem introduced and solved by Fujishige. We give an…

Optimization and Control · Mathematics 2021-10-19 Lisa Hellerstein , Thomas Lidbetter

This article investigates a fast and stable method to solve Henderson's mixed model equation. The proposed algorithm is stable in that it avoids inverting a matrix of a large dimension and hence is free from the curse of dimensionality.…

Computation · Statistics 2017-10-27 Jiwoong Kim

The sequential equilibrium is a standard solution concept for extensive-form games with imperfect information that includes an explicit representation of the players' beliefs. An assessment consisting of a strategy and a belief is a…

Computer Science and Game Theory · Computer Science 2024-02-08 Moritz Graf , Thorsten Engesser , Bernhard Nebel

We conduct a study and comparison of superiorization and optimization approaches for the reconstruction problem of superiorized/regularized least-squares solutions of underdetermined linear equations with nonnegativity variable bounds.…

Optimization and Control · Mathematics 2020-04-02 Yair Censor , Stefania Petra , Christoph Schnörr

Parity games play an important role in model checking and synthesis. In their paper, Calude et al. have shown that these games can be solved in quasi-polynomial time. We show that their algorithm can be implemented efficiently: we use their…

Logic in Computer Science · Computer Science 2018-01-30 John Fearnley , Sanjay Jain , Sven Schewe , Frank Stephan , Dominik Wojtczak

We present the bilateral solver, a novel algorithm for edge-aware smoothing that combines the flexibility and speed of simple filtering approaches with the accuracy of domain-specific optimization algorithms. Our technique is capable of…

Computer Vision and Pattern Recognition · Computer Science 2016-07-25 Jonathan T. Barron , Ben Poole

Deep generative models based on neural differential equations have quickly become the state-of-the-art for numerous generation tasks across many different applications. These models rely on ODE/SDE solvers which integrate from a prior…

Machine Learning · Computer Science 2026-02-20 Zander W. Blasingame , Chen Liu

A positional game is a game where two players sequentially label vertices of a hypergraph, consisting of a board and a collection of winning sets, with colors assigned to each player until all vertices of the board are claimed. The first…

Combinatorics · Mathematics 2021-09-02 Pranav Avadhanam , Siddhartha G. Jena

We introduce, to our knowledge, the first direct second-order method for computing Nash equilibria in two-player zero-sum games. To do so, we construct a Douglas-Rachford-style splitting formulation, which we then solve with a semi-smooth…

Computer Science and Game Theory · Computer Science 2025-12-16 David Yang , Yuan Gao , Tianyi Lin , Christian Kroer

We focus on the design of algorithms for finding equilibria in 2-player zero-sum games. Although it is well known that such problems can be solved by a single linear program, there has been a surge of interest in recent years for simpler…

Computer Science and Game Theory · Computer Science 2025-02-03 Michail Fasoulakis , Evangelos Markakis , Giorgos Roussakis , Christodoulos Santorinaios

Solving non-linear least-squares problem for pose estimation (rotation and translation) is often a time consuming yet fundamental problem in several real-time computer vision applications. With an adequate rotation parametrization, the…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Jana Vráblíková , Ezio Malis , Laurent Busé

Higher-dimensional sliding puzzles are constructed on the vertices of a $d$-dimensional hypercube, where $2^d-l$ vertices are distinctly coloured. Rings with the same colours are initially set randomly on the vertices of the hypercube. The…

Artificial Intelligence · Computer Science 2024-12-04 Nono SC Merleau , Miguel O'Malley , Érika Roldán , Sayan Mukherjee

We give a weak solution for an impartial game we called ``Inverse Treblecross''. We have determined which of its starting positions are $\mathscr{P}$-position and give a reasonable strategy.

Combinatorics · Mathematics 2026-04-21 Kai Liang , Muxi Li