Related papers: Balanced Non-Transitive Dice II: Tournaments
We study a high-dimensional analog for the notion of an acyclic (aka transitive) tournament. We give upper and lower bounds on the number of $d$-dimensional $n$-vertex acyclic tournaments. In addition, we prove that every $n$-vertex…
Let $\Gamma$ be a finite, undirected, connected, simple graph. We say that a matching $\mathcal{M}$ is a \textit{permutable $m$-matching} if $\mathcal{M}$ contains $m$ edges and the subgroup of $\text{Aut}(\Gamma)$ that fixes the matching…
We study biased Maker-Breaker positional games between two players, one of whom is playing randomly against an opponent with an optimal strategy. In this work we focus on the case of Breaker playing randomly and Maker being "clever". The…
Continuing the program begun in the first paper of this series, we present a pair of non-reconstructable tournament on $p$ vertices for each $p=2^n \ge 4$.
A half-arc-transitive graph is a regular graph that is both vertex- and edge-transitive, but is not arc-transitive. If such a graph has finite valency, then its valency is even, and greater than $2$. In 1970, Bouwer proved that there exists…
One must add arrows which are forced by transitivity to form the transitive closure of a directed graph. We introduce a construction of a transitive directed graph which is formed by adding vertices instead of arrows and which preserves the…
We consider a multi-player non-zero-sum turn-based game (abbreviated as multi-player game) on a finite directed graph. A secure equilibrium (SE) is a strategy profile in which no player has the incentive to deviate from the strategy because…
In a rooted tree, we call a vertex {\em balanced} if it is at equal distance from all its descendant leaves. We count balanced vertices in three different tree varieties. For decreasing binary trees, we can prove that the probability that a…
We study a simple example of a sequential game illustrating problems connected with making rational decisions that are universal for social sciences. The set of chooser's optimal decisions that manifest his preferences in case of a constant…
Let $a, \ b \ (b \geq a)$ and $n \ (n \geq 2)$ be nonnegative integers and let $\mathcal{T}(a,b,n)$ be the set of such generalised tournaments, in which every pair of distinct players is connected at most with $b$, and at least with $a$…
An instance of the super-stable matching problem with incomplete lists and ties is an undirected bipartite graph $G = (A \cup B, E)$, with an adjacency list being a linearly ordered list of ties. Ties are subsets of vertices equally good…
We consider $4$-uniform hypergraphs with the maximum number of hyperedges subject to the condition that every set of $5$ vertices spans either $0$ or exactly $2$ hyperedges and give a construction, using quadratic residues, for an infinite…
Using a switching operation on tournaments we obtain some new lower bounds on the Tur\'{a}n number of the $r$-graph on $r+1$ vertices with $3$ edges. For $r=4$, extremal examples were constructed using Paley tournaments in previous work. We…
We classify the connected-homogeneous digraphs with more than one end. We further show that if their underlying undirected graph is not connected-homogeneous, they are highly-arc-transitive.
In this work we present a version of the so called Chen and Chv\'atal's conjecture for directed graphs. A line of a directed graph D is defined by an ordered pair (u, v), with u and v two distinct vertices of D, as the set of all vertices w…
We characterise the classes of tournaments with tractable first-order model checking. For every hereditary class of tournaments $\mathcal T$, first-order model checking is either fixed parameter tractable or $\textrm{AW}[*]$-hard. This…
We introduce and study pawn games, a class of two-player zero-sum turn-based graph games. A turn-based graph game proceeds by placing a token on an initial vertex, and whoever controls the vertex on which the token is located, chooses its…
An orientation of a graph is semi-transitive if it is acyclic, and for any directed path $v_0\rightarrow v_1\rightarrow \cdots\rightarrow v_k$ either there is no edge between $v_0$ and $v_k$, or $v_i\rightarrow v_j$ is an edge for all…
Player ONE chooses a meager set and player TWO, a nowhere dense set per inning. They play $\omega$ many innings. ONE's consecutive choices must form a (weakly) increasing sequence. TWO wins if the union of the chosen nowhere dense sets…
A graph is $k$-connected if it has $k$ internally-disjoint paths between every pair of nodes. A subset $S$ of nodes in a graph $G$ is a $k$-connected set if the subgraph $G[S]$ induced by $S$ is $k$-connected; $S$ is an $m$-dominating set…