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We provide a complete characterization for the computational complexity of finding approximate equilibria in two-action graphical games. We consider the two most well-studied approximation notions: $\varepsilon$-Nash equilibria…

Computer Science and Game Theory · Computer Science 2022-10-03 Argyrios Deligkas , John Fearnley , Alexandros Hollender , Themistoklis Melissourgos

We develop a quasi-polynomial time Las Vegas algorithm for approximating Nash equilibria in polymatrix games over trees, under a mild renormalizing assumption. Our result, in particular, leads to an expected polynomial-time algorithm for…

Computer Science and Game Theory · Computer Science 2016-04-12 Siddharth Barman , Katrina Ligett , Georgios Piliouras

Congestion games constitute an important class of games in which computing an exact or even approximate pure Nash equilibrium is in general {\sf PLS}-complete. We present a surprisingly simple polynomial-time algorithm that computes…

Computer Science and Game Theory · Computer Science 2011-07-14 Ioannis Caragiannis , Angelo Fanelli , Nick Gravin , Alexander Skopalik

We investigate the multi-dimensional Super Resolution problem on closed semi-algebraic domains for various sampling schemes such as Fourier or moments. We present a new semidefinite programming (SDP) formulation of the 1 -minimization in…

Information Theory · Computer Science 2015-02-10 Y De Castro , F Gamboa , D Henrion , J. -B Lasserre

The max-cut problem is a classical graph theory problem which is NP-complete. The best polynomial time approximation scheme relies on \emph{semidefinite programming} (SDP). We study the conditions under which graphs of certain classes have…

Optimization and Control · Mathematics 2021-09-07 Daniel Hong , Hyunwoo Lee , Alex Wei

Semidefinite programs (SDP) are important in learning and combinatorial optimization with numerous applications. In pursuit of low-rank solutions and low complexity algorithms, we consider the Burer--Monteiro factorization approach for…

Machine Learning · Statistics 2018-03-02 Srinadh Bhojanapalli , Nicolas Boumal , Prateek Jain , Praneeth Netrapalli

We study the problem of computing stationary Nash equilibria in discounted perfect information stochastic games from the viewpoint of computational complexity. For two-player games we prove the problem to be in PPAD, which together with a…

Computer Science and Game Theory · Computer Science 2025-10-14 Kristoffer Arnsfelt Hansen , Xinhao Nie

We study the problem of finding approximate Nash equilibria that satisfy certain conditions, such as providing good social welfare. In particular, we study the problem $\epsilon$-NE $\delta$-SW: find an $\epsilon$-approximate Nash…

Computer Science and Game Theory · Computer Science 2017-04-26 Argyrios Deligkas , John Fearnley , Rahul Savani

We give the first approximation algorithm for mixed packing and covering semidefinite programs (SDPs) with polylogarithmic dependence on width. Mixed packing and covering SDPs constitute a fundamental algorithmic primitive with recent…

Data Structures and Algorithms · Computer Science 2021-07-13 Arun Jambulapati , Yin Tat Lee , Jerry Li , Swati Padmanabhan , Kevin Tian

This paper investigates the minimization of the expectation of piecewise polynomial loss functions over Wasserstein balls. This optimization problem often appears as a key sub-problem of distributionally robust optimization problems. We…

Optimization and Control · Mathematics 2026-02-25 N. D. Dizon , Q. Y. Huang , T. D. Chuong , G. Li , V. Jeyakumar

Resolving a conjecture of Abbe, Bandeira and Hall, the authors have recently shown that the semidefinite programming (SDP) relaxation of the maximum likelihood estimator achieves the sharp threshold for exactly recovering the community…

Machine Learning · Statistics 2016-06-16 Bruce Hajek , Yihong Wu , Jiaming Xu

The solution to a Nash or a nonsymmetric bargaining game is obtained by maximizing a concave function over a convex set, i.e., it is the solution to a convex program. We show that each 2-player game whose convex program has linear…

Computer Science and Game Theory · Computer Science 2015-05-13 Vijay V. Vazirani

AI in Math deals with mathematics in a constructive manner so that reasoning becomes automated, less laborious, and less error-prone. For algorithms, the question becomes how to automate analyses for specific problems. For the first time,…

Computer Science and Game Theory · Computer Science 2023-10-13 Xiaotie Deng , Dongchen Li , Hanyu Li

Subgame solving is a technique for scaling algorithms to large games by locally refining a precomputed blueprint strategy during gameplay. While straightforward in perfect-information games where search starts from the current state,…

Computer Science and Game Theory · Computer Science 2026-01-27 Ondrej Kubicek , Viliam Lisy , Tuomas Sandholm

We consider semidefinite programming (SDP) for the binary stochastic block model with equal-sized communities. Prior work of Hajek, Wu, and Xu proposed an SDP (sym-SDP) for the symmetric case where the intra-community edge probabilities are…

Information Theory · Computer Science 2025-06-24 Julia Gaudio , Phawin Prongpaophan

We prove that finding an $\epsilon$-approximate Nash equilibrium is PPAD-complete for constant $\epsilon$ and a particularly simple class of games: polymatrix, degree 3 graphical games, in which each player has only two actions. As…

Computer Science and Game Theory · Computer Science 2016-09-14 Aviad Rubinstein

We propose a method for low-rank semidefinite programming in application to the semidefinite relaxation of unconstrained binary quadratic problems. The method improves an existing solution of the semidefinite programming relaxation to…

Optimization and Control · Mathematics 2021-12-07 Roman Pogodin , Mikhail Krechetov , Yury Maximov

A hierarchy of semidefinite programming (SDP) relaxations approximates the global optimum of polynomial optimization problems of noncommuting variables. Generating the relaxation, however, is a computationally demanding task, and only…

Mathematical Software · Computer Science 2015-06-15 Peter Wittek

In this work, we present a novel characterization of approximate Nash equilibria in a class of convex games over the simplex. To achieve this, we regularize the utility functions using the Shannon entropy term, connect the solutions to the…

Optimization and Control · Mathematics 2025-07-18 Tatiana Tatarenko , S. Rasoul Etesami

We study the problem of maximizing the geometric mean of $d$ low-degree non-negative forms on the real or complex sphere in $n$ variables. We show that this highly non-convex problem is NP-hard even when the forms are quadratic and is…

Optimization and Control · Mathematics 2021-03-23 Chenyang Yuan , Pablo A. Parrilo