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Rewards play an essential role in reinforcement learning. In contrast to rule-based game environments with well-defined reward functions, complex real-world robotic applications, such as contact-rich manipulation, lack explicit and…

Machine Learning · Computer Science 2022-05-30 Yuning Wu , Jieliang Luo , Hui Li

We explore an active learning approach for dynamic fair resource allocation problems. Unlike previous work that assumes full feedback from all agents on their allocations, we consider feedback from a select subset of agents at each epoch of…

Machine Learning · Computer Science 2024-06-24 Riddhiman Bhattacharya , Thanh Nguyen , Will Wei Sun , Mohit Tawarmalani

This paper proposes a highly robust autonomous agent framework based on the ReAct paradigm, designed to solve complex tasks through adaptive decision making and multi-agent collaboration. Unlike traditional frameworks that rely on fixed…

Multiagent Systems · Computer Science 2025-04-09 Zihao Wu

We address the problem of temporal action localization in videos. We pose action localization as a structured prediction over arbitrary-length temporal windows, where each window is scored as the sum of frame-wise classification scores.…

Computer Vision and Pattern Recognition · Computer Science 2017-04-18 Zehuan Yuan , Jonathan C. Stroud , Tong Lu , Jia Deng

Recommendation is crucial in both academia and industry, and various techniques are proposed such as content-based collaborative filtering, matrix factorization, logistic regression, factorization machines, neural networks and multi-armed…

Information Retrieval · Computer Science 2019-10-30 Feng Liu , Ruiming Tang , Xutao Li , Weinan Zhang , Yunming Ye , Haokun Chen , Huifeng Guo , Yuzhou Zhang

Active learning aims to select a small subset of data for annotation such that a classifier learned on the data is highly accurate. This is usually done using heuristic selection methods, however the effectiveness of such methods is limited…

Computation and Language · Computer Science 2017-08-09 Meng Fang , Yuan Li , Trevor Cohn

Maneuver decision-making can be regarded as a Markov decision process and can be address by reinforcement learning. However, original reinforcement learning algorithms can hardly solve the maneuvering decision-making problem. One reason is…

Artificial Intelligence · Computer Science 2023-09-19 Zhang Hong-Peng

In a wide variety of applications, humans interact with a complex environment by means of asynchronous stochastic discrete events in continuous time. Can we design online interventions that will help humans achieve certain goals in such…

Machine Learning · Computer Science 2018-11-07 Utkarsh Upadhyay , Abir De , Manuel Gomez-Rodriguez

Action chunking is a widely adopted approach in Learning from Demonstration (LfD). By modeling multi-step action chunks rather than single-step actions, action chunking significantly enhances modeling capabilities for human expert policies.…

Robotics · Computer Science 2025-11-07 Yueyang Weng , Xiaopeng Zhang , Yongjin Mu , Yingcong Zhu , Yanjie Li , Qi Liu

Interactive adaptive systems powered by Reinforcement Learning (RL) have many potential applications, such as intelligent tutoring systems. In such systems there is typically an external human system designer that is creating, monitoring…

Artificial Intelligence · Computer Science 2020-04-06 Ramtin Keramati , Emma Brunskill

Intelligent systems have the ability to improve their behaviour over time taking observations, experiences or explicit feedback into account. Traditional approaches separate the learning problem and make isolated use of techniques from…

Machine Learning · Computer Science 2022-01-12 Simon Reichhuber , Sven Tomforde

The significance of network structures in promoting group cooperation within social dilemmas has been widely recognized. Prior studies attribute this facilitation to the assortment of strategies driven by spatial interactions. Although…

Multiagent Systems · Computer Science 2024-08-20 Tianyu Ren , Xiao-Jun Zeng

Humans spend a remarkable fraction of waking life engaged in acts of "mental time travel". We dwell on our actions in the past and experience satisfaction or regret. More than merely autobiographical storytelling, we use these event…

Artificial Intelligence · Computer Science 2018-12-24 Chia-Chun Hung , Timothy Lillicrap , Josh Abramson , Yan Wu , Mehdi Mirza , Federico Carnevale , Arun Ahuja , Greg Wayne

When developing reinforcement learning agents, the standard approach is to train an agent to converge to a fixed policy that is as close to optimal as possible for a single fixed reward function. If different agent behaviour is required in…

Multiagent Systems · Computer Science 2021-01-29 David O'Callaghan , Patrick Mannion

The increasing adoption of Reinforcement Learning in safety-critical systems domains such as autonomous vehicles, health, and aviation raises the need for ensuring their safety. Existing safety mechanisms such as adversarial training,…

Machine Learning · Computer Science 2021-11-11 Paulina Stevia Nouwou Mindom , Amin Nikanjam , Foutse Khomh , John Mullins

In computational reinforcement learning, a growing body of work seeks to express an agent's model of the world through predictions about future sensations. In this manuscript we focus on predictions expressed as General Value Functions:…

Machine Learning · Computer Science 2021-11-23 Alex Kearney , Anna Koop , Johannes Günther , Patrick M. Pilarski

Previous studies have used prescriptive process monitoring to find actionable policies in business processes and conducted case studies in similar domains, such as the loan application process and the traffic fine process. However, care…

Artificial Intelligence · Computer Science 2023-10-03 Bart J. Verhoef , Xixi Lu

Reinforcement learning (RL) is a general framework for adaptive control, which has proven to be efficient in many domains, e.g., board games, video games or autonomous vehicles. In such problems, an agent faces a sequential decision-making…

Machine Learning · Computer Science 2020-06-16 Olivier Buffet , Olivier Pietquin , Paul Weng

Social goods, such as healthcare, smart city, and information networks, often produce ordered event data in continuous time. The generative processes of these event data can be very complex, requiring flexible models to capture their…

Machine Learning · Computer Science 2020-12-29 Shuang Li , Shuai Xiao , Shixiang Zhu , Nan Du , Yao Xie , Le Song

This paper studies the joint learning of action recognition and temporal localization in long, untrimmed videos. We employ a multi-task learning framework that performs the three highly related steps of action proposal, action recognition,…

Computer Vision and Pattern Recognition · Computer Science 2017-04-05 Yi Zhu , Shawn Newsam