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Many potential applications of reinforcement learning in the real world involve interacting with other agents whose numbers vary over time. We propose new neural policy architectures for these multi-agent problems. In contrast to other…

Machine Learning · Computer Science 2019-06-03 Matthew A. Wright , Roberto Horowitz

Deep active inference has been proposed as a scalable approach to perception and action that deals with large policy and state spaces. However, current models are limited to fully observable domains. In this paper, we describe a deep active…

Machine Learning · Computer Science 2021-02-08 Otto van der Himst , Pablo Lanillos

Lane change is a crucial vehicle maneuver which needs coordination with surrounding vehicles. Automated lane changing functions built on rule-based models may perform well under pre-defined operating conditions, but they may be prone to…

Robotics · Computer Science 2018-04-24 Pin Wang , Ching-Yao Chan , Arnaud de La Fortelle

Multi-modality is an important feature of sensor based activity recognition. In this work, we consider two inherent characteristics of human activities, the spatially-temporally varying salience of features and the relations between…

Human-Computer Interaction · Computer Science 2019-05-23 Kaixuan Chen , Lina Yao , Dalin Zhang , Bin Guo , Zhiwen Yu

Real-world reinforcement learning applications are often hindered by delayed feedback from environments, which violates the Markov assumption and introduces significant challenges. Although numerous delay-compensating methods have been…

Machine Learning · Computer Science 2026-02-03 Jongsoo Lee , Jangwon Kim , Jiseok Jeong , Soohee Han

We propose a novel method for temporally pooling frames in a video for the task of human action recognition. The method is motivated by the observation that there are only a small number of frames which, together, contain sufficient…

Computer Vision and Pattern Recognition · Computer Science 2017-06-27 Amlan Kar , Nishant Rai , Karan Sikka , Gaurav Sharma

The cooperation among AI systems, and between AI systems and humans is becoming increasingly important. In various real-world tasks, an agent needs to cooperate with unknown partner agent types. This requires the agent to assess the…

Machine Learning · Computer Science 2021-10-05 Antti Keurulainen , Isak Westerlund , Ariel Kwiatkowski , Samuel Kaski , Alexander Ilin

In dynamic environments, learned controllers are supposed to take motion into account when selecting the action to be taken. However, in existing reinforcement learning works motion is rarely treated explicitly; it is rather assumed that…

Machine Learning · Computer Science 2019-02-04 Artemij Amiranashvili , Alexey Dosovitskiy , Vladlen Koltun , Thomas Brox

Learning agents that excel at sequential decision-making tasks must continuously resolve the problem of exploration and exploitation for optimal learning. However, such interactions with the environment online might be prohibitively…

Machine Learning · Computer Science 2024-12-30 Ambedkar Dukkipati , Ranga Shaarad Ayyagari , Bodhisattwa Dasgupta , Parag Dutta , Prabhas Reddy Onteru

Reinforcement Learning algorithms can learn complex behavioral patterns for sequential decision making tasks wherein an agent interacts with an environment and acquires feedback in the form of rewards sampled from it. Traditionally, such…

Machine Learning · Computer Science 2020-09-23 Sahil Sharma , Aravind Srinivas , Balaraman Ravindran

Temporal point process is an expressive tool for modeling event sequences over time. In this paper, we take a reinforcement learning view whereby the observed sequences are assumed to be generated from a mixture of latent policies. The…

Machine Learning · Computer Science 2019-07-01 Weichang Wu , Junchi Yan , Xiaokang Yang , Hongyuan Zha

We study reinforcement learning (RL) problems in which agents observe the reward or transition realizations at their current state before deciding which action to take. Such observations are available in many applications, including…

Machine Learning · Computer Science 2024-10-22 Nadav Merlis

Deploying the idea of long-term cumulative return, reinforcement learning has shown remarkable performance in various fields. We propose a formulation of the landmark localization in 3D medical images as a reinforcement learning problem.…

Computer Vision and Pattern Recognition · Computer Science 2019-01-03 Walid Abdullah Al , Il Dong Yun

This paper addresses the critical need for online action representation, which is essential for various applications like rehabilitation, surveillance, etc. The task can be defined as representation of actions as soon as they happen in a…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Vishnu S Nair , Sneha Sree , Jayaraj Joseph , Mohanasankar Sivaprakasam

Temporal action detection is a very important yet challenging problem, since videos in real applications are usually long, untrimmed and contain multiple action instances. This problem requires not only recognizing action categories but…

Computer Vision and Pattern Recognition · Computer Science 2017-10-18 Tianwei Lin , Xu Zhao , Zheng Shou

This work focuses on object goal visual navigation, aiming at finding the location of an object from a given class, where in each step the agent is provided with an egocentric RGB image of the scene. We propose to learn the agent's policy…

Computer Vision and Pattern Recognition · Computer Science 2021-04-21 Bar Mayo , Tamir Hazan , Ayellet Tal

We present a new technique for deep reinforcement learning that automatically detects moving objects and uses the relevant information for action selection. The detection of moving objects is done in an unsupervised way by exploiting…

Computer Vision and Pattern Recognition · Computer Science 2018-05-22 Vik Goel , Jameson Weng , Pascal Poupart

This paper introduces an approach to Reinforcement Learning Algorithm by comparing their immediate rewards using a variation of Q-Learning algorithm. Unlike the conventional Q-Learning, the proposed algorithm compares current reward with…

Machine Learning · Computer Science 2010-09-15 Punit Pandey , Deepshikha Pandey , Shishir Kumar

We present an approach for weakly supervised learning of human actions. Given a set of videos and an ordered list of the occurring actions, the goal is to infer start and end frames of the related action classes within the video and to…

Computer Vision and Pattern Recognition · Computer Science 2017-10-10 Alexander Richard , Hilde Kuehne , Juergen Gall

Intelligent agents must pursue their goals in complex environments with partial information and often limited computational capacity. Reinforcement learning methods have achieved great success by creating agents that optimize engineered…

Machine Learning · Computer Science 2021-06-07 Alejandro Daniel Noel , Charel van Hoof , Beren Millidge
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