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Related papers: Pay-with-a-Selfie, a human-centred digital payment…

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When users access shared resources in a selfish manner, the resulting societal cost and perceived users' cost is often higher than what would result from a centrally coordinated optimal allocation. While several contributions in mechanism…

Computer Science and Game Theory · Computer Science 2024-03-08 Leonardo Pedroso , Andrea Agazzi , W. P. M. H. Heemels , Mauro Salazar

Human computer interaction facilitates intelligent communication between humans and computers, in which gesture recognition plays a prominent role. This paper proposes a machine learning system to identify dynamic gestures using tri-axial…

Human-Computer Interaction · Computer Science 2018-09-19 Gautham Krishna G , Karthik Subramanian Nathan , Yogesh Kumar B , Ankith A Prabhu , Ajay Kannan , Vineeth Vijayaraghavan

Mobile Money (MoMo), a technology that allows users to complete financial transactions using a mobile phone without requiring a bank account, is a common method for processing financial transactions in Africa and other developing regions.…

Cryptography and Security · Computer Science 2025-07-04 Karen Sowon , Collins W. Munyendo , Lily Klucinec , Eunice Maingi , Gerald Suleh , Lorrie Faith Cranor , Giulia Fanti , Conrad Tucker , Assane Gueye

Online platforms often have conflicting goals: they face tradeoffs between increasing efficiency and reducing disparities, where the latter may relate to objectives such as the longer-term health of the marketplace or the organization's…

General Economics · Economics 2025-03-05 Susan Athey , Dean Karlan , Emil Palikot , Yuan Yuan

Self-captured full-body videos are popular, but most deployments require mounted cameras, carefully-framed shots, and repeated practice. We propose a more convenient solution that enables full-body video capture using handheld mobile…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Bowei Chen , Brian Curless , Ira Kemelmacher-Shlizerman , Steven M. Seitz

With the rapid growth of Information and Communication Technology, Electronic commerce is now acting as a new means of carrying out business transactions through electronic means such as Internet environment. To avoid the complexities…

Other Computer Science · Computer Science 2007-05-23 Asif Ahmed Anik , Al-Mukaddim Khan Pathan

The recent proliferation of increasingly capable mobile devices has given rise to mobile crowd sensing (MCS) systems that outsource the collection of sensory data to a crowd of participating workers that carry various mobile devices. Aware…

Computer Science and Game Theory · Computer Science 2017-01-09 Haiming Jin , Lu Su , Klara Nahrstedt

Making contactless payments using a smartwatch is increasingly popular, but this payment medium lacks traditional biometric security measures such as facial or fingerprint recognition. In 2022, Sturgess et al. proposed WatchAuth, a system…

Cryptography and Security · Computer Science 2023-07-12 George Webber

We propose a method for guiding a photographer to rotate her/his smartphone camera to obtain an image that overlaps with another image of the same scene. The other image is taken by another photographer from a different viewpoint. Our…

Computer Vision and Pattern Recognition · Computer Science 2015-05-20 Lior Talker , Yael Moses , Ilan Shimshoni

Mobile crowdsourced sensing (MCS) is a new paradigm which takes advantage of the pervasive smartphones to efficiently collect data, enabling numerous novel applications. To achieve good service quality for a MCS application, incentive…

Computer Science and Game Theory · Computer Science 2013-06-25 Dong Zhao , Xiang-Yang Li , Huadong Ma

Sensor-based interactive systems -- e.g., "smart" speakers, webcams, and RFID tags -- allow us to embed computational functionality into physical environments. They also expose users to real and perceived privacy risks: users know that…

Human-Computer Interaction · Computer Science 2026-04-02 Youngwook Do , Yuxi Wu , Gregory D. Abowd , Sauvik Das

We introduce a novel deep learning based group activity recognition approach called the Pose Only Group Activity Recognition System (POGARS), designed to use only tracked poses of people to predict the performed group activity. In contrast…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Haritha Thilakarathne , Aiden Nibali , Zhen He , Stuart Morgan

Humans possess a large amount of, and almost limitless, visual memory, that assists them to remember pictures far better than words. This phenomenon has recently motivated the computer security researchers' in academia and industry to…

Cryptography and Security · Computer Science 2016-05-31 Shahid Alam

This paper proposes a system for automatic social pattern characterization using a wearable photo-camera. The proposed pipeline consists of three major steps. First, detection of people with whom the camera wearer interacts and, second,…

Computer Vision and Pattern Recognition · Computer Science 2017-09-19 Maedeh Aghaei , Mariella Dimiccoli , Cristian Canton Ferrer , Petia Radeva

Given an unconstrained stream of images captured by a wearable photo-camera (2fpm), we propose an unsupervised bottom-up approach for automatic clustering appearing faces into the individual identities present in these data. The problem is…

Computer Vision and Pattern Recognition · Computer Science 2017-05-15 Maedeh Aghaei , Mariella Dimiccoli , Petia Radeva

We propose Secure Pick Up (SPU), a convenient, lightweight, in-device, non-intrusive and automatic-learning system for smartphone user authentication. Operating in the background, our system implicitly observes users' phone pick-up…

Cryptography and Security · Computer Science 2017-08-31 Wei-Han Lee , Xiaochen Liu , Yilin Shen , Hongxia Jin , Ruby B. Lee

Mobile user profiling refers to the efforts of extracting users' characteristics from mobile activities. In order to capture the dynamic varying of user characteristics for generating effective user profiling, we propose an imitation-based…

Artificial Intelligence · Computer Science 2022-03-15 Dongjie Wang , Pengyang Wang , Yanjie Fu , Kunpeng Liu , Hui Xiong , Charles E. Hughes

Wearable devices such as Google Glass can provide an efficient way to get around users information. We present Face Card, a system builds on Google Glass to provide information-sharing service with around people. With a look at Google…

Human-Computer Interaction · Computer Science 2018-03-15 Weiren Wang , Miseon Park , Yuanzhe Fan , Thad Starner , Gregory D. Abowd

Person image synthesis, e.g., pose transfer, is a challenging problem due to large variation and occlusion. Existing methods have difficulties predicting reasonable invisible regions and fail to decouple the shape and style of clothing,…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Jinsong Zhang , Kun Li , Yu-Kun Lai , Jingyu Yang

In this paper, we have proposed a new smartphone based system for health care, monitoring and diagnosis, which is specially designed to efficiently increase the public health care system in the distant, rural, unreached areas of the…

Computers and Society · Computer Science 2014-10-16 Shadman Sakib , Rakibul Haq , Tariq Wazed
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