Related papers: Art Gallery Localization
Untangling is a process in which some vertices of a planar graph are moved to obtain a straight-line plane drawing. The aim is to move as few vertices as possible. We present an algorithm that untangles the cycle graph C_n while keeping at…
We consider (closed neighbourhood) packings and their generalization in graphs called limited packings. A vertex set X in a graph G is a k-limited packing if for any vertex $v\in V(G)$, $\left|N[v] \cap X\right| \le k$, where $N[v]$ is the…
Let P be a d-dimensional n-point set. A Tverberg-partition of P is a partition of P into r sets P_1, ..., P_r such that the convex hulls conv(P_1), ..., conv(P_r) have non-empty intersection. A point in the intersection of the conv(P_i)'s…
Given a graph $G = (V,E)$ with vertex weights $w(v)$ and a desired number of parts $k$, the goal in graph partitioning problems is to partition the vertex set V into parts $V_1,\ldots,V_k$. Metrics for compactness, contiguity, and balance…
The Art Gallery Problem is one of the most well-known problems in Computational Geometry, with a rich history in the study of algorithms, complexity, and variants. Recently there has been a surge in experimental work on the problem. In this…
Let $k$ be a fixed integer. We determine the complexity of finding a $p$-partition $(V_1, \dots, V_p)$ of the vertex set of a given digraph such that the maximum out-degree of each of the digraphs induced by $V_i$, ($1\leq i\leq p$) is at…
Let $V$ be a finite set of vertices in the plane and $S$ be a finite set of polygonal obstacles, where the vertices of $S$ are in $V$. We show how to construct a plane $2$-spanner of the visibility graph of $V$ with respect to $S$. As this…
We investigate a variation of the art gallery problem in which a team of mobile guards tries to track an unpredictable intruder in a simply-connected polygonal environment. In this work, we use the deployment strategy for diagonal guards…
For an ordered point set in a Euclidean space or, more generally, in an abstract metric space, the ordered Nearest Neighbor Graph is obtained by connecting each of the points to its closest predecessor by a directed edge. We show that for…
In this paper we propose the planar obnoxious p-median problem. In the p-median problem the objective is to find p locations for facilities that minimize the weighted sum of distances between demand points and their closest facility. In the…
We introduce a numerical isomorphism invariant p(T) for any triangulation T of S^3. Although its definition is purely topological (inspired by the bridge number of knots), p(T) reflects the geometric properties of T. Specifically, if T is…
Given a convex polygon $P$ with $n$ vertices, the two-center problem is to find two congruent closed disks of minimum radius such that they completely cover $P$. We propose an algorithm for this problem in the streaming setup, where the…
We consider the problem of locating a facility on a network, represented by a graph. A set of strategic agents have different ideal locations for the facility; the cost of an agent is the distance between its ideal location and the…
The classical house allocation problem involves assigning $n$ houses (or items) to $n$ agents according to their preferences. A key criterion in such problems is satisfying some fairness constraints such as envy-freeness. We consider a…
The chosen tool of this thesis is an extremal type approach. The lesson drawn by the theorems proved in the thesis is that surprisingly small compromise is necessary on the efficacy of the solutions to make the approach work. The problems…
We address the following problem: Given a simple polygon $P$ with $n$ vertices and two points $s$ and $t$ inside it, find a minimum link path between them such that a given target point $q$ is visible from at least one point on the path.…
Given a set of n unit squares in the plane, the goal is to rank them in space in such a way that only few squares see each other vertically. We prove that ranking the squares according to the lexicographic order of their centers results in…
In this work, we carry out structural and algorithmic studies of a problem of barrier forming: selecting theminimum number of straight line segments (barriers) that separate several sets of mutually disjoint objects in the plane. The…
We provide an algorithm for unfolding the surface of any orthogonal polyhedron that falls into a particular shape class we call Manhattan Towers, to a nonoverlapping planar orthogonal polygon. The algorithm cuts along edges of a 4x5x1…
Visual localization is the task of estimating a 6-DoF camera pose of a query image within a provided 3D reference map. Thanks to recent advances in various 3D sensors, 3D point clouds are becoming a more accurate and affordable option for…