Related papers: Distributed Subgraph Detection
The CONGEST and CONGEST-CLIQUE models have been carefully studied to represent situations where the communication bandwidth between processors in a network is severely limited. Messages of only $O(log(n))$ bits of information each may be…
The problem of counting occurrences of query graphs in a large data graph, known as subgraph counting, is fundamental to several domains such as genomics and social network analysis. Many important special cases (e.g. triangle counting)…
Minimum Weight Cycle (MWC) is the problem of finding a simple cycle of minimum weight in a graph $G=(V,E)$. This is a fundamental graph problem with classical sequential algorithms that run in $\tilde{O}(n^3)$ and $\tilde{O}(mn)$ time where…
A new heuristic based on vertex invariants is developed to rapidly distinguish non-isomorphic graphs to a desired level of accuracy. The method is applied to sample subgraphs from an E.coli protein interaction network, and as a probe for…
We develop techniques to prove lower bounds for the BCAST(log n) Broadcast Congested Clique model (a distributed message passing model where in each round, each processor can broadcast an O(log n)-sized message to all other processors). Our…
It is known for some time that a random graph $G(n,p)$ contains w.h.p. a Hamiltonian cycle if $p$ is larger than the critical value $p_{crit}= (\log n + \log \log n + \omega_n)/n$. The determination of a concrete Hamiltonian cycle is even…
Subgraphs such as cliques, loops and stars form crucial connections in the topologies of real-world networks. Random graph models provide estimates for how often certain subgraphs appear, which in turn can be tested against real-world…
We prove three new lower bounds for graph connectivity in the $1$-bit broadcast congested clique model, BCC$(1)$. First, in the KT-$0$ version of BCC$(1)$, in which nodes are aware of neighbors only through port numbers, we show an…
We consider problems related to finding short cycles, small cliques, small independent sets, and small subgraphs in geometric intersection graphs. We obtain a plethora of new results. For example: * For the intersection graph of $n$ line…
Given an underlying graph, we consider the following \emph{dynamics}: Initially, each node locally chooses a value in $\{-1,1\}$, uniformly at random and independently of other nodes. Then, in each consecutive round, every node updates its…
This paper focuses on showing time-message trade-offs in distributed algorithms for fundamental problems such as leader election, broadcast, spanning tree (ST), minimum spanning tree (MST), minimum cut, and many graph verification problems.…
Performing random walks in networks is a fundamental primitive that has found applications in many areas of computer science, including distributed computing. In this paper, we focus on the problem of sampling random walks efficiently in a…
The Quantum CONGEST model is a variant of the CONGEST model, where messages consist of $O(\log(n))$ qubits. We give a general framework for implementing quantum query algorithms in Quantum CONGEST, using the concept of parallel-queries. We…
We revisit the classic broadcast problem, wherein we have $k$ messages, each composed of $O(\log{n})$ bits, distributed arbitrarily across a network. The objective is to broadcast these messages to all nodes in the network. In the…
In this paper, we study distributed graph algorithms in networks in which the nodes have a limited communication capacity. Many distributed systems are built on top of an underlying networking infrastructure, for example by using a virtual…
Subgraph counting is a fundamental primitive in graph processing, with applications in social network analysis (e.g., estimating the clustering coefficient of a graph), database processing and other areas. The space complexity of subgraph…
Finding frequently occurring subgraph patterns or network motifs in neural architectures is crucial for optimizing efficiency, accelerating design, and uncovering structural insights. However, as the subgraph size increases,…
We study the problem of detecting local geometry in random graphs. We introduce a model $\mathcal{G}(n, p, d, k)$, where a hidden community of average size $k$ has edges drawn as a random geometric graph on $\mathbb{S}^{d-1}$, while all…
We consider the fundamental algorithmic problem of finding a cycle of minimum weight in a weighted graph. In particular, we show that the minimum weight cycle problem in an undirected n-node graph with edge weights in {1,...,M} or in a…
We give an algorithm for finding the arboricity of a weighted, undirected graph, defined as the minimum number of spanning forests that cover all edges of the graph, in $\sqrt{n} m^{1+o(1)}$ time. This improves on the previous best bound of…