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A systematic procedure to numerically compute a horseshoe map is presented. This new method uses piecewise functions and expresses the required operations by means of elementary transformations, such as translations, scalings, projections…

Chaotic Dynamics · Physics 2018-12-05 Álvaro G. López , Álvar Daza , Jesús M. Seoane , Miguel A. F. Sanjuán

Thin films are ubiquitous in modern technology and highly useful in materials discovery and design. For achieving optimal extrinsic properties their microstructure needs to be controlled in a multi-parameter space, which usually requires a…

Applied Physics · Physics 2020-03-31 Lars Banko , Yury Lysogorskiy , Dario Grochla , Dennis Naujoks , Ralf Drautz , Alfred Ludwig

Super-resolution (SR) is an ill-posed inverse problem which consists in proposing high-resolution images consistent with a given low-resolution one. While most SR algorithms are deterministic, stochastic SR deals with designing a stochastic…

Image and Video Processing · Electrical Eng. & Systems 2023-03-06 Emile Pierret , Bruno Galerne

Through-wall radars are researched and developed for the detection, localization, and tracking of human activities in indoor environments. Electromagnetic wave propagation through walls introduces refraction, attenuation, multipath, and…

Signal Processing · Electrical Eng. & Systems 2022-09-30 Kainat Yasmeen , Shobha Sundar Ram

Transferring artistic styles onto everyday photographs has become an extremely popular task in both academia and industry. Recently, offline training has replaced on-line iterative optimization, enabling nearly real-time stylization. When…

Computer Vision and Pattern Recognition · Computer Science 2017-12-01 Xin Wang , Geoffrey Oxholm , Da Zhang , Yuan-Fang Wang

We propose iterative projection methods for solving square or rectangular consistent linear systems Ax = b. Existing projection methods use sketching matrices (possibly randomized) to generate a sequence of small projected subproblems, but…

Numerical Analysis · Mathematics 2023-12-13 Johannes J. Brust , Michael A. Saunders

Real-time rendering of dynamic line sets is relevant in many visualization tasks, including unsteady flow visualization and interactive white matter reconstruction from Magnetic Resonance Imaging. High-quality global illumination and…

Graphics · Computer Science 2026-02-13 Bram Kraaijeveld , Andrei C. Jalba , Anna Vilanova , Maxime Chamberland

We present an algorithm to express Wilson lines that are defined on piecewise linear paths in function of their individual segments, reducing the number of diagrams needed to be calculated. The important step lies in the observation that…

High Energy Physics - Phenomenology · Physics 2016-03-23 Frederik F. Van der Veken

Existing unconditional generative models mainly focus on modeling general objects, such as faces and indoor scenes. Fashion textures, another important type of visual elements around us, have not been extensively studied. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2019-11-19 Wu Shi , Tak-Wai Hui , Ziwei Liu , Dahua Lin , Chen Change Loy

Generative Adversarial Networks (GANs) have proven to be a powerful tool in generating artistic images, capable of mimicking the styles of renowned painters, such as Claude Monet. This paper introduces a tiered GAN model to progressively…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 FNU Neha , Deepshikha Bhati , Deepak Kumar Shukla , Md Amiruzzaman

This paper concerns models and convergence principles for dealing with stochasticity in a wide range of algorithms arising in nonlinear analysis and optimization in Hilbert spaces. It proposes a flexible geometric framework within which…

Optimization and Control · Mathematics 2026-02-17 Patrick L. Combettes , Javier I. Madariaga

The talent scheduling problem is a simplified version of the real-world film shooting problem, which aims to determine a shooting sequence so as to minimize the total cost of the actors involved. In this article, we first formulate the…

Artificial Intelligence · Computer Science 2014-01-24 Zizhen Zhang , Hu Qin , Xiaocong Liang , Andrew Lim

We consider chance-constrained problems with discrete random distribution. We aim for problems with a large number of scenarios. We propose a novel method based on the stochastic gradient descent method which performs updates of the…

Optimization and Control · Mathematics 2019-05-28 Lukáš Adam , Martin Branda

Maps are a very important component of strategy games, and a time-consuming task if done by hand. Maps generated by traditional PCG techniques such as Perlin noise or tile-based PCG techniques look unnatural and unappealing, thus not…

Machine Learning · Computer Science 2023-01-10 Vasco Nunes , João Dias , Pedro A. Santos

The design of irregular planar phased arrays (PAs) characterized by a highly-modular architecture is addressed. By exploiting the property of self-replicating tile shapes, also known as rep-tiles, the arising array layouts consist of tiles…

Signal Processing · Electrical Eng. & Systems 2023-04-19 Nicola Anselmi , Luca Tosi , Paolo Rocca , Giovanni Toso , Andrea Massa

Gatys et al. recently demonstrated that deep networks can generate beautiful textures and stylized images from a single texture example. However, their methods requires a slow and memory-consuming optimization process. We propose here an…

Computer Vision and Pattern Recognition · Computer Science 2016-03-11 Dmitry Ulyanov , Vadim Lebedev , Andrea Vedaldi , Victor Lempitsky

Recent advances in deep generative models have shown promising potential in image inpanting, which refers to the task of predicting missing pixel values of an incomplete image using the known context. However, existing methods can be slow…

Computer Vision and Pattern Recognition · Computer Science 2018-03-29 Chao Yang , Yuhang Song , Xiaofeng Liu , Qingming Tang , C. -C. Jay Kuo

Novel photo-realistic texture synthesis is an important task for generating novel scenes, including asset generation for 3D simulations. However, to date, these methods predominantly generate textured objects in 2D space. If we rely on 2D…

Computer Vision and Pattern Recognition · Computer Science 2023-02-09 Dharma KC , Clayton T. Morrison , Bradley Walls

The aim of this paper is twofold: In the first part, we leverage recent results on scenario design to develop randomized algorithmsfor approximating the image set of a nonlinear mapping, that is, a (possibly noisy) mapping of a set via a…

Optimization and Control · Mathematics 2015-07-30 Fabrizio Dabbene , Didier Henrion , Constantino Lagoa , Pavel Shcherbakov

Iterative algorithms aimed at solving some problems are discussed. For certain problems, such as finding a common point in the intersection of a finite number of convex sets, there often exist iterative algorithms that impose very little…

Optimization and Control · Mathematics 2010-09-28 Y. Censor , R. Davidi , G. T. Herman