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Affective computing research traditionally focused on labeling a person's emotion as one of a discrete number of classes e.g. happy or sad. In recent times, more attention has been given to continuous affect prediction across dimensions in…

Human-Computer Interaction · Computer Science 2018-03-06 Jonny O'Dwyer , Ronan Flynn , Niall Murray

Eye-based information channels include the pupils, gaze, saccades, fixational movements, and numerous forms of eye opening and closure. Pupil size variation indicates cognitive load and emotion, while a person's gaze direction is said to be…

Human-Computer Interaction · Computer Science 2020-01-24 Jonny O'Dwyer , Niall Murray , Ronan Flynn

In this work, we analyze how human gaze during reading comprehension is conditioned on the given reading comprehension question, and whether this signal can be beneficial for machine reading comprehension. To this end, we collect a new…

Computation and Language · Computer Science 2020-10-16 Jonathan Malmaud , Roger Levy , Yevgeni Berzak

Virtual reality finds various applications in productivity, entertainment, and training scenarios requiring working memory and attentional resources. Working memory relies on prioritizing relevant information and suppressing irrelevant…

Human-Computer Interaction · Computer Science 2024-12-31 Francesco Chiossi , Changkun Ou , Carolina Gerhardt , Felix Putze , Sven Mayer

This study introduces an ability-based method for personalized keyboard generation, wherein an individual's own movement and human-computer interaction data are used to automatically compute a personalized virtual keyboard layout. Our…

The recent growth of sophisticated digital gaming technologies has spawned an \$8.1B industry around using these games for pedagogical purposes. Though Digital Game-Based Learning Systems have been adopted by industries ranging from…

Human-Computer Interaction · Computer Science 2018-11-05 Brian An , Inki Kim , Erfan Pakdamanian , Donald E. Brown

In reading tasks drift can move fixations from one word to another or even another line, invalidating the eye tracking recording. Manual correction is time-consuming and subjective, while automated correction is fast yet limited in…

Human-Computer Interaction · Computer Science 2025-01-14 Naser Al Madi , Brett Torra , Yixin Li , Najam Tariq

Understanding the correlation between EEG features and cognitive tasks is crucial for elucidating brain function. Brain activity synchronizes during speaking and listening tasks. However, it is challenging to estimate task-dependent brain…

Neurons and Cognition · Quantitative Biology 2024-10-01 Dai Shimizu , Ko Watanabe , Andreas Dengel

While being able to read with screen magnifiers, low vision people have slow and unpleasant reading experiences. Eye tracking has the potential to improve their experience by recognizing fine-grained gaze behaviors and providing more…

Human-Computer Interaction · Computer Science 2023-03-30 Ru Wang , Linxiu Zeng , Xinyong Zhang , Sanbrita Mondal , Yuhang Zhao

Research on text entry in Virtual Reality (VR) has gained popularity but the efficient entry of accented characters, characters with diacritical marks, in VR remains underexplored. Entering accented characters is supported on most…

Human-Computer Interaction · Computer Science 2024-09-04 Snehanjali Kalamkar , Verena Biener , Daniel Pauls , Leon Lindlein , Morteza Izadifar , Per Ola Kristensson , Jens Grubert

This study aims to identify a set of indicators to estimate cognitive workload using a multimodal sensing approach and machine learning. A set of three cognitive tests were conducted to induce cognitive workload in twelve participants at…

Neurons and Cognition · Quantitative Biology 2022-05-10 Niraj Hirachan , Anita Mathews , Julio Romero , Raul Fernandez Rojas

Gaze and face tracking algorithms have traditionally battled a compromise between computational complexity and accuracy; the most accurate neural net algorithms cannot be implemented in real time, but less complex real-time algorithms…

Computer Vision and Pattern Recognition · Computer Science 2017-11-21 George He , Sami Oueida , Tucker Ward

Virtual reality (VR) offers the promise of an infinite office and remote collaboration, however, existing interactions in VR do not strongly support one of the most essential tasks for most knowledge workers, reading. This paper presents…

Human-Computer Interaction · Computer Science 2022-11-08 Geonsun Lee , Jennifer Healey , Dinesh Manocha

Eye gaze can provide rich information on human psychological activities, and has garnered significant attention in the field of Human-Robot Interaction (HRI). However, existing gaze estimation methods merely predict either the gaze…

Computer Vision and Pattern Recognition · Computer Science 2025-05-23 Haoming Huang , Musen Zhang , Jianxin Yang , Zhen Li , Jinkai Li , Yao Guo

The ongoing trend towards Industry 4.0 has revolutionised ordinary workplaces, profoundly changing the role played by humans in the production chain. Research on ergonomics in industrial settings mainly focuses on reducing the operator's…

Robotics · Computer Science 2022-07-11 Marta Lagomarsino , Marta Lorenzini , Elena De Momi , Arash Ajoudani

Human Space Flight missions often require interaction with touchscreen displays. This paper presents a study of investigating human machine interaction with touchscreen using both finger and stylus in the International Space Station. The…

Human-Computer Interaction · Computer Science 2026-04-21 Pradipta Biswas , Himanshu Vishwakarma , Mukund Mitra , KamalPreet Singh Saluja , Aumkar Kishore Shah

Non-invasive devices involved in the detection of drowsiness generally include infrared camera and Electroencephalography (EEG), of which sometimes are constrained in an actual real-life scenario deployments and implementations such as in…

Keystroke dynamics study the way in which users input text via their keyboards. Having the ability to differentiate users, typing behaviors can unobtrusively form a component of a behavioral biometric recognition system to improve existing…

Cryptography and Security · Computer Science 2020-06-17 Blaine Ayotte , Mahesh K. Banavar , Daqing Hou , Stephanie Schuckers

ADHD is being recognized as a diagnosis which persists into adulthood impacting economic, occupational, and educational outcomes. There is an increased need to accurately diagnose and recommend interventions for this population. One…

Human-Computer Interaction · Computer Science 2019-06-19 Gavindya Jayawardena , Anne Michalek , Sampath Jayarathna

The potential of using gaze as an input modality in the mobile context is growing. While users often encumber themselves by carrying objects and using mobile devices while walking, the impact of encumbrance on gaze input performance remains…

Human-Computer Interaction · Computer Science 2025-12-19 Omar Namnakani , Yasmeen Abdrabou , John H. Williamson , Mohamed Khamis