English
Related papers

Related papers: Mobile vs. point guards

200 papers

We investigate the online exploration problem (aka covering) of a short-sighted mobile robot moving in an unknown cellular environment with hexagons and triangles as types of cells. To explore a cell, the robot must enter it. Once inside,…

Computational Geometry · Computer Science 2010-12-24 Daniel Herrmann , Tom Kamphans , Elmar Langetepe

We consider the problem of searching for an intruder in a geometric domain by utilizing multiple search robots. The domain is a simply connected orthogonal polygon with edges parallel to the cartesian coordinate axes. Each robot has a…

Robotics · Computer Science 2025-11-06 Swadhin Agrawal , Sujoy Bhore , Joseph S. B. Mitchell , P. B. Sujit , Aayush Gohil

We give upper and lower bounds on the maximum and minimum number of geometric configurations of various kinds present (as subgraphs) in a triangulation of $n$ points in the plane. Configurations of interest include \emph{convex polygons},…

Combinatorics · Mathematics 2015-09-22 Adrian Dumitrescu , Maarten Löffler , André Schulz , Csaba D. Tóth

We consider the model of limited visibility Cops and Robbers, where the cops can only see within their $l$-neighbourhood. We prove that the number of cops needed to see the robber can be arbitrarily smaller than the number needed to capture…

Combinatorics · Mathematics 2025-07-02 Bojan Bašić , Alfie Davies , Aleksa Džuklevski , Strahinja Gvozdić , Yannick Mogge

The guarding game is a game in which several cops try to guard a region in a (directed or undirected) graph against Robber. Robber and the cops are placed on the vertices of the graph; they take turns in moving to adjacent vertices (or…

Computer Science and Game Theory · Computer Science 2013-11-15 R. Samal , T. Valla

We address a problem of area protection in graph-based scenarios with multiple mobile agents where connectivity is maintained among agents to ensure they can communicate. The problem consists of two adversarial teams of agents that move in…

Multiagent Systems · Computer Science 2017-09-06 Marika Ivanová , Pavel Surynek , Diep Thi Ngoc Nguyen

Given a collection $L$ of line segments, we consider its arrangement and study the problem of covering all cells with line segments of $L$. That is, we want to find a minimum-size set $L'$ of line segments such that every cell in the…

Computational Geometry · Computer Science 2017-08-03 Matias Korman , Sheung-Hung Poon , Marcel Roeloffzen

Cops and robbers is a turn-based pursuit game played on a graph $G$. One robber is pursued by a set of cops. In each round, these agents move between vertices along the edges of the graph. The cop number $c(G)$ denotes the minimum number of…

Combinatorics · Mathematics 2011-09-09 Andrew Beveridge , Andrzej Dudek , Alan Frieze , Tobias Müller

A rectangle visibility graph (RVG) is represented by assigning to each vertex a rectangle in the plane with horizontal and vertical sides in such a way that edges in the graph correspond to unobstructed horizontal and vertical lines of…

Combinatorics · Mathematics 2022-08-29 John S. Caughman , Charles L. Dunn , Joshua D. Laison , Nancy Ann Neudauer , Colin L. Starr

In this work, we study the target detection and tracking problem in mobile sensor networks, where the performance metrics of interest are probability of detection and tracking coverage, when the target can be stationary or mobile and its…

Networking and Internet Architecture · Computer Science 2010-06-23 Evsen Yanmaz , Hasan Guclu

We propose a minimal solution for pose estimation using both points and lines for a multi-perspective camera. In this paper, we treat the multi-perspective camera as a collection of rigidly attached perspective cameras. These type of…

Computer Vision and Pattern Recognition · Computer Science 2018-07-27 Pedro Miraldo , Tiago Dias , Srikumar Ramalingam

Patrolling consists of scheduling perpetual movements of a collection of mobile robots, so that each point of the environment is regularly revisited by any robot in the collection. In previous research, it was assumed that all points of the…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-10-03 Huda Chuangpishit , Jurek Czyzowicz , Leszek Gasieniec , Konstantinos Georgiou , Tomasz Jurdzinski , Evangelos Kranakis

We study the problem of optimally inspecting an underground (underwater) gallery with k agents. We consider a gallery with a single opening and with a tree topology rooted at the opening. Due to the small diameter of the pipes (caves), the…

Robotics · Computer Science 2022-09-22 Sergey Bereg , L. Evaristo Caraballo , José Miguel Díaz-Báñez

We introduce a two-player game in which one and his/her opponent attempt to pack as many ``prisoners'' as possible on the squares of an n-by-n checkerboard; each prisoner has to be ``protected'' by at least as many guards as the number of…

Combinatorics · Mathematics 2008-01-08 Timothy Howard , Eugen J. Ionascu , David Woolbright

We consider the watchman route problem for multiple watchmen in staircase polygons, which are rectilinear $x$- and $y$-monotone polygons. For two watchmen, we propose an algorithm to find an optimal solution that takes quadratic time,…

Computational Geometry · Computer Science 2025-07-03 Anna Brötzner , Bengt J. Nilsson , Christiane Schmidt

We study multi-agent coverage algorithms for autonomous monitoring and patrol in urban environments. We consider scenarios in which a team of flying agents uses downward facing cameras (or similar sensors) to observe the environment outside…

Robotics · Computer Science 2020-08-18 Shivang Patel , Senthil Hariharan , Pranav Dhulipala , Ming C Lin , Dinesh Manocha , Huan Xu , Michael Otte

$\newcommand{\Arr}{\mathcal{A}} \newcommand{\numS}{k} \newcommand{\ArrX}[1]{\Arr(#1)} \newcommand{\eps}{\varepsilon} \newcommand{\opt}{\mathsf{o}}$ For point sets $P_1, \ldots, P_\numS$, a set of lines $L$ is halving if any face of the…

Computational Geometry · Computer Science 2022-08-25 Sariel Har-Peled , Da Wei Zheng

The paper focuses on two problems: (i) how to orient the edges of an undirected graph in order to maximize the number of ordered vertex pairs (x,y) such that there is a directed path from x to y, and (ii) how to orient the edges so as to…

Data Structures and Algorithms · Computer Science 2015-06-02 S. L. Hakimi , E. Schmeichel , Neal E. Young

This paper is concerned with recovery of motion and structure parameters from multiframes under orthogonal projection when only points are traced. The main question is how many points and/or how many frames are necessary for the task. It is…

Computer Vision and Pattern Recognition · Computer Science 2017-05-12 Mieczysław A. Kłopotek

In this paper, we consider the problem of planning a path for a robot to monitor a known set of features of interest in an environment. We represent the environment as a graph with vertex weights and edge lengths. The vertices represent…

Data Structures and Algorithms · Computer Science 2012-10-17 Soroush Alamdari , Elaheh Fata , Stephen L. Smith