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An important open problem in robotic planning is the autonomous generation of 3D inspection paths -- that is, planning the best path to move a robot along in order to inspect a target structure. We recently suggested a new method for…

Artificial Intelligence · Computer Science 2019-01-23 Kai Olav Ellefsen , Herman A. Lepikson , Jan C. Albiez

Simultaneous localization and mapping, especially the one relying solely on video data (vSLAM), is a challenging problem that has been extensively studied in robotics and computer vision. State-of-the-art vSLAM algorithms are capable of…

Computer Vision and Pattern Recognition · Computer Science 2020-09-15 Andrey Bokovoy , Kirill Muraviev , Konstantin Yakovlev

Collision-free path planning is an essential requirement for autonomous exploration in unknown environments, especially when operating in confined spaces or near obstacles. This study presents an autonomous exploration technique using a…

Robotics · Computer Science 2023-02-01 Sunggoo Jung , Hanseob Lee , David Hyunchul Shim , Ali-akbar Agha-mohammadi

The challenge of navigation in environments with dynamic objects continues to be a central issue in the study of autonomous agents. While predictive methods hold promise, their reliance on precise state information makes them less practical…

Robotics · Computer Science 2024-10-28 Hsuan-Kung Yang , Tsung-Chih Chiang , Ting-Ru Liu , Chun-Wei Huang , Jou-Min Liu , Chun-Yi Lee

We consider the problem of finding an optimal 3D road trajectory between two points on a terrain with variable elevation. Unlike common heuristic pathfinding methods, we propose a rigorous framework based on the calculus of variations,…

Optimization and Control · Mathematics 2026-05-05 Majid E. Abbasov , Anna A. Gorbunova

This article introduces a multimodal motion planning (MMP) algorithm that combines three-dimensional (3-D) path planning and a DWA obstacle avoidance algorithm. The algorithms aim to plan the path and motion of obstacle-overcoming robots in…

Robotics · Computer Science 2022-09-05 Yuanhao huang , Shi Huang , Hao Wang , Ruifeng Meng

Inverse design aims to design the input variables of a physical system to optimize a specified objective function, typically formulated as a search or optimization problem. However, in 3D domains, the design space grows exponentially,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-11 Yuze Hao , Linchao Zhu , Yi Yang

It is common to encounter situations where one must solve a sequence of similar computational problems. Running a standard algorithm with worst-case runtime guarantees on each instance will fail to take advantage of valuable structure…

Machine Learning · Computer Science 2019-04-29 Daniel Alabi , Adam Tauman Kalai , Katrina Ligett , Cameron Musco , Christos Tzamos , Ellen Vitercik

Path-planning algorithms are an important part of a wide variety of robotic applications, such as mobile robot navigation and robot arm manipulation. However, in large search spaces in which local traps may exist, it remains challenging to…

Machine Learning · Computer Science 2019-08-12 Yuka Ariki , Takuya Narihira

Probabilistic collision detection (PCD) is essential in motion planning for robots operating in unstructured environments, where considering sensing uncertainty helps prevent damage. Existing PCD methods mainly used simplified geometric…

Robotics · Computer Science 2025-08-28 Xiaoli Wang , Sipu Ruan , Xin Meng , Gregory Chirikjian

Differentiable rendering methods promise the ability to optimize various parameters of 3d scenes to achieve a desired result. However, lighting design has so far received little attention in this field. In this paper, we introduce a method…

Graphics · Computer Science 2024-05-07 Lukas Lipp , David Hahn , Pierre Ecormier-Nocca , Florian Rist , Michael Wimmer

Accurate cone localization in 3D space is essential in autonomous racing for precise navigation around the track. Approaches that rely on traditional computer vision algorithms are sensitive to environmental variations, and neural networks…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 Mariia Baidachna , James Carty , Aidan Ferguson , Joseph Agrane , Varad Kulkarni , Aubrey Agub , Michael Baxendale , Aaron David , Rachel Horton , Elliott Atkinson

Efficient autonomous exploration in large-scale environments remains challenging due to the high planning computational cost and low-speed maneuvers. In this paper, we propose a fast and computationally efficient dual-layer exploration…

Robotics · Computer Science 2026-01-22 Qianli Dong , Xuebo Zhang , Shiyong Zhang , Ziyu Wang , Zhe Ma , Haobo Xi

There are many space subdivision and space partitioning techniques used in many algorithms to speed up computations. They mostly rely on orthogonal space subdivision, resp. using hierarchical data structures, e.g. BSP trees, quadtrees,…

Graphics · Computer Science 2022-08-09 Vaclav Skala

The graph matching optimization problem is an essential component for many tasks in computer vision, such as bringing two deformable objects in correspondence. Naturally, a wide range of applicable algorithms have been proposed in the last…

Computer Vision and Pattern Recognition · Computer Science 2022-08-01 Stefan Haller , Lorenz Feineis , Lisa Hutschenreiter , Florian Bernard , Carsten Rother , Dagmar Kainmüller , Paul Swoboda , Bogdan Savchynskyy

Region-based methods have become increasingly popular for model-based, monocular 3D tracking of texture-less objects in cluttered scenes. However, while they achieve state-of-the-art results, most methods are computationally expensive,…

Computer Vision and Pattern Recognition · Computer Science 2022-03-01 Manuel Stoiber , Martin Pfanne , Klaus H. Strobl , Rudolph Triebel , Alin Albu-Schäffer

2D path planning in static environment is a well-known problem and one of the common ways to solve it is to 1) represent the environment as a grid and 2) perform a heuristic search for a path on it. At the same time 2D grid resembles much a…

Machine Learning · Computer Science 2019-08-06 Natalia Soboleva , Konstantin Yakovlev

Pathfinding in Euclidean space is a common problem faced in robotics and computer games. For long-distance navigation on the surface of the earth or in outer space however, approximating the geometry as Euclidean can be insufficient for…

Computational Geometry · Computer Science 2020-11-03 Volodymyr Rospotniuk , Rupert Small

Path planning is a major problem in autonomous vehicles. In recent years, with the increase in applications of Unmanned Aerial Vehicles (UAVs), one of the main challenges is path planning, particularly in adversarial environments. In this…

Robotics · Computer Science 2020-04-21 Mohammad Reza Ranjbar Divkoti , Mostafa Nouri-Baygi

Deep reinforcement learning is a technique for solving problems in a variety of environments, ranging from Atari video games to stock trading. This method leverages deep neural network models to make decisions based on observations of a…

Machine Learning · Computer Science 2022-09-13 Anthony Dowling
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