Related papers: A fast algorithm for the gas station problem
We consider the problem of detecting a cycle in a directed graph that grows by arc insertions, and the related problems of maintaining a topological order and the strong components of such a graph. For these problems, we give two…
Random graph matching refers to recovering the underlying vertex correspondence between two random graphs with correlated edges; a prominent example is when the two random graphs are given by Erd\H{o}s-R\'{e}nyi graphs $G(n,\frac{d}{n})$.…
We present an implementation of a recent algorithm to compute shortest-path trees in unit disk graphs in $O(n\log n)$ worst-case time, where $n$ is the number of disks. In the minimum-separation problem, we are given $n$ unit disks and two…
Given an n-vertex graph G, a drawing of G in the plane is a mapping of its vertices into points of the plane, and its edges into continuous curves, connecting the images of their endpoints. A crossing in such a drawing is a point where two…
The problem of $d$-Path Vertex Cover, $d$-PVC lies in determining a subset $F$ of vertices of a given graph $G=(V,E)$ such that $G \setminus F$ does not contain a path on $d$ vertices. The paths we aim to cover need not to be induced. It is…
The problem of space-efficient depth-first search (DFS) is reconsidered. A particularly simple and fast algorithm is presented that, on a directed or undirected input graph $G=(V,E)$ with $n$ vertices and $m$ edges, carries out a DFS in…
A simplicial vertex of a graph is a vertex whose neighborhood is a clique. It is known that listing all simplicial vertices can be done in $O(nm)$ time or $O(n^{\omega})$ time, where $O(n^{\omega})$ is the time needed to perform a fast…
Let $\mathcal{P}$ be a set of $h$ pairwise-disjoint polygonal obstacles with a total of $n$ vertices in the plane. We consider the problem of building a data structure that can quickly compute an $L_1$ shortest obstacle-avoiding path…
We optimally resolve the space complexity for the problem of finding an $\alpha$-approximate minimum vertex cover ($\alpha$MVC) in dynamic graph streams. We give a randomised algorithm for $\alpha$MVC which uses $O(n^2/\alpha^2)$ bits of…
We give an $O(n^4)$ algorithm to find a minimum clique cover of a (bull, $C_4$)-free graph, or equivalently, a minimum colouring of a (bull, $2K_2$)-free graph, where $n$ is the number of vertices of the graphs.
We present parallel algorithms for computing single-source reachability and shortest paths on directed $n$-vertex $m$-edge graphs using near-linear $\tilde{O}(m)$ work and $o(\sqrt{n})$ depth whenever $m\ge n^{1+o(1)}$. At the extreme of…
For $n$-vertex $m$-edge graphs with integer polynomially-bounded costs and capacities, we provide a randomized parallel algorithm for the minimum cost flow problem with $\tilde O(m+n^ {1.5})$ work and $\tilde O(\sqrt{n})$ depth. On…
We present two algorithms for maintaining the topological order of a directed acyclic graph with n vertices, under an online edge insertion sequence of m edges. Efficient algorithms for online topological ordering have many applications,…
Let $\mathcal{P}$ be the surface of a convex polyhedron with $n$ vertices. We consider the two-point shortest path query problem for $\mathcal{P}$: Constructing a data structure so that given any two query points $s$ and $t$ on…
How efficiently can we find an unknown graph using distance or shortest path queries between its vertices? Let $G = (V,E)$ be an unweighted, connected graph of bounded degree. The edge set $E$ is initially unknown, and the graph can be…
A constant-workspace algorithm has read-only access to an input array and may use only O(1) additional words of $O(\log n)$ bits, where $n$ is the size of the input. We assume that a simple $n$-gon is given by the ordered sequence of its…
This paper provides a construction method of the nearest graph Laplacian to a matrix identified from measurement data of graph Laplacian dynamics that include biochemical systems, synchronization systems, and multi-agent systems. We…
We show that the shadow vertex algorithm can be used to compute a short path between a given pair of vertices of a polytope P = {x : Ax \leq b} along the edges of P, where A \in R^{m \times n} is a real-valued matrix. Both, the length of…
Optimal transport (OT) and unbalanced optimal transport (UOT) are central in many machine learning, statistics and engineering applications. 1D OT is easily solved, with complexity O(n log n), but no efficient algorithm was known for 1D…
We show that a problem of deleting a minimum number of vertices from a graph to obtain a graph embeddable on a surface of a given Euler genus is solvable in time $2^{C_g \cdot k^2 \log k} n^{O(1)}$, where $k$ is the size of the deletion…