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Multi-step greedy policies have been extensively used in model-based reinforcement learning (RL), both when a model of the environment is available (e.g.,~in the game of Go) and when it is learned. In this paper, we explore their benefits…

Machine Learning · Computer Science 2020-07-14 Manan Tomar , Yonathan Efroni , Mohammad Ghavamzadeh

Naming Game is a recently proposed model for describing how a multi-agent system can converge towards a consensus state in a self-organized way. In this paper, we investigate this model on the so-called homogeneous small-world networks and…

Data Analysis, Statistics and Probability · Physics 2007-05-23 Bo-Yu Lin , Jie Ren , Hui-Jie Yang , Bing-Hong Wang

Distributed machine learning (ML) is a modern computation paradigm that divides its workload into independent tasks that can be simultaneously achieved by multiple machines (i.e., agents) for better scalability. However, a typical…

Machine Learning · Computer Science 2018-11-14 Trong Nghia Hoang , Quang Minh Hoang , Kian Hsiang Low , Jonathan How

Large language models (LLMs) achieve strong performance across a wide range of tasks, but remain frozen after pretraining until subsequent updates. Many real-world applications require timely, domain-specific information, motivating the…

In recent years, $Q$-learning has become indispensable for model-free reinforcement learning (MFRL). However, it suffers from well-known problems such as under- and overestimation bias of the value, which may adversely affect the policy…

Machine Learning · Computer Science 2021-02-09 Youngmin Oh , Jinwoo Shin , Eunho Yang , Sung Ju Hwang

In most sports, especially football, most coaches and analysts search for key performance indicators using notational analysis. This method utilizes a statistical summary of events based on video footage and numerical records of goal…

Machine Learning · Computer Science 2022-07-26 Chenyao Li , Stylianos Kampakis , Philip Treleaven

We introduce a natural variant of weighted voting games, which we refer to as k-Prize Weighted Voting Games. Such games consist of n players with weights, and k prizes, of possibly differing values. The players form coalitions, and the i-th…

Computer Science and Game Theory · Computer Science 2023-03-03 Wei-Chen Lee , David Hyland , Alessandro Abate , Edith Elkind , Jiarui Gan , Julian Gutierrez , Paul Harrenstein , Michael Wooldridge

In this paper, we present a robotic prediction agent including a darkforest Go engine, a fuzzy markup language (FML) assessment engine, an FML-based decision support engine, and a robot engine for game of Go application. The knowledge base…

Artificial Intelligence · Computer Science 2019-04-15 Chang-Shing Lee , Mei-Hui Wang , Chia-Hsiu Kao , Sheng-Chi Yang , Yusuke Nojima , Ryosuke Saga , Nan Shuo , Naoyuki Kubota

Causal machine learning (ML) offers flexible, data-driven methods for predicting treatment outcomes including efficacy and toxicity, thereby supporting the assessment and safety of drugs. A key benefit of causal ML is that it allows for…

Accurately estimating human skill levels is crucial for designing effective human-AI interactions so that AI can provide appropriate challenges or guidance. In games where AI players have beaten top human professionals, strength estimation…

Machine Learning · Computer Science 2025-05-02 Kyota Kuboki , Tatsuyoshi Ogawa , Chu-Hsuan Hsueh , Shi-Jim Yen , Kokolo Ikeda

Large Language Models (LLMs) reasoning abilities are increasingly being applied to classical board and card games, but the dominant approach -- involving prompting for direct move generation -- has significant drawbacks. It relies on the…

The Da Vinci Code, a game of logical deduction and imperfect information, presents unique challenges for artificial intelligence, demanding nuanced reasoning beyond simple pattern recognition. This paper investigates the efficacy of various…

Artificial Intelligence · Computer Science 2025-06-17 LeCheng Zhang , Yuanshi Wang , Haotian Shen , Xujie Wang

In this paper, we identify the best learning scenario to train a team of agents to compete against multiple possible strategies of opposing teams. We evaluate cooperative value-based methods in a mixed cooperative-competitive environment.…

Machine Learning · Computer Science 2022-12-01 Pascal Leroy , Jonathan Pisane , Damien Ernst

A valuation for a player in a game in extensive form is an assignment of numeric values to the players moves. The valuation reflects the desirability moves. We assume a myopic player, who chooses a move with the highest valuation.…

Machine Learning · Computer Science 2007-05-23 Philippe Jehiel , Dov Samet

We introduce a novel method for partial optimization of the connections in Deep Differentiable Logic Gate Networks (LGNs). Our training method utilizes a probability distribution over a subset of connections per gate input, selecting the…

Machine Learning · Computer Science 2025-07-09 Wout Mommen , Lars Keuninckx , Matthias Hartmann , Piet Wambacq

Recent advances in deep learning and large language models (LLMs) have facilitated the deployment of the mixture-of-experts (MoE) mechanism in the stock investment domain. While these models have demonstrated promising trading performance,…

Machine Learning · Computer Science 2025-01-20 Kuan-Ming Liu , Ming-Chih Lo

Multi-instance multi-label (MIML) learning has many interesting applications in computer visions, including multi-object recognition and automatic image tagging. In these applications, additional information such as bounding-boxes, image…

Computer Vision and Pattern Recognition · Computer Science 2017-03-01 Hao Yang , Joey Tianyi Zhou , Jianfei Cai , Yew Soon Ong

Traditional coding theory guarantees valid decoding only if a minority of symbols are adversarially manipulated. In contrast, the game of coding framework ensures reliable decoding, even in the presence of an adversarial majority. This…

Information Theory · Computer Science 2026-04-13 Hanzaleh Akbari Nodehi , Parsa Moradi , Soheil Mohajer , Mohammad Ali Maddah-Ali

In multi-label classification, where the evaluation of predictions is less straightforward than in single-label classification, various meaningful, though different, loss functions have been proposed. Ideally, the learning algorithm should…

Machine Learning · Computer Science 2020-06-25 Michael Rapp , Eneldo Loza Mencía , Johannes Fürnkranz , Vu-Linh Nguyen , Eyke Hüllermeier

In recent years, large language models (LLMs) have shown significant advancements in natural language processing (NLP), with strong capa-bilities in generation, comprehension, and rea-soning. These models have found applications in…

Artificial Intelligence · Computer Science 2025-04-02 Hui Wang