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This paper presents a novel unsupervised probabilistic model estimation of visual background in video sequences using a variational autoencoder framework. Due to the redundant nature of the backgrounds in surveillance videos, visual…
Image foreground extraction is a classical problem in image processing and vision, with a large range of applications. In this dissertation, we focus on the extraction of text and graphics in mixed-content images, and design novel…
In light of the success of contrastive learning in the image domain, current self-supervised video representation learning methods usually employ contrastive loss to facilitate video representation learning. When naively pulling two…
The online reconstruction of dynamic scenes from multi-view streaming videos faces significant challenges in training, rendering and storage efficiency. Harnessing superior learning speed and real-time rendering capabilities, 3D Gaussian…
Dynamic videos with small baseline motions are ubiquitous in daily life, especially on social media. However, these videos present a challenge to existing pose estimation frameworks due to ambiguous features, drift accumulation, and…
Real-world instructional videos are long, noisy, and often contain extended background segments, repeated actions, and execution variability that do not correspond to meaningful procedural steps. We propose **REMAP**, an unsupervised…
This paper presents a robust regression approach for image binarization under significant background variations and observation noises. The work is motivated by the need of identifying foreground regions in noisy microscopic image or…
Gaussian splatting has emerged as a powerful tool for high-fidelity reconstruction of dynamic scenes. However, existing methods primarily rely on implicit motion representations, such as encoding motions into neural networks or per-Gaussian…
A common approach for moving objects segmentation in a scene is to perform a background subtraction. Several methods have been proposed in this domain. However, they lack the ability of handling various difficult scenarios such as…
We present a framework that enables fast reconstruction and real-time rendering of urban-scale scenes while maintaining robustness against appearance variations across multi-view captures. Our approach begins with scene partitioning for…
Constructing photo-realistic Free-Viewpoint Videos (FVVs) of dynamic scenes from multi-view videos remains a challenging endeavor. Despite the remarkable advancements achieved by current neural rendering techniques, these methods generally…
Realistic reconstruction of dynamic 4D scenes from monocular videos is essential for understanding the physical world. Despite recent progress in neural rendering, existing methods often struggle to recover accurate 3D geometry and…
High dynamic range (HDR) image synthesis from multiple low dynamic range (LDR) exposures continues to be actively researched. The extension to HDR video synthesis is a topic of significant current interest due to potential cost benefits.…
High-fidelity 3D video reconstruction is essential for enabling real-time rendering of dynamic scenes with realistic motion in virtual and augmented reality (VR/AR). The deformation field paradigm of 3D Gaussian splatting has achieved…
Background subtraction (BGS) is a common choice for performing motion detection in video. Hundreds of BGS algorithms are released every year, but combining them to detect motion remains largely unexplored. We found that combination…
The study evaluates three background subtraction techniques. The techniques ranges from very basic algorithm to state of the art published techniques categorized based on speed, memory requirements and accuracy. Such a review can…
Modeling the processing chain that has produced a video is a difficult reverse engineering task, even when the camera is available. This makes model based video processing a still more complex task. In this paper we propose a fully blind…
We introduce 4D Motion Scaffolds (MoSca), a modern 4D reconstruction system designed to reconstruct and synthesize novel views of dynamic scenes from monocular videos captured casually in the wild. To address such a challenging and…
We introduce a fully automatic pipeline for dynamic scene reconstruction from casually captured monocular RGB videos. Rather than designing a new scene representation, we enhance the priors that drive Dynamic Gaussian Splatting. Video…
Online dense mapping of urban scenes forms a fundamental cornerstone for scene understanding and navigation of autonomous vehicles. Recent advancements in mapping methods are mainly based on NeRF, whose rendering speed is too slow to meet…