Related papers: A Lightweight Approach for On-the-Fly Reflectance …
Recently neural volumetric representations such as neural reflectance fields have been widely applied to faithfully reproduce the appearance of real-world objects and scenes under novel viewpoints and lighting conditions. However, it…
Single-Photon Light Detection and Ranging (SP-LiDAR is emerging as a leading technology for long-range, high-precision 3D vision tasks. In SP-LiDAR, timestamps encode two complementary pieces of information: pulse travel time (depth) and…
Wireless sensor networks (WSNs) are vulnerable to eavesdropping as the sensor nodes (SNs) communicate over an open radio channel. Intelligent reflecting surface (IRS) technology can be leveraged for physical layer security in WSNs. In this…
Current RGB-based 6D object pose estimation methods have achieved noticeable performance on datasets and real world applications. However, predicting 6D pose from single 2D image features is susceptible to disturbance from changing of…
Synthesizing spectral images across different wavelengths is essential for photorealistic rendering. Unlike conventional spectral uplifting methods that convert RGB images into spectral ones, we introduce SpecGen, a novel method that…
The latest developments in 3D capturing, processing, and rendering provide means to unlock novel 3D application pathways. The main elements of an integrated platform, which target tele-immersion and future 3D applications, are described in…
We introduce SceneNet RGB-D, expanding the previous work of SceneNet to enable large scale photorealistic rendering of indoor scene trajectories. It provides pixel-perfect ground truth for scene understanding problems such as semantic…
This work tackles the challenging task of achieving real-time novel view synthesis for reflective surfaces across various scenes. Existing real-time rendering methods, especially those based on meshes, often have subpar performance in…
Existing NeRF-based inverse rendering methods suppose that scenes are exclusively illuminated by distant light sources, neglecting the potential influence of emissive sources within a scene. In this work, we confront this limitation using…
Most novel view synthesis methods -- including Neural Radiance Fields (NeRF) -- struggle to capture the high dynamic range (HDR) radiance required for realistic image-based lighting (IBL). This limitation stems from a reliance on low…
Recent advances in implicit neural representations and differentiable rendering make it possible to simultaneously recover the geometry and materials of an object from multi-view RGB images captured under unknown static illumination.…
Several variants of Neural Radiance Fields (NeRFs) have significantly improved the accuracy of synthesized images and surface reconstruction of 3D scenes/objects. In all of these methods, a key characteristic is that none can train the…
Neural implicit representation of visual scenes has attracted a lot of attention in recent research of computer vision and graphics. Most prior methods focus on how to reconstruct 3D scene representation from a set of images. In this work,…
This paper proposes a practical photometric solution for the challenging problem of in-the-wild inverse rendering under unknown ambient lighting. Our system recovers scene geometry and reflectance using only multi-view images captured by a…
A lighting-based multispectral imaging system using an RGB camera and a projector is one of the most practical and low-cost systems to acquire multispectral observations for estimating the scene's spectral reflectance information. However,…
Modern mobile burst photography pipelines capture and merge a short sequence of frames to recover an enhanced image, but often disregard the 3D nature of the scene they capture, treating pixel motion between images as a 2D aggregation…
3D surface reconstruction is essential across applications of virtual reality, robotics, and mobile scanning. However, RGB-based reconstruction often fails in low-texture, low-light, and low-albedo scenes. Handheld LiDARs, now common on…
We present 3D Surface Splatting (3DSS), the first differentiable surface splatting renderer for physically-based inverse rendering from multi-view images. Our central insight is that the surface separation problem at the heart of surface…
Many man-made objects are characterised by a shape that is symmetric along one or more planar directions. Estimating the location and orientation of such symmetry planes can aid many tasks such as estimating the overall orientation of an…
Road detection is a critically important task for self-driving cars. By employing LiDAR data, recent works have significantly improved the accuracy of road detection. Relying on LiDAR sensors limits the wide application of those methods…