Related papers: Shape Classification using Spectral Graph Wavelets
Computer graphics, 3D computer vision and robotics communities have produced multiple approaches to representing 3D geometry for rendering and reconstruction. These provide trade-offs across fidelity, efficiency and compression…
The evolution of 3D visual content calls for innovative methods for modelling shapes based on their intended usage, function and role in a complex scenario. Even if different attempts have been done in this direction, shape modelling still…
This paper introduces a new method to stylize 3D geometry. The key observation is that the surface normal is an effective instrument to capture different geometric styles. Centered around this observation, we cast stylization as a shape…
In this paper we propose spectral tools based on non-decimated complex wavelet transforms implemented by their matrix formulation. This non-decimated complex wavelet spectra utilizes both real and imaginary parts of complex-valued wavelet…
With systems for acquiring 3D surface data being evermore commonplace, it has become important to reliably extract specific shapes from the acquired data. In the presence of noise and occlusions, this can be done through the use of…
We develop a framework for extracting a concise representation of the shape information available from diffuse shading in a small image patch. This produces a mid-level scene descriptor, comprised of local shape distributions that are…
Feature extraction is an essential task in graph analytics. These feature vectors, called graph descriptors, are used in downstream vector-space-based graph analysis models. This idea has proved fruitful in the past, with spectral-based…
Three-dimensional (3D) facial shape analysis has gained interest due to its potential clinical applications. However, the high cost of advanced 3D facial acquisition systems limits their widespread use, driving the development of low-cost…
We propose the Neurally-Guided Shape Parser (NGSP), a method that learns how to assign fine-grained semantic labels to regions of a 3D shape. NGSP solves this problem via MAP inference, modeling the posterior probability of a label…
Scene graphs are a compact and explicit representation successfully used in a variety of 2D scene understanding tasks. This work proposes a method to incrementally build up semantic scene graphs from a 3D environment given a sequence of…
Facial features are defined as the local relationships that exist amongst the pixels of a facial image. Hand-crafted descriptors identify the relationships of the pixels in the local neighbourhood defined by the kernel. Kernel is a two…
We present a method to jointly refine the geometry and semantic segmentation of 3D surface meshes. Our method alternates between updating the shape and the semantic labels. In the geometry refinement step, the mesh is deformed with…
Temporal and spectral information extracted from a stream of photons received from astronomical sources is the foundation on which we build understanding of various objects and processes in the Universe. Typically astronomers fit a number…
Nowadays it is prevalent to take features extracted from pre-trained deep learning models as image representations which have achieved promising classification performance. Existing methods usually consider either object-based features or…
Existing 3D reconstruction methods utilize guidances such as 2D images, 3D point clouds, shape contours and single semantics to recover the 3D surface, which limits the creative exploration of 3D modeling. In this paper, we propose a novel…
Multi-class 3D object detection aims to localize and classify objects of multiple categories from point clouds. Due to the nature of point clouds, i.e. unstructured, sparse and noisy, some features benefit-ting multi-class discrimination…
Deriving meaningful representations from complex, high-dimensional data in unsupervised settings is crucial across diverse machine learning applications. This paper introduces a framework for multi-scale graph network embedding based on…
3D scanning as a technique to digitize objects in reality and create their 3D models, is used in many fields and areas. Though the quality of 3D scans depends on the technical characteristics of the 3D scanner, the common drawback is the…
Recognition of occluded objects in unseen indoor environments is a challenging problem for mobile robots. This work proposes a new slicing-based topological descriptor that captures the 3D shape of object point clouds to address this…
Recent advances in computer graphics and computer vision have found successful application of deep neural network models for 3D shapes based on signed distance functions (SDFs) that are useful for shape representation, retrieval, and…