Related papers: Sublogarithmic Distributed Algorithms for Lov\'asz…
We consider graph coloring and related problems in the distributed message-passing model. {Locally-iterative algorithms} are especially important in this setting. These are algorithms in which each vertex decides about its next color only…
In this work, we construct the first locally-correctable codes (LCCs), and locally-testable codes (LTCs) with constant rate, constant relative distance, and sub-polynomial query complexity. Specifically, we show that there exist binary LCCs…
We obtain better algorithms for computing more balanced orientations and degree splits in LOCAL. Important to our result is a connection to the hypergraph sinkless orientation problem [BMNSU, SODA'25] We design an algorithm of complexity…
The celebrated palette sparsification result of [Assadi, Chen, and Khanna SODA'19] shows that to compute a $\Delta+1$ coloring of the graph, where $\Delta$ denotes the maximum degree, it suffices if each node limits its color choice to…
We present a simple deterministic distributed algorithm that computes a $(\Delta+1)$-vertex coloring in $O(\log^2 \Delta \cdot \log n)$ rounds. The algorithm can be implemented with $O(\log n)$-bit messages. The algorithm can also be…
The LOCAL model is among the main models for studying locality in the framework of distributed network computing. This model is however subject to pertinent criticisms, including the facts that all nodes wake up simultaneously, perform in…
Motivated by the increasing need to understand the algorithmic foundations of distributed large-scale graph computations, we study a number of fundamental graph problems in a message-passing model for distributed computing where $k \geq 2$…
We study the problem of sampling an approximately uniformly random satisfying assignment for atomic constraint satisfaction problems i.e. where each constraint is violated by only one assignment to its variables. Let $p$ denote the maximum…
We introduce the \emph{local information cost} (LIC), which quantifies the amount of information that nodes in a network need to learn when solving a graph problem. We show that the local information cost presents a natural lower bound on…
We present a complete classification of the deterministic distributed time complexity for a family of graph problems: binary labeling problems in trees. These are locally checkable problems that can be encoded with an alphabet of size two…
Consider an n-vertex graph G = (V,E) of maximum degree Delta, and suppose that each vertex v \in V hosts a processor. The processors are allowed to communicate only with their neighbors in G. The communication is synchronous, i.e., it…
Linial's famous color reduction algorithm reduces a given $m$-coloring of a graph with maximum degree $\Delta$ to a $O(\Delta^2\log m)$-coloring, in a single round in the LOCAL model. We show a similar result when nodes are restricted to…
We investigate local computation algorithms (LCA) for two-coloring of $k$-uniform hypergraphs. We focus on hypergraph instances that satisfy strengthened assumption of the Lov\'{a}sz Local Lemma of the form $2^{1-\alpha k} (\Delta+1)…
This paper studies sufficient conditions to obtain efficient distributed algorithms coloring graphs optimally (i.e.\ with the minimum number of colors) in the LOCAL model of computation. Most of the work on distributed vertex coloring so…
The Lov\'{a}sz Local Lemma (LLL) is a keystone principle in probability theory, guaranteeing the existence of configurations which avoid a collection $\mathcal B$ of "bad" events which are mostly independent and have low probability. In its…
In this paper, we present improved algorithms for the $(\Delta+1)$ (vertex) coloring problem in the Congested-Clique model of distributed computing. In this model, the input is a graph on $n$ nodes, initially each node knows only its…
We present fast and efficient randomized distributed algorithms to find Hamiltonian cycles in random graphs. In particular, we present a randomized distributed algorithm for the $G(n,p)$ random graph model, with number of nodes $n$ and…
We study the problem of computing approximate minimum edge cuts by distributed algorithms. We use a standard synchronous message passing model where in each round, $O(\log n)$ bits can be transmitted over each edge (a.k.a. the CONGEST…
Low Diameter Decompositions (LDDs) are invaluable tools in the design of combinatorial graph algorithms. While historically they have been applied mainly to undirected graphs, in the recent breakthrough for the negative-length Single Source…
We show that many classical optimization problems --- such as $(1\pm\epsilon)$-approximate maximum flow, shortest path, and transshipment --- can be computed in $\newcommand{\tmix}{{\tau_{\text{mix}}}}\tmix(G)\cdot n^{o(1)}$ rounds of…