Related papers: Sublogarithmic Distributed Algorithms for Lov\'asz…
LCLs or locally checkable labelling problems (e.g. maximal independent set, maximal matching, and vertex colouring) in the LOCAL model of computation are very well-understood in cycles (toroidal 1-dimensional grids): every problem has a…
The landscape of the distributed time complexity is nowadays well-understood for subpolynomial complexities. When we look at deterministic algorithms in the LOCAL model and locally checkable problems (LCLs) in bounded-degree graphs, the…
We study the local complexity landscape of locally checkable labeling (LCL) problems on constant-degree graphs with a focus on complexities below $\log^* n$. Our contribution is threefold: Our main contribution is that we complete the…
In this work, we give a unifying view of locality in four settings: distributed algorithms, sequential greedy algorithms, dynamic algorithms, and online algorithms. We introduce a new model of computing, called the online-LOCAL model: the…
This paper is centered on the complexity of graph problems in the well-studied LOCAL model of distributed computing, introduced by Linial [FOCS '87]. It is widely known that for many of the classic distributed graph problems (including…
In this work we study local computation with advice: the goal is to solve a graph problem $\Pi$ with a distributed algorithm in $T(\Delta)$ communication rounds, for some function $T$ that only depends on the maximum degree $\Delta$ of the…
Many graph problems are locally checkable: a solution is globally feasible if it looks valid in all constant-radius neighborhoods. This idea is formalized in the concept of locally checkable labelings (LCLs), introduced by Naor and…
The celebrated Time Hierarchy Theorem for Turing machines states, informally, that more problems can be solved given more time. The extent to which a time hierarchy-type theorem holds in the distributed LOCAL model has been open for many…
Common definitions of the "standard" LOCAL model tend to be sloppy and even self-contradictory on one point: do the nodes update their state using an arbitrary function or a computable function? So far, this distinction has been safe to…
There is a huge difference in techniques and runtimes of distributed algorithms for problems that can be solved by a sequential greedy algorithm and those that cannot. A prime example of this contrast appears in the edge coloring problem:…
We present a deterministic distributed algorithm that computes a $(2\Delta-1)$-edge-coloring, or even list-edge-coloring, in any $n$-node graph with maximum degree $\Delta$, in $O(\log^7 \Delta \log n)$ rounds. This answers one of the…
We present a poly $\log \log n$ time randomized CONGEST algorithm for a natural class of Lovasz Local Lemma (LLL) instances on constant degree graphs. This implies, among other things, that there are no LCL problems with randomized…
One of the cornerstones of the distributed complexity theory is the derandomization result by Chang, Kopelowitz, and Pettie [FOCS 2016]: any randomized LOCAL algorithm that solves a locally checkable labeling problem (LCL) can be…
In this work, we develop the low-space Massively Parallel Computation (MPC) complexity landscape for a family of fundamental graph problems on trees. We present a general method that solves most locally checkable labeling (LCL) problems…
In this work, we study the Lov\'asz local lemma (LLL) problem in the area of distributed quantum computing, which has been the focus of attention of recent advances in quantum computing [STOC'24, STOC'25, STOC'25]. We prove a lower bound of…
We present a randomized distributed algorithm that computes a $\Delta$-coloring in any non-complete graph with maximum degree $\Delta \geq 4$ in $O(\log \Delta) + 2^{O(\sqrt{\log\log n})}$ rounds, as well as a randomized algorithm that…
We connect three distinct lines of research that have recently explored extensions of the classical LOCAL model of distributed computing: A. distributed quantum computing and non-signaling distributions [e.g. STOC 2024], B.…
We give a randomized $\Delta$-coloring algorithm in the LOCAL model that runs in $\text{poly} \log \log n$ rounds, where $n$ is the number of nodes of the input graph and $\Delta$ is its maximum degree. This means that randomized…
We present ${\rm poly\log\log n}$-round randomized distributed algorithms to compute vertex splittings, a partition of the vertices of a graph into $k$ parts such that a node of degree $d(u)$ has $\approx d(u)/k$ neighbors in each part. Our…
We give practical, efficient algorithms that automatically determine the asymptotic distributed round complexity of a given locally checkable graph problem in the $[\Theta(\log n), \Theta(n)]$ region, in two settings. We present one…