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Surface reconstruction with preservation of geometric features is a challenging computer vision task. Despite significant progress in implicit shape reconstruction, state-of-the-art mesh extraction methods often produce aliased,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Natalia Soboleva , Olga Gorbunova , Maria Ivanova , Evgeny Burnaev , Matthias Nießner , Denis Zorin , Alexey Artemov

Reconstruction of a 3D shape from a single 2D image is a classical computer vision problem, whose difficulty stems from the inherent ambiguity of recovering occluded or only partially observed surfaces. Recent methods address this challenge…

Computer Vision and Pattern Recognition · Computer Science 2020-02-04 Yuan Yao , Nico Schertler , Enrique Rosales , Helge Rhodin , Leonid Sigal , Alla Sheffer

This paper presents a computational model to recover the most likely interpretation of the 3D scene structure from a planar image, where some objects may occlude others. The estimated scene interpretation is obtained by integrating some…

Computer Vision and Pattern Recognition · Computer Science 2016-03-30 Maria Oliver , Gloria Haro , Mariella Dimiccoli , Baptiste Mazin , Coloma Ballester

This paper introduces a new approach for the automated reconstruction - reassembly of fragmented objects having one surface near to plane, on the basis of the 3D representation of their constituent fragments. The whole process starts by 3D…

We present a new pipeline for holistic 3D scene understanding from a single image, which could predict object shapes, object poses, and scene layout. As it is a highly ill-posed problem, existing methods usually suffer from inaccurate…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Cheng Zhang , Zhaopeng Cui , Yinda Zhang , Bing Zeng , Marc Pollefeys , Shuaicheng Liu

Real-time, high-quality, 3D scanning of large-scale scenes is key to mixed reality and robotic applications. However, scalability brings challenges of drift in pose estimation, introducing significant errors in the accumulated model.…

Graphics · Computer Science 2017-02-09 Angela Dai , Matthias Nießner , Michael Zollhöfer , Shahram Izadi , Christian Theobalt

While data has certainly taken the center stage in computer vision in recent years, it can still be difficult to obtain in certain scenarios. In particular, acquiring ground truth 3D shapes of objects pictured in 2D images remains a…

Computer Vision and Pattern Recognition · Computer Science 2016-08-02 Joao Carreira , Sara Vicente , Lourdes Agapito , Jorge Batista

Structure from Motion or the sparse 3D reconstruction out of individual photos is a long studied topic in computer vision. Yet none of the existing reconstruction pipelines fully addresses a progressive scenario where images are only…

Computer Vision and Pattern Recognition · Computer Science 2018-07-12 Alex Locher , Michal Havlena , Luc Van Gool

Differentiable rendering is a very successful technique that applies to a Single-View 3D Reconstruction. Current renderers use losses based on pixels between a rendered image of some 3D reconstructed object and ground-truth images from…

Computer Vision and Pattern Recognition · Computer Science 2021-05-03 Nikola Zubić , Pietro Liò

Semantic scene understanding from point clouds is particularly challenging as the points reflect only a sparse set of the underlying 3D geometry. Previous works often convert point cloud into regular grids (e.g. voxels or bird-eye view…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Yinyu Nie , Ji Hou , Xiaoguang Han , Matthias Nießner

Picking an item in the presence of other objects can be challenging as it involves occlusions and partial views. Given object models, one approach is to perform object pose estimation and use the most likely candidate pose per object to…

Robotics · Computer Science 2020-08-12 Rui Wang , Chaitanya Mitash , Shiyang Lu , Daniel Boehm , Kostas E. Bekris

Capturing the 3D geometry of transparent objects is a challenging task, ill-suited for general-purpose scanning and reconstruction techniques, since these cannot handle specular light transport phenomena. Existing state-of-the-art methods,…

Graphics · Computer Science 2020-09-22 Jiahui Lyu , Bojian Wu , Dani Lischinski , Daniel Cohen-Or , Hui Huang

A novel, adaptive ground-aware, and cost-effective 3D Object Detection pipeline is proposed. The ground surface representation introduced in this paper, in comparison to its uni-planar counterparts (methods that model the surface of a whole…

Computer Vision and Pattern Recognition · Computer Science 2020-06-30 Arun CS Kumar , Disha Ahuja , Ashwath Aithal

Active object reconstruction is crucial for many robotic applications. A key aspect in these scenarios is generating object-specific view configurations to obtain informative measurements for reconstruction. One-shot view planning enables…

Robotics · Computer Science 2025-04-17 Sicong Pan , Liren Jin , Xuying Huang , Cyrill Stachniss , Marija Popović , Maren Bennewitz

We present a probabilistic approach for building, on the fly, 3-D models of unknown objects while being manipulated by a robot. We specifically consider manipulation tasks in piles of clutter that contain previously unseen objects. Most…

Robotics · Computer Science 2019-03-15 Changkyu Song , Abdeslam Boularias

Realtime 4D reconstruction for dynamic scenes remains a crucial challenge for autonomous driving perception. Most existing methods rely on depth estimation through self-supervision or multi-modality sensor fusion. In this paper, we propose…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Xin Fei , Wenzhao Zheng , Yueqi Duan , Wei Zhan , Masayoshi Tomizuka , Kurt Keutzer , Jiwen Lu

Shape retrieval and alignment are a promising avenue towards turning 3D scans into lightweight CAD representations that can be used for content creation such as mobile or AR/VR gaming scenarios. Unfortunately, CAD model retrieval is limited…

Computer Vision and Pattern Recognition · Computer Science 2020-07-24 Vladislav Ishimtsev , Alexey Bokhovkin , Alexey Artemov , Savva Ignatyev , Matthias Niessner , Denis Zorin , Evgeny Burnaev

For robot manipulation, a complete and accurate object shape is desirable. Here, we present a method that combines visual and haptic reconstruction in a closed-loop pipeline. From an initial viewpoint, the object shape is reconstructed…

Robotics · Computer Science 2024-09-11 Lukas Rustler , Jiri Matas , Matej Hoffmann

In applications like computer aided design, geometric models are often represented numerically as polynomial splines or NURBS, even when they originate from primitive geometry. For purposes such as redesign and isogeometric analysis, it is…

Numerical Analysis · Mathematics 2023-08-10 Andrea Raffo , Oliver J. D. Barrowclough , Georg Muntingh

State-of-the-art techniques for monocular camera reconstruction predominantly rely on the Structure from Motion (SfM) pipeline. However, such methods often yield reconstruction outcomes that lack crucial scale information, and over time,…

Robotics · Computer Science 2023-10-10 Chunge Bai , Ruijie Fu , Xiang Gao