Related papers: Light Field Video Capture Using a Learning-Based H…
We explore the use of inexpensive consumer light- field camera technology for the purpose of light-field mi- croscopy. Our experiments are based on the Lytro (first gen- eration) camera. Unfortunately, the optical systems of the Lytro and…
We present a system for acquiring, processing, and rendering panoramic light field still photography for display in Virtual Reality (VR). We acquire spherical light field datasets with two novel light field camera rigs designed for portable…
Light field reconstruction from images captured by focal plane sweeping, such as light field moment imaging (LFMI) and light field reconstruction with back projection (LFBP), can achieve high lateral resolution comparable to the modern…
Video frame interpolation typically involves two steps: motion estimation and pixel synthesis. Such a two-step approach heavily depends on the quality of motion estimation. This paper presents a robust video frame interpolation method that…
Research on video frame interpolation has made significant progress in recent years. However, existing methods mostly use off-the-shelf metrics to measure the quality of interpolation results with the exception of a few methods that employ…
In recent years, light fields have become a major research topic and their applications span across the entire spectrum of classical image processing. Among the different methods used to capture a light field are the lenslet cameras, such…
We study the problem of deblurring light fields of general 3D scenes captured under 3D camera motion and present both theoretical and practical contributions. By analyzing the motion-blurred light field in the primal and Fourier domains, we…
Light field cameras capture both the spatial and the angular properties of light rays in space. Due to its property, one can compute the depth from light fields in uncontrolled lighting environments, which is a big advantage over active…
Due to hardware constraints, standard off-the-shelf digital cameras suffers from low dynamic range (LDR) and low frame per second (FPS) outputs. Previous works in high dynamic range (HDR) video reconstruction uses sequence of alternating…
Accurately calibrating light field camera is essential to its applications. Rapid progress has been made in this area in the past decades. In this paper, detailed analysis was first performed towards the state of the art projection models…
Event cameras are ideally suited to capture High Dynamic Range (HDR) visual information without blur but provide poor imaging capability for static or slowly varying scenes. Conversely, conventional image sensors measure absolute intensity…
Recovering 3D geometry of underwater scenes is challenging because of non-linear refraction of light at the water-air interface caused by the camera housing. We present a light field-based approach that leverages properties of angular…
Various real-time methods for capturing and transmitting dynamic 3D spaces have been proposed, including those based on RGB-D cameras and volumetric capture. However, applying existing methods to outdoor tourist sites remains difficult…
The quality assessment of light field images presents new challenges to conventional compression methods, as the spatial quality is affected by the optical distortion of capturing devices, and the angular consistency affects the performance…
Video frame interpolation is a challenging problem because there are different scenarios for each video depending on the variety of foreground and background motion, frame rate, and occlusion. It is therefore difficult for a single network…
Light-field microscopy represents a promising solution for microscopic volumetric imaging, thanks to its capability to encode information on multiple planes in a single acquisition. This is achieved through its peculiar simultaneous capture…
Restoring a sharp light field image from its blurry input has become essential due to the increasing popularity of parallax-based image processing. State-of-the-art blind light field deblurring methods suffer from several issues such as…
There is a general expectation that robots should operate in environments that consist of static and dynamic entities including people, furniture and automobiles. These dynamic environments pose challenges to visual simultaneous…
Recording fast motion in a high FPS (frame-per-second) requires expensive high-speed cameras. As an alternative, interpolating low-FPS videos from commodity cameras has attracted significant attention. If only low-FPS videos are available,…
In this work, we present a novel learning-based approach to synthesize new views of a light field image. In particular, given the four corner views of a light field, the presented method estimates any in-between view. We use three…