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Related papers: GRASS: Generative Recursive Autoencoders for Shape…

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We present a generative neural network which enables us to generate plausible 3D indoor scenes in large quantities and varieties, easily and highly efficiently. Our key observation is that indoor scene structures are inherently…

Anatomical trees play an important role in clinical diagnosis and treatment planning. Yet, accurately representing these structures poses significant challenges owing to their intricate and varied topology and geometry. Most existing…

Image and Video Processing · Electrical Eng. & Systems 2025-09-18 Paula Feldman , Miguel Fainstein , Viviana Siless , Claudio Delrieux , Emmanuel Iarussi

We introduce SCORES, a recursive neural network for shape composition. Our network takes as input sets of parts from two or more source 3D shapes and a rough initial placement of the parts. It outputs an optimized part structure for the…

Graphics · Computer Science 2018-09-17 Chenyang Zhu , Kai Xu , Siddhartha Chaudhuri , Renjiao Yi , Hao Zhang

We present SAGNet, a structure-aware generative model for 3D shapes. Given a set of segmented objects of a certain class, the geometry of their parts and the pairwise relationships between them (the structure) are jointly learned and…

Graphics · Computer Science 2019-11-15 Zhijie Wu , Xiang Wang , Di Lin , Dani Lischinski , Daniel Cohen-Or , Hui Huang

We propose a data-driven 3D shape design method that can learn a generative model from a corpus of existing designs, and use this model to produce a wide range of new designs. The approach learns an encoding of the samples in the training…

We present a structured graph variational autoencoder for generating the layout of indoor 3D scenes. Given the room type (e.g., living room or library) and the room layout (e.g., room elements such as floor and walls), our architecture…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Aditya Chattopadhyay , Xi Zhang , David Paul Wipf , Himanshu Arora , Rene Vidal

Shape priors learned from data are commonly used to reconstruct 3D objects from partial or noisy data. Yet no such shape priors are available for indoor scenes, since typical 3D autoencoders cannot handle their scale, complexity, or…

Computer Vision and Pattern Recognition · Computer Science 2020-03-23 Chiyu Max Jiang , Avneesh Sud , Ameesh Makadia , Jingwei Huang , Matthias Nießner , Thomas Funkhouser

Layout is a fundamental component of any graphic design. Creating large varieties of plausible document layouts can be a tedious task, requiring numerous constraints to be satisfied, including local ones relating different semantic elements…

Computer Vision and Pattern Recognition · Computer Science 2020-04-20 Akshay Gadi Patil , Omri Ben-Eliezer , Or Perel , Hadar Averbuch-Elor

D shape generation is a fundamental operation in computer graphics. While significant progress has been made, especially with recent deep generative models, it remains a challenge to synthesize high-quality shapes with rich geometric…

Graphics · Computer Science 2022-05-31 Jie Yang , Kaichun Mo , Yu-Kun Lai , Leonidas J. Guibas , Lin Gao

We propose a deep autoencoder with graph topology inference and filtering to achieve compact representations of unorganized 3D point clouds in an unsupervised manner. Many previous works discretize 3D points to voxels and then use…

Computer Vision and Pattern Recognition · Computer Science 2020-02-19 Siheng Chen , Chaojing Duan , Yaoqing Yang , Duanshun Li , Chen Feng , Dong Tian

The success of various applications including robotics, digital content creation, and visualization demand a structured and abstract representation of the 3D world from limited sensor data. Inspired by the nature of human perception of 3D…

Computer Vision and Pattern Recognition · Computer Science 2017-08-08 Chuhang Zou , Ersin Yumer , Jimei Yang , Duygu Ceylan , Derek Hoiem

This paper introduces a 3D shape generative model based on deep neural networks. A new image-like (i.e., tensor) data representation for genus-zero 3D shapes is devised. It is based on the observation that complicated shapes can be well…

Computer Vision and Pattern Recognition · Computer Science 2019-03-05 Heli Ben-Hamu , Haggai Maron , Itay Kezurer , Gal Avineri , Yaron Lipman

Deep learning approaches to 3D shape segmentation are typically formulated as a multi-class labeling problem. Existing models are trained for a fixed set of labels, which greatly limits their flexibility and adaptivity. We opt for top-down…

Computer Vision and Pattern Recognition · Computer Science 2022-01-19 Fenggen Yu , Kun Liu , Yan Zhang , Chenyang Zhu , Kai Xu

We present a new approach to 3D object representation where a neural network encodes the geometry of an object directly into the weights and biases of a second 'mapping' network. This mapping network can be used to reconstruct an object by…

Machine Learning · Computer Science 2020-04-07 Eric Mitchell , Selim Engin , Volkan Isler , Daniel D Lee

Auto-regressive models have achieved impressive results in 2D image generation by modeling joint distributions in grid space. In this paper, we extend auto-regressive models to 3D domains, and seek a stronger ability of 3D shape generation…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Xuelin Qian , Yu Wang , Simian Luo , Yinda Zhang , Ying Tai , Zhenyu Zhang , Chengjie Wang , Xiangyang Xue , Bo Zhao , Tiejun Huang , Yunsheng Wu , Yanwei Fu

Inspired by the recent success of methods that employ shape priors to achieve robust 3D reconstructions, we propose a novel recurrent neural network architecture that we call the 3D Recurrent Reconstruction Neural Network (3D-R2N2). The…

Computer Vision and Pattern Recognition · Computer Science 2016-04-05 Christopher B. Choy , Danfei Xu , JunYoung Gwak , Kevin Chen , Silvio Savarese

Human perception of 3D shapes goes beyond reconstructing them as a set of points or a composition of geometric primitives: we also effortlessly understand higher-level shape structure such as the repetition and reflective symmetry of object…

Computer Vision and Pattern Recognition · Computer Science 2019-08-13 Yonglong Tian , Andrew Luo , Xingyuan Sun , Kevin Ellis , William T. Freeman , Joshua B. Tenenbaum , Jiajun Wu

We introduce RIM-Net, a neural network which learns recursive implicit fields for unsupervised inference of hierarchical shape structures. Our network recursively decomposes an input 3D shape into two parts, resulting in a binary tree…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Chengjie Niu , Manyi Li , Kai Xu , Hao Zhang

The ability to generate novel, diverse, and realistic 3D shapes along with associated part semantics and structure is central to many applications requiring high-quality 3D assets or large volumes of realistic training data. A key challenge…

Graphics · Computer Science 2019-08-05 Kaichun Mo , Paul Guerrero , Li Yi , Hao Su , Peter Wonka , Niloy Mitra , Leonidas J. Guibas

We present a neural architecture that takes as input a 2D or 3D shape and outputs a program that generates the shape. The instructions in our program are based on constructive solid geometry principles, i.e., a set of boolean operations on…

Computer Vision and Pattern Recognition · Computer Science 2018-04-03 Gopal Sharma , Rishabh Goyal , Difan Liu , Evangelos Kalogerakis , Subhransu Maji
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