Related papers: Investigation of Different Skeleton Features for C…
Deep Learning architectures, albeit successful in most computer vision tasks, were designed for data with an underlying Euclidean structure, which is not usually fulfilled since pre-processed data may lie on a non-linear space. In this…
Deep neural network is an effective choice to automatically recognize human actions utilizing data from various wearable sensors. These networks automate the process of feature extraction relying completely on data. However, various noises…
3D Human Motion Indexing and Retrieval is an interesting problem due to the rise of several data-driven applications aimed at analyzing and/or re-utilizing 3D human skeletal data, such as data-driven animation, analysis of sports…
Human activity recognition is one of the most important tasks in computer vision and has proved useful in different fields such as healthcare, sports training and security. There are a number of approaches that have been explored to solve…
Graph convolutional networks (GCNs) can effectively capture the features of related nodes and improve the performance of the model. More attention is paid to employing GCN in Skeleton-Based action recognition. But existing methods based on…
Human actions comprise of joint motion of articulated body parts or `gestures'. Human skeleton is intuitively represented as a sparse graph with joints as nodes and natural connections between them as edges. Graph convolutional networks…
Human character animation is often critical in entertainment content production, including video games, virtual reality or fiction films. To this end, deep neural networks drive most recent advances through deep learning and deep…
The data-driven approach that learns an optimal representation of vision features like skeleton frames or RGB videos is currently a dominant paradigm for activity recognition. While great improvements have been achieved from existing single…
Recently, Convolutional Neural Networks (ConvNets) have shown promising performances in many computer vision tasks, especially image-based recognition. How to effectively use ConvNets for video-based recognition is still an open problem. In…
Skeleton-based human action recognition has been drawing more interest recently due to its low sensitivity to appearance changes and the accessibility of more skeleton data. However, even the 3D skeletons captured in practice are still…
Human action recognition from skeletal data is a hot research topic and important in many open domain applications of computer vision, thanks to recently introduced 3D sensors. In the literature, naive methods simply transfer off-the-shelf…
Most of human actions consist of complex temporal compositions of more simple actions. Action recognition tasks usually relies on complex handcrafted structures as features to represent the human action model. Convolutional Neural Nets…
One-shot skeleton action recognition, which aims to learn a skeleton action recognition model with a single training sample, has attracted increasing interest due to the challenge of collecting and annotating large-scale skeleton action…
In this paper, we propose to improve the traditional use of RNNs by employing a many to many model for video classification. We analyze the importance of modeling spatial layout and temporal encoding for daily living action recognition.…
Skeleton-based Human Activity Recognition has achieved great interest in recent years as skeleton data has demonstrated being robust to illumination changes, body scales, dynamic camera views, and complex background. In particular,…
Graph convolutional networks (GCNs), which can model the human body skeletons as spatial and temporal graphs, have shown remarkable potential in skeleton-based action recognition. However, in the existing GCN-based methods, graph-structured…
This paper investigates body bones from skeleton data for skeleton based action recognition. Body joints, as the direct result of mature pose estimation technologies, are always the key concerns of traditional action recognition methods.…
Previous work has shown that feature maps of deep convolutional neural networks (CNNs) can be interpreted as feature representation of a particular image region. Features aggregated from these feature maps have been exploited for image…
In skeleton-based action recognition, a key challenge is distinguishing between actions with similar trajectories of joints due to the lack of image-level details in skeletal representations. Recognizing that the differentiation of similar…
Existing action recognition methods mainly focus on joint and bone information in human body skeleton data due to its robustness to complex backgrounds and dynamic characteristics of the environments. In this paper, we combine body skeleton…