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Graph neural networks (GNNs) and heterogeneous graph neural networks (HGNNs) are prominent techniques for homogeneous and heterogeneous graph representation learning, yet their performance in an end-to-end supervised framework greatly…
In vertex-cut sparsification, given a graph $G=(V,E)$ with a terminal set $T\subseteq V$, we wish to construct a graph $G'=(V',E')$ with $T\subseteq V'$, such that for every two sets of terminals $A,B\subseteq T$, the size of a minimum…
Preservers and additive spanners are sparse (hence cheap to store) subgraphs that preserve the distances between given pairs of nodes exactly or with some small additive error, respectively. Since real-world networks are prone to failures,…
We present a new approach for solving (minimum disagreement) correlation clustering that results in sublinear algorithms with highly efficient time and space complexity for this problem. In particular, we obtain the following algorithms for…
In a large-scale network, we want to choose some influential nodes to make a profit by paying some cost within a limited budget so that we do not have to spend more budget on some nodes adjacent to the chosen nodes; our problem is the…
A mapping $\alpha : V(G) \to V(H)$ from the vertex set of one graph $G$ to another graph $H$ is an isometric embedding if the shortest path distance between any two vertices in $G$ equals the distance between their images in $H$. Here, we…
Many resource allocation problems in the cloud can be described as a basic Virtual Network Embedding Problem (VNEP): finding mappings of request graphs (describing the workloads) onto a substrate graph (describing the physical…
For a hereditary graph class $\mathcal{H}$, the $\mathcal{H}$-elimination distance of a graph $G$ is the minimum number of rounds needed to reduce $G$ to a member of $\mathcal{H}$ by removing one vertex from each connected component in each…
Hypergraph partitioning is a recurring NP-hard problem in engineering; its efficient solution at scale hinges on parallelism. This work proposes a GPU-centric algorithm for multi-level hypergraph partitioning aimed at a specific set of…
We consider the classical Minimum Balanced Cut problem: given a graph $G$, compute a partition of its vertices into two subsets of roughly equal volume, while minimizing the number of edges connecting the subsets. We present the first {\em…
In the decremental $(1+\epsilon)$-approximate Single-Source Shortest Path (SSSP) problem, we are given a graph $G=(V,E)$ with $n = |V|, m = |E|$, undergoing edge deletions, and a distinguished source $s \in V$, and we are asked to process…
While most classical NP-hard graph problems cannot be solved in time $2^{o(n)}$ on general graphs under the Exponential Time Hypothesis (ETH), many exhibit the square-root phenomenon and admit optimal algorithms running in time…
How efficiently can we find an unknown graph using distance or shortest path queries between its vertices? Let $G = (V,E)$ be an unweighted, connected graph of bounded degree. The edge set $E$ is initially unknown, and the graph can be…
Training Graph Neural Networks (GNNs) on large graphs presents unique challenges due to the large memory and computing requirements. Distributed GNN training, where the graph is partitioned across multiple machines, is a common approach to…
Balanced partitioning is often a crucial first step in solving large-scale graph optimization problems, e.g., in some cases, a big graph can be chopped into pieces that fit on one machine to be processed independently before stitching the…
In the distributed setting, the only existing constructions of \textit{sparse skeletons}, (i.e., subgraphs with $O(n)$ edges) either use randomization or large messages, or require $\Omega(D)$ time, where $D$ is the hop-diameter of the…
We (nearly) settle the time complexity for computing vertex fault-tolerant (VFT) spanners with optimal sparsity (up to polylogarithmic factors). VFT spanners are sparse subgraphs that preserve distance information, up to a small…
We consider the minimization of edge-crossings in geometric drawings of graphs $G=(V, E)$, i.e., in drawings where each edge is depicted as a line segment. The respective decision problem is NP-hard [Bienstock, '91]. In contrast to theory…
We consider the problem of computing all pairs shortest paths (APSP) and shortest paths for k sources in a weighted graph in the distributed CONGEST model. For graphs with non-negative integer edge weights (including zero weights) we build…
Graph similarity computation is one of the core operations in many graph-based applications, such as graph similarity search, graph database analysis, graph clustering, etc. Since computing the exact distance/similarity between two graphs…