English
Related papers

Related papers: Dynamic algorithms for visibility polygons in simp…

200 papers

We present a real-time algorithm that finds the Penetration Depth (PD) between general polygonal models based on iterative and local optimization techniques. Given an in-collision configuration of an object in configuration space, we find…

Graphics · Computer Science 2015-08-26 Changsoo Je , Min Tang , Youngeun Lee , Minkyoung Lee , Young J. Kim

Many problems in Discrete and Computational Geometry deal with simple polygons or polygonal regions. Many algorithms and data-structures perform considerably faster, if the underlying polygonal region has low local complexity. One obstacle…

Computational Geometry · Computer Science 2021-01-20 Fabian Klute , Meghana M. Reddy , Tillmann Miltzow

Let $s$ be a point in a polygonal domain $\mathcal{P}$ of $h-1$ holes and $n$ vertices. We consider a quickest visibility query problem. Given a query point $q$ in $\mathcal{P}$, the goal is to find a shortest path in $\mathcal{P}$ to move…

Computational Geometry · Computer Science 2017-03-10 Haitao Wang

The convex hull of a data set $P$ is the smallest convex set that contains $P$. In this work, we present a new data structure for convex hull, that allows for efficient dynamic updates. In a dynamic convex hull implementation, the following…

Computational Geometry · Computer Science 2023-11-01 Emil Toftegaard Gæde , Inge Li Gørtz , Ivor van der Hoog , Christoffer Krogh , Eva Rotenberg

We consider minimizing a conic quadratic objective over a polyhedron. Such problems arise in parametric value-at-risk minimization, portfolio optimization, and robust optimization with ellipsoidal objective uncertainty; and they can be…

Optimization and Control · Mathematics 2018-11-06 Alper Atamturk , Andres Gomez

We study dynamic algorithms in the model of algorithms with predictions. We assume the algorithm is given imperfect predictions regarding future updates, and we ask how such predictions can be used to improve the running time. This can be…

Data Structures and Algorithms · Computer Science 2023-12-11 Jan van den Brand , Sebastian Forster , Yasamin Nazari , Adam Polak

UAV missions often require specific geometric constraints to be satisfied between ground locations and the vehicle location. Such requirements are typical for contexts where line-of-sight must be maintained between the vehicle location and…

Robotics · Computer Science 2024-02-06 Andrew Willis , Collin Hague , Artur Wolek , Kevin Brink

Chan [JACM, 2010] gave a data structure for maintaining the convex hull of a dynamic set of 3D points under insertions and deletions, supporting extreme-point queries. Subsequent refinements by Kaplan, Mulzer, Roditty, Seiferth, and Sharir…

Computational Geometry · Computer Science 2026-02-24 Haitao Wang

In this paper, we have examined the problem of embedding a cycle of n vertices onto a given set of n points inside a simple polygon. The goal of the problem is that the cycle must be embedded without bends and does not intersect itself and…

Computational Geometry · Computer Science 2022-06-24 Maryam Fadavian , Heidar Fadavian

We study the query version of constrained minimum link paths between two points inside a simple polygon $P$ with $n$ vertices such that there is at least one point on the path, visible from a query point. The method is based on partitioning…

Computational Geometry · Computer Science 2023-06-22 Mohammad Reza Zarrabi , Nasrollah Moghaddam Charkari

We present an $O(n\log n)$-time algorithm that determines whether a given planar $n$-gon is weakly simple. This improves upon an $O(n^2\log n)$-time algorithm by Chang, Erickson, and Xu (2015). Weakly simple polygons are required as input…

Computational Geometry · Computer Science 2017-08-01 Hugo Akitaya , Greg Aloupis , Jeff Erickson , Csaba D. Tóth

Interactive exploration of large, multidimensional datasets plays a very important role in various scientific fields. It makes it possible not only to identify important structural features and forms, such as clusters of vertices and their…

Machine Learning · Computer Science 2023-03-10 Bartosz Minch

Let $P$ be a simple polygon with $n$ vertices, and let $q \in P$ be a point in $P$. Let $k \in \{0, \dots, n - 1\}$. A point $p \in P$ is $k$-visible from $q$ if and only if the line segment $pq$ crosses the boundary of $P$ at most $k$…

Computational Geometry · Computer Science 2019-08-14 Yeganeh Bahoo , Bahareh Banyassady , Prosenjit Bose , Stephane Durocher , Wolfgang Mulzer

Visibility graph of a polygon corresponds to its internal diagonals and boundary edges. For each vertex on the boundary of the polygon, we have a vertex in this graph and if two vertices of the polygon see each other there is an edge…

Computational Geometry · Computer Science 2024-02-22 Hossein Boomari , Mojtaba Ostovari , Alireza Zarei

Topological features play an essential role in ensuring geometric plausibility and structural consistency in image analysis tasks such as segmentation and skeletonization. However, integrating topology-preserving learning based on simple…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Wenxiao Li , Faqiang Wang , Yuping Duan , Li Cui , Liqiang Zhang , Jun Liu

An ortho-polygon visibility representation of an $n$-vertex embedded graph $G$ (OPVR of $G$) is an embedding-preserving drawing of $G$ that maps every vertex to a distinct orthogonal polygon and each edge to a vertical or horizontal…

Computational Geometry · Computer Science 2017-05-17 Emilio Di Giacomo , Walter Didimo , William S. Evans , Giuseppe Liotta , Henk Meijer , Fabrizio Montecchiani , Stephen K. Wismath

We study the complexity of computing the projection of an arbitrary $d$-polytope along $k$ orthogonal vectors for various input and output forms. We show that if $d$ and $k$ are part of the input (i.e. not a constant) and we are interested…

Computational Complexity · Computer Science 2012-11-26 Hans Raj Tiwary

The art gallery problem enquires about the least number of guards that are sufficient to ensure that an art gallery, represented by a polygon $P$, is fully guarded. In 1998, the problems of finding the minimum number of point guards, vertex…

Computational Geometry · Computer Science 2016-05-03 Pritam Bhattacharya , Subir Kumar Ghosh , Bodhayan Roy

With the advent of autonomous robots with two- and three-dimensional scanning capabilities, classical visibility-based exploration methods from computational geometry have gained in practical importance. However, real-life laser scanning of…

Computational Geometry · Computer Science 2010-09-28 Sandor P. Fekete , Christiane Schmidt

A (fully) dynamic graph algorithm is a data structure that supports edge insertions, edge deletions, and answers specific queries pertinent to the problem at hand. In this work, we address the fully dynamic edge orientation problem, also…

Data Structures and Algorithms · Computer Science 2024-07-18 Ernestine Großmann , Henrik Reinstädtler , Christian Schulz , Fabian Walliser