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The burgeoning development of generative artificial intelligence (GenAI) and the widespread adoption of large language models (LLMs) in educational settings have sparked considerable debate regarding their efficacy and acceptability.Despite…

Computers and Society · Computer Science 2024-06-25 Aashish Ghimire , John Edwards

Augmented Reality (AR) is an emerging technology that ranks among the top innovations in interactive media. With the emergence of new technologies, the question about the factors influencing user acceptance arises. Many research models on…

Human-Computer Interaction · Computer Science 2025-06-05 Stefan Graser , Stephan Böhm

As educational technology evolves, the potential of Pedagogical Agents (PAs) in supporting education is extensively explored. Typically, research on PAs has primarily focused on computer-based learning environments, but their use in…

Human-Computer Interaction · Computer Science 2024-10-24 Aimilios Hadjiliasi , Louis Nisiotis , Irene Polycarpou

Context: Using student subjects in empirical studies has been discussed extensively from a methodological perspective in Software Engineering (SE), but there is a lack of similar discussion surrounding ethical aspects of doing so. As…

Software Engineering · Computer Science 2021-03-16 Grischa Liebel , Shalini Chakraborty

Qatar's football sector has undergone a substantial technological transformation with the implementation of Electronic Performance and Tracking Systems (EPTS). This study examines the impact of cultural and technological factors on EPTS…

Computers and Society · Computer Science 2025-03-24 Abdulaziz Al Mannai

During the wake of the Covid-19 pandemic, the educational paradigm has experienced a major change from in person learning traditional to online platforms. The change of learning convention has impacted the teacher-student especially in…

Human-Computer Interaction · Computer Science 2025-06-09 Mohammed Almutairi

Large Language Models (LLMs) have gained traction in educational settings, often framed as virtual tutors or teaching assistants. Following early skepticism and bans, many schools and universities have begun integrating these systems into…

Computers and Society · Computer Science 2026-05-22 Caterina Fuligni , Daniel Dominguez Figaredo , Armanda Lewis , Julia Stoyanovich

Learning management systems (LMSs) have become essential in higher education and play an important role in helping educational institutions to promote student success. Traditionally, LMSs have been used by postsecondary institutions in…

Computers and Society · Computer Science 2022-05-02 Ying Guo , Cengiz Gunay , Sairam Tangirala , David Kerven , Wei Jin , Jamye Curry Savage , Seungjin Lee

Background: Traditional Learning Management Systems (LMS) usually offer a one-size-fits-all solution that cannot be customized to meet specific learner needs. To address this issue, adaptive learning mechanisms are integrated either by…

Computers and Society · Computer Science 2025-12-23 Sebastian Kucharski , Iris Braun , Gregor Damnik , Matthias Wählisch

Online tools provide unique access to research students' study habits and problem-solving behavior. In MOOCs, this online data can be used to inform instructors and to provide automatic guidance to students. However, these techniques may…

Computers and Society · Computer Science 2019-04-17 Adithya Sheshadri , Niki Gitinabard , Collin F. Lynch , Tiffany Barnes , Sarah Heckman

Self-reflection on learning experiences constitutes a fundamental cognitive process, essential for the consolidation of knowledge and the enhancement of learning efficacy. However, traditional methods to facilitate reflection often face…

Learning and teaching experiment was designed to incorporate SRS Student Response System to measure and assess student engagement in higher education for level 5 engineering students. The SRS system was based on getting an immediate student…

Computers and Society · Computer Science 2015-10-12 Sam M Dakka

The focus of this research was to use Educational Data Mining (EDM) techniques to conduct a quantitative analysis of students interaction with an e-learning system through instructor-led non-graded and graded courses. This exercise is…

Computers and Society · Computer Science 2014-12-30 I. P. Ratnapala , R. G. Ragel , S. Deegalla

Today is a time of rapid e-commerce development, and Jing Dong, China's e-commerce giant, has taken its place in the highly competitive industry with its self-built logistics system. This paper analyzed the impact of Jing Dong's self-built…

Computers and Society · Computer Science 2024-07-23 Yunsheng Wang , Jiaxuan Zhao

Project-Based Learning (PBL) is a teaching technique in which authentic, real-world projects are used as the primary vehicle to drive the student's learning experience. This technique has been found to be very effective, but its overall…

Computers and Society · Computer Science 2017-12-19 James Taylor

The rapid integration of Large Language Models (LLMs) into software engineering practice is reshaping how software testing activities are performed. LLMs are increasingly used to support software testing. Consequently, software testing…

Software Engineering · Computer Science 2026-03-30 Peng Yang , Yunfeng Zhu , Chao Chang , Shengcheng Yu , Zhenyu Chen , Yong Tang

In this study, we enhance the Unified Theory of Acceptance and Use of Technology (UTAUT2) by incorporating the warm-glow phenomenon to clarify its impact on user decisions regarding the adoption of technology. We introduce two additional…

Human-Computer Interaction · Computer Science 2025-09-09 Antonios Saravanos , Neil Stott , Dongnanzi Zheng , Stavros Zervoudakis

Background: Software project management activities help to introduce software process models in Software Engineering courses. However, these activities should be adequately aligned with the learning outcomes and support student's…

Software Engineering · Computer Science 2021-01-21 Javier Gonzalez-Huerta , Jefferson Seide Molleri , Aivars Šablis , Ehsan Zabardast

Background: Cheating in university education is commonly described as context dependent and influenced by assessment design, institutional norms, and student interpretation. In software engineering education, programming oriented coursework…

Computers and Society · Computer Science 2026-03-20 Ronnie de Souza Santos , Italo Santos , Mariana Bento , Giuseppe Destefanis , Cleyton Magalhães , Mairieli Wessel

There has been strong interest among higher education institution in implementing technology-enhanced peer assessment as a tool for enhancing students' learning. However, little is known on how to use the peer assessment system in…

Physics Education · Physics 2020-02-13 Yosep Dwi Kristanto
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