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Scalable generation of outdoor driving scenes requires 3D representations that remain consistent across multiple viewpoints and scale to large areas. Existing solutions either rely on image or video generative models distilled to 3D space,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Hiba Dahmani , Nathan Piasco , Moussab Bennehar , Luis Roldão , Dzmitry Tsishkou , Laurent Caraffa , Jean-Philippe Tarel , Roland Brémond

Panoramic video generation aims to synthesize 360-degree immersive videos, holding significant importance in the fields of VR, world models, and spatial intelligence. Existing works fail to synthesize high-quality panoramic videos due to…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Zixun Fang , Kai Zhu , Zhiheng Liu , Yu Liu , Wei Zhai , Yang Cao , Zheng-Jun Zha

The quality of recorded videos and images is significantly influenced by the camera's field of view (FOV). In critical applications like surveillance systems and self-driving cars, an inadequate FOV can give rise to severe safety and…

Computer Vision and Pattern Recognition · Computer Science 2024-01-19 Andrew C. Freeman , Wenjing Shi , Bin Hwang

Diffusion-based video motion customization facilitates the acquisition of human motion representations from a few video samples, while achieving arbitrary subjects transfer through precise textual conditioning. Existing approaches often…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Shuai Tan , Biao Gong , Yujie Wei , Shiwei Zhang , Zhuoxin Liu , Ke Ma , Yan Wang , Kecheng Zheng , Xing Zhu , Yujun Shen , Hengshuang Zhao

Generating realistic 3D scenes from text is crucial for immersive applications like VR, AR, and gaming. While text-driven approaches promise efficiency, existing methods suffer from limited 3D-text data and inconsistent multi-view…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Xin Zhang , Shen Chen , Jiale Zhou , Lei Li

Diffusion Transformers have demonstrated remarkable capabilities in visual synthesis, yet they often struggle with high-level semantic reasoning and long-horizon planning. This limitation frequently leads to visual hallucinations and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Lun Huang , You Xie , Hongyi Xu , Tianpei Gu , Chenxu Zhang , Guoxian Song , Zenan Li , Xiaochen Zhao , Linjie Luo , Guillermo Sapiro

Omnidirectional video is an essential component of Virtual Reality. Although various methods have been proposed to generate content that can be viewed with six degrees of freedom (6-DoF), existing systems usually involve complex depth…

Computer Vision and Pattern Recognition · Computer Science 2021-03-11 Jisheng Li , Yuze He , Yubin Hu , Yuxing Han , Jiangtao Wen

Scene view synthesis, which generates novel views from limited perspectives, is increasingly vital for applications like virtual reality, augmented reality, and robotics. Unlike object-based tasks, such as generating 360{\deg} views of a…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Xiaofeng Jin , Yan Fang , Matteo Frosi , Jianfei Ge , Jiangjian Xiao , Matteo Matteucci

Generating 3D worlds from text is a highly anticipated goal in computer vision. Existing works are limited by the degree of exploration they allow inside of a scene, i.e., produce streched-out and noisy artifacts when moving beyond central…

Computer Vision and Pattern Recognition · Computer Science 2025-09-17 Manuel-Andreas Schneider , Lukas Höllein , Matthias Nießner

Recent text-to-image generation methods provide a simple yet exciting conversion capability between text and image domains. While these methods have incrementally improved the generated image fidelity and text relevancy, several pivotal…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Oran Gafni , Adam Polyak , Oron Ashual , Shelly Sheynin , Devi Parikh , Yaniv Taigman

We propose HoliGS, a novel deformable Gaussian splatting framework that addresses embodied view synthesis from long monocular RGB videos. Unlike prior 4D Gaussian splatting and dynamic NeRF pipelines, which struggle with training overhead…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Xiaoyuan Wang , Yizhou Zhao , Botao Ye , Xiaojun Shan , Weijie Lyu , Lu Qi , Kelvin C. K. Chan , Yinxiao Li , Ming-Hsuan Yang

Omnidirectional and 360{\deg} images are becoming widespread in industry and in consumer society, causing omnidirectional computer vision to gain attention. Their wide field of view allows the gathering of a great amount of information…

Computer Vision and Pattern Recognition · Computer Science 2024-01-31 Bruno Berenguel-Baeta , Jesus Bermudez-Cameo , Jose J. Guerrero

Reconstructing dynamic visual experiences from brain activity provides a compelling avenue for exploring the neural mechanisms of human visual perception. While recent progress in fMRI-based image reconstruction has been notable, extending…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Minghan Yang , Lan Yang , Ke Li , Honggang Zhang , Kaiyue Pang , Yizhe Song

With the rapid development and widespread application of VR/AR technology, maximizing the quality of immersive panoramic video services that match users' personal preferences and habits has become a long-standing challenge. Understanding…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Yutong Xu , Junhao Du , Jiahe Wang , Yuwei Ning , Sihan Zhou Yang Cao

Existing video stabilization methods often generate visible distortion or require aggressive cropping of frame boundaries, resulting in smaller field of views. In this work, we present a frame synthesis algorithm to achieve full-frame video…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Yu-Lun Liu , Wei-Sheng Lai , Ming-Hsuan Yang , Yung-Yu Chuang , Jia-Bin Huang

In this paper, we present an end-to-end pipeline for the creation of high-quality animatable volumetric video content of human performances. Going beyond the application of free-viewpoint volumetric video, we allow re-animation and…

Computer Vision and Pattern Recognition · Computer Science 2020-09-03 Anna Hilsmann , Philipp Fechteler , Wieland Morgenstern , Wolfgang Paier , Ingo Feldmann , Oliver Schreer , Peter Eisert

Moving objects can greatly jeopardize the performance of a visual simultaneous localization and mapping (vSLAM) system which relies on the static-world assumption. Motion removal have seen successful on solving this problem. Two main…

Robotics · Computer Science 2019-08-01 Ting Sun , Yuxiang Sun , Ming Liu , Dit-Yan Yeung

We propose a novel approach to image generation by decomposing an image into a structured sequence, where each element in the sequence shares the same spatial resolution but differs in the number of unique tokens used, capturing different…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Yikai Wang , Zhouxia Wang , Zhonghua Wu , Qingyi Tao , Kang Liao , Chen Change Loy

Recent implicit neural representations have shown great results for novel view synthesis. However, existing methods require expensive per-scene optimization from many views hence limiting their application to real-world unbounded urban…

Computer Vision and Pattern Recognition · Computer Science 2023-08-25 Muhammad Zubair Irshad , Sergey Zakharov , Katherine Liu , Vitor Guizilini , Thomas Kollar , Adrien Gaidon , Zsolt Kira , Rares Ambrus

We introduce HyperFields, a method for generating text-conditioned Neural Radiance Fields (NeRFs) with a single forward pass and (optionally) some fine-tuning. Key to our approach are: (i) a dynamic hypernetwork, which learns a smooth…

Computer Vision and Pattern Recognition · Computer Science 2024-06-14 Sudarshan Babu , Richard Liu , Avery Zhou , Michael Maire , Greg Shakhnarovich , Rana Hanocka
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