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There is a growing demand for the accessible creation of high-quality 3D avatars that are animatable and customizable. Although 3D morphable models provide intuitive control for editing and animation, and robustness for single-view face…

Computer Vision and Pattern Recognition · Computer Science 2023-05-05 Connor Z. Lin , Koki Nagano , Jan Kautz , Eric R. Chan , Umar Iqbal , Leonidas Guibas , Gordon Wetzstein , Sameh Khamis

Visual inspection is a crucial yet time-consuming task across various industries. Numerous established methods employ machine learning in inspection tasks, necessitating specific training data that includes predefined inspection poses and…

Robotics · Computer Science 2023-12-06 O. Tasneem , R. Pieters

We present a novel system for sketch-based face image editing, enabling users to edit images intuitively by sketching a few strokes on a region of interest. Our interface features tools to express a desired image manipulation by providing…

Computer Vision and Pattern Recognition · Computer Science 2018-06-08 Tiziano Portenier , Qiyang Hu , Attila Szabó , Siavash Arjomand Bigdeli , Paolo Favaro , Matthias Zwicker

We propose a data-driven 3D shape design method that can learn a generative model from a corpus of existing designs, and use this model to produce a wide range of new designs. The approach learns an encoding of the samples in the training…

Modern online services continuously generate data at very fast rates. This continuous flow of data encompasses content - e.g., posts, news, products, comments -, but also user feedback - e.g., ratings, views, reads, clicks -, together with…

Information Retrieval · Computer Science 2022-01-19 João Vinagre , Alípio Mário Jorge , Marie Al-Ghossein , Albert Bifet

Chinese calligraphy is a unique art form with great artistic value but difficult to master. In this paper, we formulate the calligraphy writing problem as a trajectory optimization problem, and propose an improved virtual brush model for…

Robotics · Computer Science 2020-09-21 Sen Wang , Jiaqi Chen , Xuanliang Deng , Seth Hutchinson , Frank Dellaert

Chinese calligraphy is a unique art form with great artistic value but difficult to master. In this paper, we formulate the calligraphy writing problem as a trajectory optimization problem, and propose an improved virtual brush model for…

Robotics · Computer Science 2020-09-22 Sen Wang , Jiaqi Chen , Xuanliang Deng , Seth Hutchinson , Frank Dellaert

A painting is more than just a picture on a wall; a painting is a process comprised of many intentional brush strokes, the shapes of which are an important component of a painting's overall style and message. Prior work in modeling brush…

Robotics · Computer Science 2025-03-11 Lawrence Chen , Peter Schaldenbrand , Tanmay Shankar , Lia Coleman , Jean Oh

In this work, we present an effective multi-view approach to closed-loop end-to-end learning of precise manipulation tasks that are 3D in nature. Our method learns to accomplish these tasks using multiple statically placed but uncalibrated…

Robotics · Computer Science 2021-04-02 Iretiayo Akinola , Jacob Varley , Dmitry Kalashnikov

Current models for document summarization disregard user preferences such as the desired length, style, the entities that the user might be interested in, or how much of the document the user has already read. We present a neural…

Computation and Language · Computer Science 2018-05-22 Angela Fan , David Grangier , Michael Auli

The ability to accurately reconstruct the 3D facets of a scene is one of the key problems in robotic vision. However, even with recent advances with machine learning, there is no high-fidelity universal 3D reconstruction method for this…

Computer Vision and Pattern Recognition · Computer Science 2019-10-08 Bipul Islam , Ji Liu , Anthony Yezzi , Romeil Sandhu

Digital prototyping and evaluation using 3D modeling and digital human models are becoming more practical for customizing products to the preference of a user. However, the 3D modeling is less accessible to casual users, and digital human…

Human-Computer Interaction · Computer Science 2020-05-25 Lin Wang , Kuk-Jin Yoon

This paper describes a 2D and 3D simulation engine that quantitatively models the statics, dynamics, and non-linear deformation of heterogeneous soft bodies in a computationally efficient manner. There is a large body of work simulating…

Graphics · Computer Science 2012-12-13 Jonathan Hiller , Hod Lipson

Visual servoing enables robotic systems to perform accurate closed-loop control, which is required in many applications. However, existing methods either require precise calibration of the robot kinematic model and cameras or use neural…

The emerging trend of AR/VR places great demands on 3D content. However, most existing software requires expertise and is difficult for novice users to use. In this paper, we aim to create sketch-based modeling tools for user-friendly 3D…

Human-Computer Interaction · Computer Science 2023-10-30 Tianrun Chen , Chaotao Ding , Lanyun Zhu , Ying Zang , Yiyi Liao , Zejian Li , Lingyun Sun

Creating formal models of interactive systems has wide reaching benefits, not only for verifying low-level correctness, but also as a tool for ensuring user interfaces behave logically and consistently. Despite this, tools for designing…

Software Engineering · Computer Science 2018-11-28 Nathaniel Watson , Steve Reeves , Paolo Masci

We introduce ShadowDraw, a framework that transforms ordinary 3D objects into shadow-drawing compositional art. Given a 3D object, our system predicts scene parameters, including object pose and lighting, together with a partial line…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Rundong Luo , Noah Snavely , Wei-Chiu Ma

With recent advances in Generative AI, it is becoming easier to automatically manipulate 3D models. However, current methods tend to apply edits to models globally, which risks compromising the intended functionality of the 3D model when…

Image editing has advanced significantly with the development of diffusion models using both inversion-based and instruction-based methods. However, current inversion-based approaches struggle with big modifications (e.g., adding or…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Yaowei Li , Yuxuan Bian , Xuan Ju , Zhaoyang Zhang , Junhao Zhuang , Ying Shan , Yuexian Zou , Qiang Xu

Shape abstraction is an important task for simplifying complex geometric structures while retaining essential features. Sweep surfaces, commonly found in human-made objects, aid in this process by effectively capturing and representing…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Mingrui Zhao , Yizhi Wang , Fenggen Yu , Changqing Zou , Ali Mahdavi-Amiri
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