Related papers: Maximizing the area of intersection of rectangles
We consider the following geometric optimization problem: find a maximum-area rectangle and a maximum-perimeter rectangle contained in a given convex polygon with $n$ vertices. We give exact algorithms that solve these problems in time…
We study the problem of finding maximum-area rectangles contained in a polygon in the plane. There has been a fair amount of work for this problem when the rectangles have to be axis-aligned or when the polygon is convex. We consider this…
Given a set R of n red points and a set B of m blue points, we study the problem of finding a rectangle that contains all the red points, the minimum number of blue points and has the largest area. We call such rectangle a maximum…
Let $k \geq 2$ be a constant. Given any $k$ convex polygons in the plane with a total of $n$ vertices, we present an $O(n\log^{2k-3}n)$ time algorithm that finds a translation of each of the polygons such that the area of intersection of…
While well-known methods to list the intersections of either a list of segments or a complex polygon aim at achieving optimal time-complexity they often do so at the cost of memory comsumption and complex code. Real-life software…
Given a rectangle $R$ with area $A$ and a set of areas $L=\{A_1,...,A_n\}$ with $\sum_{i=1}^n A_i = A$, we consider the problem of partitioning $R$ into $n$ sub-regions $R_1,...,R_n$ with areas $A_1,...,A_n$ in a way that the total…
A rectangle blanket is a set of non-overlapping axis-aligned rectangles, used to approximately represent the two dimensional image of a shape approximately. The use of a rectangle blanket is a widely considered strategy for speeding-up the…
Given a set of points $P$ and axis-aligned rectangles $\mathcal{R}$ in the plane, a point $p \in P$ is called \emph{exposed} if it lies outside all rectangles in $\mathcal{R}$. In the \emph{max-exposure problem}, given an integer parameter…
There is a high demand of space-efficient algorithms in built-in or embedded softwares. In this paper, we consider the problem of designing space-efficient algorithms for computing the maximum area empty rectangle (MER) among a set of…
We describe a new algorithm to compute the geometric intersection number between two curves, given as edge vectors on an ideal triangulation. Most importantly, this algorithm runs in polynomial time in the bit-size of the two edge vectors.…
In this paper, we propose an efficient clustering technique to solve the problem of clustering in the presence of obstacles. The proposed algorithm divides the spatial area into rectangular cells. Each cell is associated with statistical…
Let $P$ be a set of $n$ points in the plane. We consider a variation of the classical Erd\H{o}s-Szekeres problem, presenting efficient algorithms with $O(n^3)$ running time and $O(n^2)$ space complexity that compute: (1) A subset $S$ of $P$…
Let $S$ be a point set in the plane such that each of its elements is colored either red or blue. A matching of $S$ with rectangles is any set of pairwise-disjoint axis-aligned rectangles such that each rectangle contains exactly two points…
We consider the problem of finding all enclosing rectangles of minimum area that can contain a given set of rectangles without overlap. Our rectangle packer chooses the x-coordinates of all the rectangles before any of the y-coordinates. We…
Motivated by the applications of routing in PCB buses, the Rectangle Escape Problem was recently introduced and studied. In this problem, we are given a set of rectangles $\mathcal{S}$ in a rectangular region $R$, and we would like to…
We consider methods for finding a simple polygon of minimum (Min-Area) or maximum (Max-Area) possible area for a given set of points in the plane. Both problems are known to be NP-hard; at the center of the recent CG Challenge, practical…
Considering a 2D matrix of positive and negative numbers, how might one draw a rectangle within it whose contents sum higher than all other rectangles'? This fundamental problem, commonly known the maximum rectangle problem or subwindow…
We introduce space-efficient plane-sweep algorithms for basic planar geometric problems. It is assumed that the input is in a read-only array of $n$ items and that the available workspace is $\Theta(s)$ bits, where $\lg n \leq s \leq n…
We study the Maximum Bipartite Subgraph (MBS) problem, which is defined as follows. Given a set $S$ of $n$ geometric objects in the plane, we want to compute a maximum-size subset $S'\subseteq S$ such that the intersection graph of the…
We propose a technique called Rotate-and-Kill for solving the polygon inclusion and circumscribing problems. By applying this technique, we obtain $O(n)$ time algorithms for computing (1) the maximum area triangle in a given $n$-sided…