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In sponsored content and service markets, the content and service providers are able to subsidize their target mobile users through directly paying the mobile network operator, to lower the price of the data/service access charged by the…

Networking and Internet Architecture · Computer Science 2021-08-17 Wenbo Wang , Zehui Xiong , Dusit Niyato , Ping Wang , Zhu Han

Machine learning systems are increasingly deployed in high-stakes domains, yet they remain vulnerable to bias systematic disparities that disproportionately impact specific demographic groups. Traditional bias detection methods often depend…

Machine Learning · Computer Science 2025-06-16 Chirudeep Tupakula , Rittika Shamsuddin

We propose an incentive mechanism for the sponsored content provider market in which the communication of users can be represented by a graph and the private information of the users is assumed to have a continuous distribution function.…

Computer Science and Game Theory · Computer Science 2023-03-27 Mina Montazeri , Pegah Rokhforoz , Hamed Kebriaei , Olga Fink

Data generated by users on digital platforms are a crucial resource for advocates and researchers interested in uncovering digital inequities, auditing algorithms, and understanding human behavior. Yet data access is often restricted. How…

Computers and Society · Computer Science 2024-08-09 Alex Berke , Robert Mahari , Sandy Pentland , Kent Larson , Dana Calacci

In collaborative learning with streaming data, nodes (e.g., organizations) jointly and continuously learn a machine learning (ML) model by sharing the latest model updates computed from their latest streaming data. For the more resourceful…

Machine Learning · Computer Science 2023-06-12 Xiaoqiang Lin , Xinyi Xu , See-Kiong Ng , Chuan-Sheng Foo , Bryan Kian Hsiang Low

Zoomable video streaming refers to a new class of interactive video applications, where users can zoom into a video stream to view a selected region of interest in higher resolutions and pan around to move the region of interest. The zoom…

Networking and Internet Architecture · Computer Science 2015-05-11 Hui Wang , Mun Choon Chan , Wei Tsang Ooi

Designing auctions to incentivize buyers to invite new buyers via their social connections is a new trend in mechanism design. The challenge is that buyers are competitors and we need to design proper incentives for them to invite each…

Computer Science and Game Theory · Computer Science 2023-03-07 Haoxin Liu , Yao Zhang , Dengji Zhao

We study online combinatorial auctions with production costs proposed by Blum et al. using the online primal dual framework. In this model, buyers arrive online, and the seller can produce multiple copies of each item subject to a…

Data Structures and Algorithms · Computer Science 2014-11-18 Zhiyi Huang , Anthony Kim

Auction is the common paradigm for resource allocation which is a fundamental problem in human society. Existing research indicates that the two primary objectives, the seller's revenue and the allocation efficiency, are generally…

Computer Science and Game Theory · Computer Science 2019-05-27 Bin Li , Dong Hao , Dengji Zhao , Makoto Yokoo

Auction-based recommender systems are prevalent in online advertising platforms, but they are typically optimized to allocate recommendation slots based on immediate expected return metrics, neglecting the downstream effects of…

Information Retrieval · Computer Science 2023-08-01 Ruiyang Xu , Jalaj Bhandari , Dmytro Korenkevych , Fan Liu , Yuchen He , Alex Nikulkov , Zheqing Zhu

The proliferation of video-on-demand (VOD) services has led to a paradox of choice, overwhelming users with vast content libraries and revealing limitations in current recommender systems. This research introduces a novel approach by…

Social and Information Networks · Computer Science 2025-01-09 Mehrdad Maghsoudi , Mohammad Hossein valikhani , Mohammad Hossein Zohdi

Vehicular mobile crowd sensing is a fast-emerging paradigm to collect data about the environment by mounting sensors on vehicles such as taxis. An important problem in vehicular crowd sensing is to design payment mechanisms to incentivize…

Computer Science and Game Theory · Computer Science 2018-09-17 Susu Xu , Weiguang Mao , Yue Cao , Hae Young Noh , Nihar B. Shah

In many social-choice mechanisms the resulting choice is not the most preferred one for some of the participants, thus the need for methods to justify the choice made in a way that improves the acceptance and satisfaction of said…

Computer Science and Game Theory · Computer Science 2022-06-01 Sharadhi Alape Suryanarayana , David Sarne , Sarit Kraus

Many spectrum auction mechanisms have been proposed for spectrum allocation problem, and unfortunately, few of them protect the bid privacy of bidders and achieve good social efficiency. In this paper, we propose PPS, a Privacy Preserving…

Networking and Internet Architecture · Computer Science 2013-08-30 He Huang , Xiang-Yang Li , Yu-e Sun , Hongli Xu , Liusheng Huang

This paper presents a new use case for continuous crowdsourcing, where multiple players collectively control a single character in a video game. Similar approaches have already been proposed, but they suffer from certain limitations: (1)…

Human-Computer Interaction · Computer Science 2022-12-06 Kacper Kenji Lesniak , Maria Maistro

We propose a streaming algorithm for the binary classification of data based on crowdsourcing. The algorithm learns the competence of each labeller by comparing her labels to those of other labellers on the same tasks and uses this…

Machine Learning · Statistics 2016-02-24 Thomas Bonald , Richard Combes

Diffusion auction refers to an emerging paradigm of online marketplace where an auctioneer utilises a social network to attract potential buyers. Diffusion auction poses significant privacy risks. From the auction outcome, it is possible to…

Computer Science and Game Theory · Computer Science 2023-02-17 Fengjuan Jia , Mengxiao Zhang , Jiamou Liu , Bakh Khoussainov

With high scalability, high video streaming quality, and low bandwidth requirement, peer-to-peer (P2P) systems have become a popular way to exchange files and deliver multimedia content over the internet. However, current P2P systems are…

Networking and Internet Architecture · Computer Science 2014-08-05 Xin Kang , Yongdong Wu

Crowdfunding is an emerging finance platform for creators to fund their efforts by soliciting relatively small contributions from a large number of individuals using the Internet. Due to the unique rules, a campaign succeeds in trading only…

Social and Information Networks · Computer Science 2020-02-04 Kai Zhang , Hongke Zhao , Qi Liu , Zhen Pan , Enhong Chen

Mobile crowdsensing is a people-centric sensing system based on users' contributions and incentive mechanisms aim at stimulating them. In our work, we have rethought the design of incentive mechanisms through a game-theoretic methodology.…

Computer Science and Game Theory · Computer Science 2020-09-08 Alessandro Di Stefano , Marialisa Scatà , Barbara Attanasio , Aurelio La Corte , Pietro Liò , Sajal K. Das