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One goal of online social recommendation systems is to harness the wisdom of crowds in order to identify high quality content. Yet the sequential voting mechanisms that are commonly used by these systems are at odds with existing…

Social and Information Networks · Computer Science 2016-03-16 L. Elisa Celis , Peter M. Krafft , Nathan Kobe

Crowdsourced mobile edge caching and sharing (Crowd-MECS) is emerging as a promising content delivery paradigm by employing a large crowd of existing edge devices (EDs) to cache and share popular contents. The successful technology adoption…

Computer Science and Game Theory · Computer Science 2020-03-11 Changkun Jiang , Lin Gao , Tong Wang , Yufei Jiang , Jianqiang Li

The surge in popularity of short-form video content, particularly through platforms like TikTok and Instagram, has led to an exponential increase in data traffic, presenting significant challenges in network resource management. Traditional…

Networking and Internet Architecture · Computer Science 2025-08-05 Betty Searcy , Zurh Farus , Bronny Bush , Kevin Muhammad , Zubair Clinton

As mobile crowdsensing techniques are steering many smart-city applications, an incentive scheme that motivates the crowd to actively participate becomes a key to the success of such city-scale applications. This paper presents a…

Networking and Internet Architecture · Computer Science 2018-08-14 Fang-Jing Wu , Tie Luo

Mobile crowdsensing (MCS) has been intensively explored recently due to its flexible and pervasive sensing ability. Although many incentive mechanisms have been built to attract extensive user participation, Most of these mechanisms focus…

Computer Science and Game Theory · Computer Science 2015-05-15 Jiajun Sun

In this paper we consider a mechanism design problem in the context of large-scale crowdsourcing markets such as Amazon's Mechanical Turk, ClickWorker, CrowdFlower. In these markets, there is a requester who wants to hire workers to…

Computer Science and Game Theory · Computer Science 2014-08-14 Nima Anari , Gagan Goel , Afshin Nikzad

Crowdsourcing refers to the arrangement in which contributions are solicited from a large group of unrelated people. Due to this nature, crowdsourcers (or task requesters) often face uncertainty about the workers' capabilities which, in…

Multiagent Systems · Computer Science 2016-01-25 Han Yu

We propose to demonstrate a mobile server assisted P2P system for on-demand video streaming. Our proposed solution uses a combination of 3G and ad-hoc Wi-Fi connections, to enable mobile devices to download content from a centralised server…

Networking and Internet Architecture · Computer Science 2012-04-03 Thava Iyer , Robert Hsieh , Nikzad Babaii Rizvandi , Benoy Varghese , Roksana Boreli

This research proposes a novel auction mechanism for transactive energy exchange between buyers and sellers, modeled as agents in a microgrid. The mechanism is implemented by a separate microgrid controller (MC) agent, and requires big data…

Computer Science and Game Theory · Computer Science 2016-08-15 M. Nazif Faqiry , Sanjoy Das

Crowdfunding has emerged as a widespread strategy for startups seeking financing, particularly through reward-based methods. However, understanding its economic impact at both micro and macro levels requires thorough analysis, often…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-02-23 Giuseppe Pipitò , Emanuele Macca

With the growth of networks, promoting products through social networks has become an important problem. For auctions in social networks, items are needed to be sold to agents in a network, where each agent can bid and also diffuse the sale…

Computer Science and Game Theory · Computer Science 2023-08-03 Mingyu Xiao , Guixin Lin , Bakh Khoussainov , Yuchao Song

We study the mechanism design problem of selling $k$ items to unit-demand buyers with private valuations for the items. A buyer either participates directly in the auction or is represented by an intermediary, who represents a subset of…

Computer Science and Game Theory · Computer Science 2021-11-23 Gagan Aggarwal , Kshipra Bhawalkar , Guru Guruganesh , Andres Perlroth

We provide algorithms that learn simple auctions whose revenue is approximately optimal in multi-item multi-bidder settings, for a wide range of valuations including unit-demand, additive, constrained additive, XOS, and subadditive. We…

Computer Science and Game Theory · Computer Science 2017-09-04 Yang Cai , Constantinos Daskalakis

Previous studies have found that nudging is key to promoting altruism in human-human interaction. However, in social robotics, there is still a lack of study on confirming the effect of nudging on altruism. In this paper, we apply two nudge…

Human-Computer Interaction · Computer Science 2021-10-04 Chenlin Hang , Tetsuo Ono , Seiji Yamada

We investigate market forces that would lead to the emergence of new classes of players in the sponsored search market. We report a 3-fold diversification triggered by two inherent features of the sponsored search market, namely, capacity…

Computer Science and Game Theory · Computer Science 2007-11-05 Sudhir Kumar Singh , Vwani P. Roychowdhury , Himawan Gunadhi , Behnam A. Rezaei

Currently, various hardware and software companies are developing augmented reality devices, most prominently Microsoft with its Hololens. Besides gaming, such devices can be used for serious pervasive applications, like interactive mobile…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-02-15 Christoph Dibak , Bernard Haasdonk , Andreas Schmidt , Frank Dürr , Kurt Rothermel

The need for real time analysis of rapidly producing data streams (e.g., video and image streams) motivated the design of streaming algorithms that can efficiently extract and summarize useful information from massive data "on the fly".…

Data Structures and Algorithms · Computer Science 2017-12-27 Baharan Mirzasoleiman , Stefanie Jegelka , Andreas Krause

Video transcoding is the process of converting a video to the format supported by the viewer's device. Video transcoding requires huge storage and computational resources, thus, many video stream providers choose to carry it out on the…

Multimedia · Computer Science 2020-12-02 Mahmoud Darwich , Ege Beyazit , Mohsen Amini Salehiy , Magdy Bayoumi

Auto-bidding has become one of the main options for bidding in online advertisements, in which advertisers only need to specify high-level objectives and leave the complex task of bidding to auto-bidders. In this paper, we propose a family…

Computer Science and Game Theory · Computer Science 2021-03-25 Yuan Deng , Jieming Mao , Vahab Mirrokni , Song Zuo

We propose a game theoretic framework for task allocation in mobile cloud computing that corresponds to offloading of compute tasks to a group of nearby mobile devices. Specifically, in our framework, a distributor node holds a…

Networking and Internet Architecture · Computer Science 2016-08-31 Mojgan Khaledi , Mehrdad khaledi , Sneha Kumar Kasera
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