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The advent of 3D printing has revolutionized many industries and has had similar improvements for soft robots. However, many challenges persist for these functional devices. Magnetic soft robots require the addition of magnetic particles…

Robotics · Computer Science 2025-04-10 Kaitlyn Clancy , Siwen Xie , Griffin Smith , Onaizah Onaizah

Generating high-quality textures for 3D assets is a challenging task. Existing multiview texture generation methods suffer from the multiview inconsistency and missing textures on unseen parts, while UV inpainting texture methods do not…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Zheng Zhang , Qinchuan Zhang , Yuteng Ye , Zhi Chen , Penglei Ji , Mengfei Li , Wenxiao Zhang , Yuan Liu

In this paper, we propose the first sketching system for interactively personalized and photorealistic face caricaturing. Input an image of a human face, the users can create caricature photos by manipulating its facial feature curves. Our…

Computer Vision and Pattern Recognition · Computer Science 2018-07-25 Xiaoguang Han , Kangcheng Hou , Dong Du , Yuda Qiu , Yizhou Yu , Kun Zhou , Shuguang Cui

Estimating 3D human texture from a single image is essential in graphics and vision. It requires learning a mapping function from input images of humans with diverse poses into the parametric (UV) space and reasonably hallucinating…

Computer Vision and Pattern Recognition · Computer Science 2023-03-08 Said Fahri Altindis , Adil Meric , Yusuf Dalva , Ugur Gudukbay , Aysegul Dundar

Advances in 3D printing technology now enable the precise positioning of microscopic material voxels to form complex structures. Combined with emerging multi-material capabilities and printable responsive materials, this opens new…

Soft Condensed Matter · Physics 2025-03-17 Ido Levin , Ela Sachyani , Rama Lieberman , Noa Battat , Eran Sharon , Shlomo Magdassi

Textures are a vital aspect of creating visually appealing and realistic 3D models. In this paper, we study the problem of generating high-fidelity texture given shapes of 3D assets, which has been relatively less explored compared with…

Computer Vision and Pattern Recognition · Computer Science 2023-10-09 An-Chieh Cheng , Xueting Li , Sifei Liu , Xiaolong Wang

The influence of textures on machine learning models has been an ongoing investigation, specifically in texture bias/learning, interpretability, and robustness. However, due to the lack of large and diverse texture data available, the…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Blaine Hoak , Patrick McDaniel

3D scanning is a complex multistage process that generates a point cloud of an object typically containing damaged parts due to occlusions, reflections, shadows, scanner motion, specific properties of the object surface, imperfect…

Computer Vision and Pattern Recognition · Computer Science 2022-01-07 Taras Rumezhak , Oles Dobosevych , Rostyslav Hryniv , Vladyslav Selotkin , Volodymyr Karpiv , Mykola Maksymenko

Reconstructing 3D human body shapes from 3D partial textured scans remains a fundamental task for many computer vision and graphics applications -- e.g., body animation, and virtual dressing. We propose a new neural network architecture for…

Computer Vision and Pattern Recognition · Computer Science 2022-08-23 Ahmet Serdar Karadeniz , Sk Aziz Ali , Anis Kacem , Elona Dupont , Djamila Aouada

We present Material Anything, a fully-automated, unified diffusion framework designed to generate physically-based materials for 3D objects. Unlike existing methods that rely on complex pipelines or case-specific optimizations, Material…

Computer Vision and Pattern Recognition · Computer Science 2024-11-25 Xin Huang , Tengfei Wang , Ziwei Liu , Qing Wang

3D content creation from a single image is a long-standing yet highly desirable task. Recent advances introduce 2D diffusion priors, yielding reasonable results. However, existing methods are not hyper-realistic enough for post-generation…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Tong Wu , Zhibing Li , Shuai Yang , Pan Zhang , Xinggang Pan , Jiaqi Wang , Dahua Lin , Ziwei Liu

Mesh texture synthesis is a key component in the automatic generation of 3D content. Existing learning-based methods have drawbacks -- either by disregarding the shape manifold during texture generation or by requiring a large number of…

Graphics · Computer Science 2024-03-12 Áron Samuel Kovács , Pedro Hermosilla , Renata G. Raidou

In this work we develop 3D Paintbrush, a technique for automatically texturing local semantic regions on meshes via text descriptions. Our method is designed to operate directly on meshes, producing texture maps which seamlessly integrate…

Graphics · Computer Science 2023-11-17 Dale Decatur , Itai Lang , Kfir Aberman , Rana Hanocka

Generating high-quality and diverse human images is an important yet challenging task in vision and graphics. However, existing generative models often fall short under the high diversity of clothing shapes and textures. Furthermore, the…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Yuming Jiang , Shuai Yang , Haonan Qiu , Wayne Wu , Chen Change Loy , Ziwei Liu

The recent advancements in 2D generation technology have sparked a widespread discussion on using 2D priors for 3D shape and texture content generation. However, these methods often overlook the subsequent user operations, such as texture…

Computer Vision and Pattern Recognition · Computer Science 2024-03-11 Kuo Xu , Maoyu Wang , Muyu Wang , Lincong Feng , Tianhui Zhang , Xiaoli Liu

A method for creating 3D texture coordinates for a sequence of polygon meshes with changing topology and vertex motion vectors.

Graphics · Computer Science 2014-06-30 Eric Mootz

Creating large-scale virtual urban scenes with variant styles is inherently challenging. To facilitate prototypes of virtual production and bypass the need for complex materials and lighting setups, we introduce the first…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Yingshu Chen , Huajian Huang , Tuan-Anh Vu , Ka Chun Shum , Sai-Kit Yeung

Generative AI tools are becoming more prevalent in 3D modeling, enabling users to manipulate or create new models with text or images as inputs. This makes it easier for users to rapidly customize and iterate on their 3D designs and explore…

Human-Computer Interaction · Computer Science 2024-04-18 Faraz Faruqi , Yingtao Tian , Vrushank Phadnis , Varun Jampani , Stefanie Mueller

This paper presents an extension to the KinectFusion algorithm which allows creating simplified 3D models with high quality RGB textures. This is achieved through (i) creating model textures using images from an HD RGB camera that is…

Graphics · Computer Science 2016-02-23 Song Liu , Wanqing Li , Philip Ogunbona , Yang-Wai Chow

Recent advances in 3D generation have been remarkable, with methods such as DreamFusion leveraging large-scale text-to-image diffusion-based models to guide 3D object generation. These methods enable the synthesis of detailed and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-23 Bohan Zeng , Shanglin Li , Yutang Feng , Ling Yang , Hong Li , Sicheng Gao , Jiaming Liu , Conghui He , Wentao Zhang , Jianzhuang Liu , Baochang Zhang , Shuicheng Yan