Related papers: Smooth polyhedral surfaces
This paper defines a theory of conformal parametrization of digital surfaces made of surfels equipped with a normal vector. The main idea is to locally project each surfel to the tangent plane, therefore deforming its aspect-ratio. It is a…
Textured meshes significantly enhance the realism and detail of objects by mapping intricate texture details onto the geometric structure of 3D models. This advancement is valuable across various applications, including entertainment,…
We define a notion for unfolding smooth, ruled surfaces, and prove that every smooth prismatoid (the convex hull of two smooth curves lying in parallel planes), has a nonoverlapping "volcano unfolding." These unfoldings keep the base…
This paper presents necessary, sufficient, and equivalent conditions for the spherical convexity of non-homogeneous quadratic functions. In addition to motivating this study and identifying useful criteria for determining whether such…
Surveillance and surveying are two important applications of empirical research. A major part of terrain modelling is supported by photographic surveys which are used for capturing expansive natural surfaces using a wide range of sensors --…
A monoid hypersurface is an irreducible hypersurface of degree d which has a singular point of multiplicity d-1. Any monoid hypersurface admits a rational parameterization, hence is of potential interest in computer aided geometric design.…
Golodness of 2-dimensional simplicial complexes is studied through polyhedral products, and combinatorial and topoogical characterization of Golodness of surface triangulations is given. An answer to the question of Berglund is also given…
We study a new discretization of the Gaussian curvature for polyhedral surfaces. This discrete Gaussian curvature is defined on each conical singularity of a polyhedral surface as the quotient of the angle defect and the area of the Voronoi…
We study analogs of planar-quadrilateral meshes in Laguerre sphere geometry and the approximation of smooth surfaces by them. These new Laguerre meshes can be viewed as watertight surfaces formed by planar quadrilaterals (corresponding to…
A theory of graded manifolds can be viewed as a generalization of differential geometry of smooth manifolds. It allows one to work with functions which locally depend not only on ordinary real variables, but also on $\mathbb{Z}$-graded…
No surface is perfectly planar at all scales. The notion of flatness of a surface therefore depends on the size of the probe used to observe it. As a consequence rough interfaces are abundant in nature. Here the old, but still active field…
This article deals with the existence of hypersurfaces minimizing general shape functionals under certain geometric constraints. We consider as admissible shapes orientable hypersurfaces satisfying a so-called reach condition, also known as…
We propose a computation of curvature of arbitrary two-dimensional surfaces of three-dimensional objects, which is a contribution to discrete gravity with potential applications in network geometry. We begin by linking each point of the…
Given a smooth projective complex curve inside a smooth projective surface, one can ask how its Hodge structure varies when the curve moves inside the surface. In this paper we develop a general theory to study the infinitesimal version of…
This survey gives a brief overview of theoretically and practically relevant algorithms to compute geodesic paths and distances on three-dimensional surfaces. The survey focuses on polyhedral three-dimensional surfaces.
Solving a long-standing open question in convex geometry, we will show that typical convex surfaces contain points of infinite curvature in all tangent directions. To prove this, we use an easy curvature definition imitating the idea of…
Smooth and curved microstructural topologies found in nature - from soap films to trabecular bone - have inspired several mimetic design spaces for architected metamaterials and bio-scaffolds. However, the design approaches so far have been…
The regular polyhedra have the highest order of 3D symmetries and are exceptionally at- tractive templates for (self)-assembly using minimal types of building blocks, from nano-cages and virus capsids to large scale constructions like glass…
We study the problem of moving a vertex in an unstructured mesh of triangular, quadrilateral, or tetrahedral elements to optimize the shapes of adjacent elements. We show that many such problems can be solved in linear time using…
Given a smooth curve $\gamma$ in some $m$-dimensional surface $M$ in $\mathbb{R}^{m+1}$, we study existence and uniqueness of a flat surface $H$ having the same field of normal vectors as $M$ along $\gamma$, which we call a flat…